Browse Source

Align direct playback to source frames using bounded acceleration

master
evgeny 3 days ago
parent
commit
3f13860eac
  1. 46
      src/call/call_delay.cpp
  2. 8
      src/call/call_delay.h

46
src/call/call_delay.cpp

@ -35,7 +35,8 @@ void CallDelay::fail(const char* reason) {
void CallDelay::reset() {
st.clear(); st.setTempo(1);
spanHead = spanCount = trim = 0;
written = cursor = generated = consumed = stBase = stFed = entry = queuedInput = elapsed = 0;
written = cursor = generated = consumed = stBase = stFed = entry = queuedInput = elapsed = deviceSamples = 0;
phaseGoal = 0;
playedSource = cutPhase = 0; tempo = 1;
for (auto& b : buckets) b = {};
firstSpan = lastCopy = false; mode = Mode::Direct;
@ -44,9 +45,12 @@ void CallDelay::reset() {
}
CallDelay::Stats CallDelay::stats() const {
return {mode, tempo, std::max(0.0, written - playedSource), cuts, entered, exited};
unsigned phase = (unsigned)((cursor % Frame + Frame - deviceSamples % Frame) % Frame);
return {mode, tempo, std::max(0.0, written - playedSource), cuts, entered, exited, phase};
}
void CallDelay::silence(unsigned count) { deviceSamples += count; }
/* Сохраняем контекст и ещё не выданный исходный хвост даже после передачи в DSP. */
bool CallDelay::fill() {
uint64_t keep = cursor > Context ? cursor - Context : 0;
@ -119,6 +123,8 @@ void CallDelay::endStretch() {
if (st.numSamples() || spanCount || (!firstSpan && !lastCopy)) { fail("unsafe stretch exit"); return; }
st.clear(); mode = Mode::Direct; cutPhase = 0;
tempo = std::min(tempo, 1.02); ++exited;
int64_t offset = (int64_t)cursor - (int64_t)deviceSamples;
phaseGoal = (int64_t)std::ceil((double)offset / Frame) * Frame;
DEBUG_DEBUG(DEBUG_CATEGORY_CALL, "call_delay: stretch->direct source=%llu recovered=%.2fms tempo=%.4f",
(unsigned long long)cursor, (written - cursor) / 48.0, tempo);
}
@ -152,25 +158,30 @@ unsigned CallDelay::direct(int16_t* out, unsigned count, unsigned reserve, unsig
if (cutPhase >= 1) {
cutPhase -= std::floor(cutPhase);
uint64_t available = written - cursor + queuedInput;
if (available > (uint64_t)reserve + remaining - done && (written - cursor > 1 || fill())) {
int64_t offset = (int64_t)cursor - (int64_t)deviceSamples;
if (offset < phaseGoal && available > (uint64_t)reserve + remaining - done
&& (written - cursor > 1 || fill())) {
finish(); ++cursor; ++cuts;
}
}
if (!run) first = cursor;
out[done++] = to_pcm(raw[cursor++ % Capacity]); ++run;
cutPhase += tempo - 1;
out[done++] = to_pcm(raw[cursor++ % Capacity]); ++run; ++deviceSamples;
if ((int64_t)cursor - (int64_t)deviceSamples < phaseGoal) cutPhase += std::min(.02, tempo - 1);
else cutPhase = 0;
}
finish();
return done;
}
/* Нижняя огибающая за 150..200мс убирает пилу пакетизации без зависимости от размера pull. */
double CallDelay::lowDepth(double depth) {
double CallDelay::lowDepth(double depth, double& inventory) {
uint64_t time = elapsed / (Rate / 20);
auto& b = buckets[time % 4];
if (b.time != time) b = {time, depth};
else b.low = std::min(b.low, depth);
for (const auto& item : buckets) if (item.time <= time && time - item.time < 4) depth = std::min(depth, item.low);
if (b.time != time) b = {time, depth, inventory};
else { b.low = std::min(b.low, depth); b.inventory = std::min(b.inventory, inventory); }
for (const auto& item : buckets) if (item.time <= time && time - item.time < 4) {
depth = std::min(depth, item.low); inventory = std::min(inventory, item.inventory);
}
return depth;
}
@ -179,10 +190,16 @@ unsigned CallDelay::pull(int16_t* out, unsigned count, uint64_t queued, unsigned
if (!out || !count) { fail("invalid pull"); return 0; }
queuedInput = queued;
double depth = stats().pending + queued;
double excess = std::max(0.0, lowDepth(std::max(0.0, depth - count)) - reserve);
double inventory = (double)written + queued - deviceSamples - count;
double excess = std::max(0.0, lowDepth(std::max(0.0, depth - count), inventory) - reserve);
bool stretch = excess >= 120 * 48;
if (mode == Mode::Stretch && (excess <= 40 * 48 || depth < count + 60 * 48)) mode = Mode::Drain;
double target = mode == Mode::Direct && !stretch ? 1 + std::min(.02, excess / (2 * Rate))
int64_t offset = (int64_t)cursor - (int64_t)deviceSamples;
// Цель кратна кадру: прекращаем ускорение точно на границе, а не при произвольной глубине.
phaseGoal = (int64_t)std::max(std::ceil((double)offset / Frame), std::floor((inventory - reserve) / Frame)) * Frame;
double correction = (double)(phaseGoal - offset);
double directTempo = correction > 0 ? 1 + std::min(.02, std::max(.001, correction / (2 * Rate))) : 1;
double target = mode == Mode::Direct && !stretch ? directTempo
: 1 + .6 * std::max(0.0, std::min(1.0, (excess / 48 - 15) / 925));
double step = .6 * count / (Rate * .5);
tempo += std::max(-step, std::min(step, target - tempo));
@ -194,7 +211,10 @@ unsigned CallDelay::pull(int16_t* out, unsigned count, uint64_t queued, unsigned
// Начало звонка сначала выдаёт контекст: ни один начальный сэмпл не теряется.
if (stretch && cursor >= Context) { beginStretch(); continue; }
unsigned take = std::min(count - done, Frame);
if (stretch) take = (unsigned)std::min<uint64_t>(take, Context - cursor);
if (stretch) {
take = (unsigned)std::min<uint64_t>(take, Context - cursor);
phaseGoal = (int64_t)cursor - (int64_t)deviceSamples;
}
unsigned n = direct(out + done, take, reserve, count - done);
done += n;
if (n < take) break;
@ -204,7 +224,7 @@ unsigned CallDelay::pull(int16_t* out, unsigned count, uint64_t queued, unsigned
float pcm[Frame];
unsigned n = st.receiveSamples(pcm, std::min(count - done, Frame));
for (unsigned i = 0; i < n; ++i) out[done + i] = to_pcm(pcm[i]);
consume(n); done += n;
consume(n); done += n; deviceSamples += n;
}
}
elapsed += count;

8
src/call/call_delay.h

@ -21,11 +21,13 @@ public:
Mode mode = Mode::Direct;
double tempo = 1, pending = 0;
uint64_t cuts = 0, entered = 0, exited = 0;
unsigned phase = 0; // Ошибка относительно 20мс выхода; 0 — границы совпадают.
};
CallDelay(Input input, void* input_context, soundtouch::SourceCallback source, void* source_context);
bool valid() const { return !failed; }
unsigned pull(int16_t* output, unsigned count, uint64_t queued, unsigned reserve);
void reset();
void silence(unsigned count); // Тишина устройства тоже сдвигает выходную фазу.
Stats stats() const;
private:
@ -41,8 +43,10 @@ private:
unsigned spanHead = 0, spanCount = 0;
uint64_t written = 0, cursor = 0, generated = 0, consumed = 0;
uint64_t stBase = 0, stFed = 0, entry = 0, queuedInput = 0, elapsed = 0;
uint64_t deviceSamples = 0;
int64_t phaseGoal = 0;
double playedSource = 0, tempo = 1, cutPhase = 0;
struct Bucket { uint64_t time = UINT64_MAX; double low = 0; } buckets[4];
struct Bucket { uint64_t time = UINT64_MAX; double low = 0, inventory = 0; } buckets[4];
unsigned trim = 0;
bool failed = false, firstSpan = false, lastCopy = false;
Mode mode = Mode::Direct;
@ -56,7 +60,7 @@ private:
void onSource(const soundtouch::SourceSpan& span);
void consume(unsigned count);
unsigned direct(int16_t* output, unsigned count, unsigned reserve, unsigned remaining);
double lowDepth(double depth);
double lowDepth(double depth, double& inventory);
void fail(const char* reason);
};
#endif

Loading…
Cancel
Save