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#include <string.h> |
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#include "../../lib/debug_config.h" |
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#include "stream_playback_clock.h" |
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/* Новая временная шкала не наследует минутные минимумы прежней позиции. */ |
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void stream_playback_clock_reset(struct stream_playback_clock *c, uint64_t id) { |
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if (!c) { DEBUG_ERROR(DEBUG_CATEGORY_STREAM, "playback clock reset: null clock id=%llu", (unsigned long long)id); return; } |
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memset(c, 0, sizeof(*c)); |
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c->id = id; c->tempo_milli = 1000; |
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for (unsigned i = 0; i < STREAM_PLAYBACK_HISTORY; i++) c->history[i].second = -1; |
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DEBUG_INFO(DEBUG_CATEGORY_STREAM, "playback clock reset id=%llu history=60s tempo=1.0..1.1", (unsigned long long)id); |
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} |
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/* Смещение обновляется по реально воспроизведённому материалу, а не по запрошенному темпу. */ |
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int stream_playback_clock_update(struct stream_playback_clock *c, int64_t now, int64_t position, |
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int64_t ready, int64_t guard, int64_t pending_gain, |
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int starved, struct stream_playback_state *state) { |
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if (!c || !state || now < 0 || position < 0 || ready < 0 || guard < 0 || guard > 1000000 |
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|| pending_gain < 0 || pending_gain > 1000000 || (c->initialized && (now < c->last_us || position < c->last_position_us))) { |
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DEBUG_ERROR(DEBUG_CATEGORY_STREAM, "playback clock invalid id=%llu now=%lld pts=%lld ready=%lld guard=%lld pending=%lld", |
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c ? (unsigned long long)c->id : 0, (long long)now, (long long)position, (long long)ready, |
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(long long)guard, (long long)pending_gain); |
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return -1; |
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} |
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int64_t elapsed = c->initialized ? now - c->last_us : 0; |
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if (!c->initialized) { c->initialized = 1; c->first_us = c->last_bad_us = now; } |
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else { |
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int64_t advanced = position - c->last_position_us; |
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if (advanced > elapsed * 2 + 1000000) { |
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DEBUG_ERROR(DEBUG_CATEGORY_STREAM, "playback clock position discontinuity id=%llu wall=%lld media=%lld; reset required", |
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(unsigned long long)c->id, (long long)elapsed, (long long)advanced); |
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return -1; |
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} |
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c->correction_us += elapsed - advanced; |
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if (elapsed > 1000000) { |
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c->last_bad_us = now; |
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DEBUG_WARN(DEBUG_CATEGORY_STREAM, "playback clock sampling gap id=%llu interval_us=%lld; restart healthy minute", |
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(unsigned long long)c->id, (long long)elapsed); |
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} |
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} |
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if (starved || ready < position) { |
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c->last_bad_us = now; |
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if (!c->waiting) { |
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c->pause_us = now; c->pauses++; |
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DEBUG_INFO(DEBUG_CATEGORY_STREAM, "playback waits id=%llu pts=%lld ready=%lld pauses=%llu", |
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(unsigned long long)c->id, (long long)position, (long long)ready, (unsigned long long)c->pauses); |
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} |
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c->waiting = 1; |
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} else if (c->waiting) { |
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c->last_bad_us = now; c->waiting = 0; |
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DEBUG_INFO(DEBUG_CATEGORY_STREAM, "playback resumes id=%llu pause_us=%lld reserve_us=%lld correction_us=%lld", |
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(unsigned long long)c->id, (long long)(now - c->pause_us), |
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(long long)(ready - position), (long long)c->correction_us); |
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} |
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int64_t second = now / 1000000, reserve = ready - position; |
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struct stream_playback_bucket *bucket = &c->history[second % STREAM_PLAYBACK_HISTORY]; |
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int64_t normalized = reserve - c->correction_us; |
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if (bucket->second != second) { bucket->second = second; bucket->minimum_us = normalized; } |
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else if (normalized < bucket->minimum_us) bucket->minimum_us = normalized; |
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int64_t minimum = normalized; |
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unsigned samples = 0; |
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for (unsigned i = 0; i < STREAM_PLAYBACK_HISTORY; i++) { |
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const struct stream_playback_bucket *b = &c->history[i]; |
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if (b->second < 0 || b->second > second || second - b->second >= STREAM_PLAYBACK_HISTORY) continue; |
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if (b->minimum_us < minimum) minimum = b->minimum_us; |
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samples++; |
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} |
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minimum += c->correction_us; |
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int64_t stable = now - c->last_bad_us; |
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int complete = samples == STREAM_PLAYBACK_HISTORY && now - c->first_us >= 60000000; |
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int64_t removable = minimum - guard - pending_gain; |
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if (removable < 0) removable = 0; |
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/* Торможение начинается с учётом будущего расхода при плавном спаде 1.1 -> 1.0. */ |
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int excess = c->tempo_milli - 1000; |
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int64_t braking = (int64_t)excess * excess * STREAM_PLAYBACK_RAMP_US / 200000; |
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int target = 1000; |
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if (complete && stable >= 60000000 && !c->waiting && removable > braking) { |
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int64_t allowance = removable - braking; |
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int increase = allowance >= 50000 ? 100 : (int)(allowance * 100 / 50000); |
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target += increase; |
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} |
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int step = (int)(elapsed > STREAM_PLAYBACK_RAMP_US ? 100 : elapsed * 100 / STREAM_PLAYBACK_RAMP_US); |
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if (target > c->tempo_milli) c->tempo_milli += target - c->tempo_milli < step ? target - c->tempo_milli : step; |
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else c->tempo_milli -= c->tempo_milli - target < step ? c->tempo_milli - target : step; |
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if (c->waiting) c->tempo_milli = 1000; |
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struct stream_playback_state result = {.position_us = position, .reserve_us = reserve, .minimum_us = minimum, |
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.correction_us = c->correction_us, .stable_us = stable, .removable_us = removable, |
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.tempo_milli = c->tempo_milli, .waiting = c->waiting, .history_ready = complete}; |
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if (!c->report_us || now - c->report_us >= 1000000) { |
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DEBUG_DEBUG(DEBUG_CATEGORY_STREAM, |
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"playback reserve id=%llu pts=%lld ready=%lld reserve=%lld minimum=%lld correction=%lld " |
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"stable_ms=%lld history=%u tempo=%d pending_gain=%lld waiting=%d", |
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(unsigned long long)c->id, (long long)position, (long long)ready, (long long)reserve, |
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(long long)minimum, (long long)c->correction_us, (long long)(stable / 1000), samples, |
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c->tempo_milli, (long long)pending_gain, c->waiting); |
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c->report_us = now; |
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} |
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c->last_us = now; c->last_position_us = position; *state = result; |
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return 0; |
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} |
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/* Общая адаптация воспроизведения desktop/Android, без сетевых ресурсов и очередей медиа.
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* Один поток либо внешняя блокировка. position_us — фактические общие часы исходного материала; |
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* ready_us — непрерывная готовая граница, включая данные в кольце/кодеке/устройстве. |
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* Шестьдесят секундных минимумов нормализованы по смещению wall-clock относительно media-clock: |
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* простой увеличивает все прежние запасы, догон уменьшает их без переписывания истории. |
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* Ускорение до 1.1 разрешено после полной минуты без нехватки/пропуска наблюдений. |
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* guard_us и уже поставленный устройству pending_gain_us защищают остаток при снижении темпа. |
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* reset нужен при новой эпохе/реальном GAP/смене позиции; временная нехватка историю сохраняет. */ |
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#ifndef STREAM_PLAYBACK_CLOCK_H |
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#define STREAM_PLAYBACK_CLOCK_H |
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#include <stdint.h> |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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#define STREAM_PLAYBACK_HISTORY 60 |
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#define STREAM_PLAYBACK_MAX_TEMPO 1100 |
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#define STREAM_PLAYBACK_RAMP_US 500000 |
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struct stream_playback_bucket { int64_t second, minimum_us; }; |
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struct stream_playback_clock { |
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struct stream_playback_bucket history[STREAM_PLAYBACK_HISTORY]; |
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uint64_t id, pauses; |
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int64_t first_us, last_us, last_position_us, correction_us, last_bad_us, pause_us, report_us; |
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int tempo_milli, initialized, waiting; |
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}; |
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struct stream_playback_state { |
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int64_t position_us, reserve_us, minimum_us, correction_us, stable_us, removable_us; |
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int tempo_milli, waiting, history_ready; |
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}; |
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void stream_playback_clock_reset(struct stream_playback_clock *clock, uint64_t id); |
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/* Результат не меняется при ошибке. starved отмечает фактическую остановку подготовки/вывода.
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* Временное уменьшение фактического position_us запрещено; после перемотки вызывают reset. |
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* Возврат 0 — успех, отрицательный — неверные аргументы/часы. */ |
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int stream_playback_clock_update(struct stream_playback_clock *clock, int64_t now_us, int64_t position_us, |
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int64_t ready_us, int64_t guard_us, int64_t pending_gain_us, |
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int starved, struct stream_playback_state *state); |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif |
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