Browse Source

Test adaptive playback against a delayed audio device queue

master
evgeny 6 days ago
parent
commit
8e3ec4cb84
  1. 4
      src/stream/stream_playback_clock.c
  2. 1
      src/stream/stream_playback_clock.h
  3. 77
      tests/test_stream_playback.c

4
src/stream/stream_playback_clock.c

@ -80,7 +80,9 @@ int stream_playback_clock_update(struct stream_playback_clock *c, int64_t now, i
int increase = allowance >= 50000 ? 100 : (int)(allowance * 100 / 50000);
target += increase;
}
int step = (int)(elapsed > STREAM_PLAYBACK_RAMP_US ? 100 : elapsed * 100 / STREAM_PLAYBACK_RAMP_US);
c->ramp_remainder += (elapsed > STREAM_PLAYBACK_RAMP_US ? STREAM_PLAYBACK_RAMP_US : elapsed) * 100;
int step = (int)(c->ramp_remainder / STREAM_PLAYBACK_RAMP_US);
c->ramp_remainder %= STREAM_PLAYBACK_RAMP_US;
if (target > c->tempo_milli) c->tempo_milli += target - c->tempo_milli < step ? target - c->tempo_milli : step;
else c->tempo_milli -= c->tempo_milli - target < step ? c->tempo_milli - target : step;
if (c->waiting) c->tempo_milli = 1000;

1
src/stream/stream_playback_clock.h

@ -24,6 +24,7 @@ struct stream_playback_clock {
struct stream_playback_bucket history[STREAM_PLAYBACK_HISTORY];
uint64_t id, pauses;
int64_t first_us, last_us, last_position_us, correction_us, last_bad_us, pause_us, report_us;
int64_t ramp_remainder;
int tempo_milli, initialized, waiting;
};

77
tests/test_stream_playback.c

@ -0,0 +1,77 @@
/* Виртуальное устройство сохраняет уже поставленные темпы: проверка догона и истории без реального времени. */
#include <stdlib.h>
#include <string.h>
#include "../src/stream/stream_playback_clock.h"
#include "../lib/debug_config.h"
#define CHECK(x) do { if (!(x)) { DEBUG_ERROR(DEBUG_CATEGORY_STREAM, "playback test line=%d: %s", __LINE__, #x); exit(1); } } while (0)
static void test_history_correction(void) {
struct stream_playback_clock clock; struct stream_playback_state state;
stream_playback_clock_reset(&clock, 1);
CHECK(!stream_playback_clock_update(&clock, 0, 0, 120000, 20000, 0, 0, &state));
CHECK(!stream_playback_clock_update(&clock, 1000000, 1000000, 1300000, 20000, 0, 0, &state));
CHECK(state.minimum_us == 120000 && state.correction_us == 0);
CHECK(!stream_playback_clock_update(&clock, 1080000, 1000000, 1300000, 20000, 0, 1, &state));
CHECK(state.minimum_us == 200000 && state.correction_us == 80000 && state.waiting);
CHECK(!stream_playback_clock_update(&clock, 1090000, 1010000, 1310000, 20000, 0, 0, &state));
CHECK(!state.waiting && state.tempo_milli == 1000);
CHECK(!stream_playback_clock_update(&clock, 2090000, 2110000, 2410000, 20000, 0, 0, &state));
CHECK(state.minimum_us == 100000 && state.correction_us == -20000);
DEBUG_INFO(DEBUG_CATEGORY_STREAM, "[PASS] history: pause shifts all minima +80ms, actual x1.1 shifts -100ms");
}
static void test_catchup_device_queue(void) {
struct stream_playback_clock clock; struct stream_playback_state state;
stream_playback_clock_reset(&clock, 2);
int queued[100]; for (unsigned i = 0; i < 100; i++) queued[i] = 1000;
int64_t position = 0;
int accelerated = 0, maximum = 1000;
for (int64_t tick = 0; tick <= 120000; tick++) {
unsigned slot = (unsigned)(tick % 100);
if (tick) position += queued[slot];
int64_t pending_gain = 0;
for (unsigned i = 0; i < 100; i++) pending_gain += queued[i] - 1000;
CHECK(!stream_playback_clock_update(&clock, tick * 1000, position, tick * 1000 + 300000,
30000, pending_gain, 0, &state));
CHECK(state.tempo_milli >= 1000 && state.tempo_milli <= 1100);
if (tick < 60000) CHECK(state.tempo_milli == 1000);
if (state.tempo_milli > 1000) accelerated = 1;
if (state.tempo_milli > maximum) maximum = state.tempo_milli;
CHECK(state.minimum_us >= 29000);
queued[slot] = state.tempo_milli;
}
CHECK(accelerated && maximum == 1100 && state.history_ready);
CHECK(state.reserve_us >= 29000 && state.reserve_us < 33000 && state.tempo_milli == 1000);
/* Короткая остановка, попавшая между секундными отсчётами, блокирует догон на полную минуту. */
int64_t now = 120000000;
CHECK(!stream_playback_clock_update(&clock, now + 10000, position, position, 30000, 0, 1, &state));
CHECK(!stream_playback_clock_update(&clock, now + 20000, position, position + 500000, 30000, 0, 0, &state));
for (int64_t tick = 1; tick < 60000; tick++) {
CHECK(!stream_playback_clock_update(&clock, now + 20000 + tick * 1000, position + tick * 1000,
position + tick * 1000 + 500000, 30000, 0, 0, &state));
CHECK(state.tempo_milli == 1000);
}
DEBUG_INFO(DEBUG_CATEGORY_STREAM, "[PASS] catchup: healthy minute, smooth x1.1, queued audio, safe residual and pause cooldown");
}
static void test_invalid_and_sampling_gap(void) {
struct stream_playback_clock clock; struct stream_playback_state state, before;
stream_playback_clock_reset(&clock, 3); memset(&state, 0xa5, sizeof(state)); before = state;
CHECK(stream_playback_clock_update(&clock, -1, 0, 0, 0, 0, 0, &state) < 0 && !memcmp(&state, &before, sizeof(state)));
CHECK(!stream_playback_clock_update(&clock, 0, 0, 200000, 20000, 0, 0, &state));
CHECK(!stream_playback_clock_update(&clock, 2000000, 2000000, 2200000, 20000, 0, 0, &state));
CHECK(!state.stable_us && state.tempo_milli == 1000 && !state.history_ready);
before = state;
CHECK(stream_playback_clock_update(&clock, 2000001, 1000000, 2200000, 20000, 0, 0, &state) < 0);
CHECK(!memcmp(&state, &before, sizeof(state)));
DEBUG_INFO(DEBUG_CATEGORY_STREAM, "[PASS] clock: invalid/backward positions preserve result, missed samples reset healthy minute");
}
int main(void) {
debug_config_init(); debug_set_level(DEBUG_LEVEL_ERROR);
debug_set_category_level(DEBUG_CATEGORY_STREAM, DEBUG_LEVEL_INFO);
test_history_correction(); test_catchup_device_queue(); test_invalid_and_sampling_gap();
return 0;
}
Loading…
Cancel
Save