173 lines
6.2 KiB
C
173 lines
6.2 KiB
C
// test_uasync_socket_race.c — тест гонки fd-reuse в epoll при быстром accept/close/accept
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// 4 дочерних процесса, каждый 200 connect+send+close. Сервер на uasync+tcp_io.
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// Проверяет что нет use-after-free при двойном epoll-событии (ERROR→free tc, WRITE→stale).
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#ifndef _WIN32
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#include <unistd.h>
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#include <signal.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <sys/wait.h>
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#endif
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#include <fcntl.h>
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#include "../lib/platform_compat.h"
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#include "../lib/tcp_io.h"
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#include "../lib/u_async.h"
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#include "../lib/ll_queue.h"
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#include "../lib/debug_config.h"
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#include "../lib/mem.h"
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#define CHILDREN 4
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#define ITER_PER_CHILD 200
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#define TIMEOUT_MS 30000
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static struct UASYNC* g_ua = NULL;
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static int g_ok = 0, g_done = 0;
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static int g_conn_count = 0, g_read_count = 0, g_err_count = 0;
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#ifndef _WIN32
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static pid_t g_children[CHILDREN];
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static int g_port = 0;
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static void* g_mon_id = NULL;
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static void on_read_cb(struct ll_queue* q, void* arg) {
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struct tcp_conn* tc = (struct tcp_conn*)arg;
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struct ll_entry* e = queue_data_get(q);
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if (!e) { queue_resume_callback(q); return; }
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if (e->len == 3 && memcmp(e->dgram, "OK\n", 3) == 0) g_read_count++;
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memory_pool_free(tc->data_pool, e->dgram); queue_entry_free(e);
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queue_resume_callback(q);
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}
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static void on_error_cb(struct tcp_conn* tc, int err, void* arg) {
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(void)err; (void)arg;
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g_err_count++;
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tcp_conn_destroy(tc);
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}
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static void on_fin_cb(struct tcp_conn* tc, void* arg) {
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(void)arg;
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tcp_conn_push_close(tc);
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}
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static void on_closed_cb(struct tcp_conn* tc, void* arg) {
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(void)arg;
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tcp_conn_destroy(tc);
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}
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static void on_accept_cb(int fd, void* arg) {
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(void)arg;
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while (1) {
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struct sockaddr_in addr; socklen_t alen = sizeof(addr);
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int csock = accept(fd, (struct sockaddr*)&addr, &alen);
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if (csock < 0) return;
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if (csock == 0) { int r = open("/dev/null", O_RDONLY); if (r > 0 && r != 0) { dup2(r, 0); close(r); } continue; }
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socket_set_nonblocking(csock);
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struct tcp_conn* tc = tcp_conn_create(g_ua, csock, 512, 512, 4, 0, 0, on_fin_cb, on_error_cb, NULL);
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if (!tc) { socket_close_wrapper(csock); continue; }
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tc->on_closed = on_closed_cb;
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queue_set_callback(tc->read_queue, on_read_cb, tc);
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g_conn_count++;
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}
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}
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static int child_main(int port, int id, int count) {
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(void)id;
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for (int i = 0; i < count; i++) {
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int s = socket(AF_INET, SOCK_STREAM, 0);
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if (s < 0) return 1;
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struct sockaddr_in a; memset(&a, 0, sizeof(a));
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a.sin_family = AF_INET; a.sin_port = htons((uint16_t)port);
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inet_pton(AF_INET, "127.0.0.1", &a.sin_addr);
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if (connect(s, (struct sockaddr*)&a, sizeof(a)) < 0) { close(s); return 1; }
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if (send(s, "OK\n", 3, 0) != 3) { close(s); return 1; }
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close(s);
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}
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return 0;
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}
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static void monitor(void* arg) {
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(void)arg;
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int alive = 0;
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for (int i = 0; i < CHILDREN; i++) {
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if (g_children[i] <= 0) continue;
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int status; pid_t r = waitpid(g_children[i], &status, WNOHANG);
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if (r == 0) { alive++; continue; }
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if (WIFEXITED(status) && WEXITSTATUS(status) != 0) { g_done = -1; return; }
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g_children[i] = 0;
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}
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if (alive == 0 && g_read_count >= CHILDREN * ITER_PER_CHILD) { g_ok = 1; g_done = 1; }
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if (!g_done) g_mon_id = uasync_set_timeout(g_ua, 500, NULL, monitor, "mon");
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}
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static void test_timeout(void* arg) {
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(void)arg;
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printf("[FAIL] timeout conn=%d read=%d err=%d\n", g_conn_count, g_read_count, g_err_count);
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g_done = -1;
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}
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#endif /* !_WIN32 */
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int main(void) {
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printf("=== test_uasync_socket_race ===\n"); fflush(stdout);
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#ifdef _WIN32
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printf("[SKIP] test_uasync_socket_race — fork() not available on Windows\n");
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return 0;
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#else
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debug_config_init();
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for (int i = 1; i < DEBUG_CATEGORY_COUNT; i++) debug_set_category_level(i, DEBUG_LEVEL_NONE);
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srand((unsigned)getpid());
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int fd0 = open("/dev/null", O_RDONLY);
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if (fd0 == 0) { } else if (fd0 > 0) { dup2(fd0, 0); close(fd0); } else { close(0); open("/dev/null", O_RDONLY); }
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g_port = 25000 + (rand() % 10000);
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g_ua = uasync_create();
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if (!g_ua) { printf("[FAIL] uasync_create\n"); return 1; }
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int lsock = socket(AF_INET, SOCK_STREAM, 0);
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if (lsock < 0) { printf("[FAIL] socket\n"); goto cleanup; }
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socket_set_reuseaddr(lsock, 1);
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socket_set_nonblocking(lsock);
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struct sockaddr_in la; memset(&la, 0, sizeof(la));
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la.sin_family = AF_INET; la.sin_port = htons((uint16_t)g_port);
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la.sin_addr.s_addr = inet_addr("127.0.0.1");
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if (bind(lsock, (struct sockaddr*)&la, sizeof(la)) < 0) { printf("[FAIL] bind: %s\n", strerror(errno)); goto cleanup; }
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if (listen(lsock, 1024) < 0) { printf("[FAIL] listen: %s\n", strerror(errno)); goto cleanup; }
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uasync_add_socket(g_ua, lsock, on_accept_cb, NULL, NULL, NULL);
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for (int i = 0; i < CHILDREN; i++) {
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pid_t pid = fork();
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if (pid < 0) { printf("[FAIL] fork\n"); goto cleanup; }
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if (pid == 0) { _exit(child_main(g_port, i, ITER_PER_CHILD)); }
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g_children[i] = pid;
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}
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printf(" %d children × %d iterations on port %d\n", CHILDREN, ITER_PER_CHILD, g_port); fflush(stdout);
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g_mon_id = uasync_set_timeout(g_ua, 100, NULL, monitor, "mon");
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void* to_id = uasync_set_timeout(g_ua, TIMEOUT_MS * 10, NULL, test_timeout, "to");
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while (!g_done) uasync_poll(g_ua, 50);
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if (to_id) uasync_cancel_timeout(g_ua, to_id);
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int expected = CHILDREN * ITER_PER_CHILD;
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if (g_ok && g_conn_count == expected && g_read_count == expected) {
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printf("[PASS] test_uasync_socket_race — %d/%d/%d conn/read/err\n", g_conn_count, g_read_count, g_err_count);
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} else {
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printf("[FAIL] test_uasync_socket_race — expected %d, got %d/%d/%d\n", expected, g_conn_count, g_read_count, g_err_count);
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g_ok = 0;
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}
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cleanup:
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for (int i = 0; i < CHILDREN; i++) if (g_children[i] > 0) { kill(g_children[i], SIGKILL); waitpid(g_children[i], NULL, 0); }
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if (g_mon_id) uasync_cancel_timeout(g_ua, g_mon_id);
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if (g_ua) uasync_destroy(g_ua, 0);
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return g_ok ? 0 : 1;
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#endif
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}
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