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103 lines
4.4 KiB
103 lines
4.4 KiB
// test_voice_jitter.cpp — проверка адаптивного джиттер-буфера голоса (SoundTouch). |
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// |
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// Декодер подменяется генератором синуса (кодированный кадр — маленький маркер), |
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// чтобы проверить буфер без Opus: 1) ёмкость/дроп, 2) догон (глубокий буфер → |
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// темп > 1.0x), 3) стационар (темп ~1.0x без runaway). |
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#include "call/voice_jitter.h" |
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#include <cmath> |
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#include <cstdio> |
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#include <cstring> |
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#include <vector> |
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static int g_fail = 0; |
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#define CHECK(cond, ...) do { \ |
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if (!(cond)) { g_fail++; printf("FAIL: " __VA_ARGS__); printf("\n"); } \ |
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} while (0) |
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/* фейковый декодер: генерирует кадр синуса (960 сэмплов) из любого «кодированного» маркера. */ |
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static int sine_decode(void* arg, const uint8_t* enc, int len, int16_t* pcm, int max_samples) { |
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(void)arg; (void)enc; (void)len; |
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for (int i = 0; i < max_samples; i++) |
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pcm[i] = (int16_t)(sin(2.0 * M_PI * 440.0 * (double)i / 48000.0) * 8000.0); |
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return max_samples; |
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} |
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int main(void) { |
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const int FRAME = 960; |
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const int CAP = 50; |
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uint8_t marker[8] = {0}; |
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std::vector<int16_t> out(480, 0); |
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int buffer_ms = 0, tempo_x100 = 0; |
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uint32_t dropped = 0, underruns = 0; |
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/* ── 1. ёмкость и дроп ── */ |
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{ |
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vj* j = vj_create(48000, 1, FRAME, 20, CAP, sine_decode, nullptr); |
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CHECK(j != nullptr, "create failed"); |
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for (int i = 0; i < CAP; i++) vj_push(j, marker, (int)sizeof(marker)); |
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vj_get_stats(j, &buffer_ms, &tempo_x100, &dropped, &underruns); |
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printf(" capacity: pushed %d frames, buffer_ms=%d dropped=%u\n", CAP, buffer_ms, (unsigned)dropped); |
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CHECK(dropped == 0, "expected no drop at capacity, dropped=%u", (unsigned)dropped); |
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CHECK(buffer_ms == CAP * 20, "expected buffer_ms=%d, got %d", CAP * 20, buffer_ms); |
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for (int i = 0; i < 5; i++) vj_push(j, marker, (int)sizeof(marker)); |
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vj_get_stats(j, &buffer_ms, &tempo_x100, &dropped, &underruns); |
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printf(" overflow: dropped=%u (expect 5)\n", (unsigned)dropped); |
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CHECK(dropped == 5, "expected 5 drops, got %u", (unsigned)dropped); |
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vj_destroy(j); |
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} |
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/* ── 2. догон: глубокий буфер → tempo > 1.0x ── */ |
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{ |
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vj* j = vj_create(48000, 1, FRAME, 20, CAP, sine_decode, nullptr); |
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for (int i = 0; i < 40; i++) vj_push(j, marker, (int)sizeof(marker)); /* 800мс burst */ |
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int max_tempo = 100; |
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int total_out = 0; |
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for (int it = 0; it < 200; it++) { |
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vj_get_stats(j, &buffer_ms, &tempo_x100, &dropped, &underruns); |
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if (buffer_ms == 0) break; |
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if (tempo_x100 > max_tempo) max_tempo = tempo_x100; |
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int n = vj_pull(j, out.data(), (int)out.size()); |
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total_out += n; |
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} |
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vj_get_stats(j, &buffer_ms, &tempo_x100, &dropped, &underruns); |
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printf(" catch-up: max_tempo_x100=%d total_out=%d final_buffer_ms=%d\n", |
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max_tempo, total_out, buffer_ms); |
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CHECK(max_tempo > 110, "expected tempo to exceed 1.10x during deep buffer, got %d", max_tempo); |
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CHECK(total_out < 40 * FRAME, "expected output < input (stretch), out=%d in=%d", total_out, 40 * FRAME); |
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CHECK(buffer_ms == 0, "expected drained buffer, buffer_ms=%d", buffer_ms); |
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vj_destroy(j); |
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} |
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/* ── 3. стационар: feed 1 frame → pull 1 frame, tempo ~1.0x ── */ |
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{ |
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vj* j = vj_create(48000, 1, FRAME, 20, CAP, sine_decode, nullptr); |
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int max_tempo = 100; |
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for (int i = 0; i < 60; i++) { |
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vj_push(j, marker, (int)sizeof(marker)); |
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int got = 0; |
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while (got < FRAME) { |
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int n = vj_pull(j, out.data(), (int)out.size()); |
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if (n <= 0) break; |
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got += n; |
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} |
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vj_get_stats(j, &buffer_ms, &tempo_x100, &dropped, &underruns); |
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if (tempo_x100 > max_tempo) max_tempo = tempo_x100; |
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} |
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printf(" steady-state: max_tempo_x100=%d (expect ~100)\n", max_tempo); |
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CHECK(max_tempo <= 110, "tempo should stay ~1.0x in steady state, got %d", max_tempo); |
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vj_destroy(j); |
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} |
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if (g_fail == 0) { |
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printf("TEST PASSED\n"); |
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return 0; |
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} |
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printf("TEST FAILED (%d checks)\n", g_fail); |
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return 1; |
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}
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