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// timeout_heap.h
#ifndef TIMEOUT_HEAP_H
#define TIMEOUT_HEAP_H
#include <stdint.h> // For uint64_t
#include <stddef.h> // For size_t
typedef uint64_t TimeoutTime; // e.g., milliseconds since epoch or from now
typedef struct {
TimeoutTime expiration; // Sort key (smaller = earlier)
void *data; // User data (e.g., callback or ID)
int deleted; // 0 = active, 1 = deleted
} TimeoutEntry;
typedef struct {
TimeoutEntry *heap; // Dynamic array
size_t size; // Current number of elements
size_t capacity; // Allocated size
} TimeoutHeap;
/**
* Create a new timeout heap with initial capacity.
* @param initial_capacity Starting capacity (will grow as needed).
* @return Pointer to the heap, or NULL on failure.
*/
TimeoutHeap *timeout_heap_create(size_t initial_capacity);
/**
* Destroy the timeout heap and free resources.
* @param h The heap to destroy.
*/
void timeout_heap_destroy(TimeoutHeap *h);
/**
* Insert a new timeout into the heap.
* @param h The heap.
* @param expiration The expiration time.
* @param data User data associated with the timeout.
* @return 0 on success, -1 on allocation failure.
*/
int timeout_heap_push(TimeoutHeap *h, TimeoutTime expiration, void *data);
/**
* Peek at the earliest non-deleted timeout without removing it.
* @param h The heap.
* @param out Where to store the entry.
* @return 0 on success, -1 if empty.
*/
int timeout_heap_peek(TimeoutHeap *h, TimeoutEntry *out);
/**
* Pop the earliest non-deleted timeout from the heap.
* @param h The heap.
* @param out Where to store the entry.
* @return 0 on success, -1 if empty.
*/
int timeout_heap_pop(TimeoutHeap *h, TimeoutEntry *out);
/**
* Cancel a timeout by matching expiration and data.
* Scans the heap linearly, so O(n) time.
* Assumes combinations are unique; cancels the first match.
* @param h The heap.
* @param expiration The expiration time to match.
* @param data The data to match.
* @return 0 if found and canceled, -1 if not found.
*/
int timeout_heap_cancel(TimeoutHeap *h, TimeoutTime expiration, void *data);
#endif // TIMEOUT_HEAP_H