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336 lines
12 KiB
336 lines
12 KiB
/* |
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* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved. |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* in the Software without restriction, including without limitation the rights |
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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* copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* The above copyright notice and this permission notice shall be included in all |
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* copies or substantial portions of the Software. |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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* SOFTWARE. |
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*/ |
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#ifndef _RLOTTIE_CAPI_H_ |
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#define _RLOTTIE_CAPI_H_ |
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#include <stddef.h> |
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#include <stdint.h> |
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#include "rlottiecommon.h" |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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typedef enum { |
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LOTTIE_ANIMATION_PROPERTY_FILLCOLOR, /*!< Color property of Fill object , value type is float [0 ... 1] */ |
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LOTTIE_ANIMATION_PROPERTY_FILLOPACITY, /*!< Opacity property of Fill object , value type is float [ 0 .. 100] */ |
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LOTTIE_ANIMATION_PROPERTY_STROKECOLOR, /*!< Color property of Stroke object , value type is float [0 ... 1] */ |
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LOTTIE_ANIMATION_PROPERTY_STROKEOPACITY, /*!< Opacity property of Stroke object , value type is float [ 0 .. 100] */ |
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LOTTIE_ANIMATION_PROPERTY_STROKEWIDTH, /*!< stroke with property of Stroke object , value type is float */ |
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LOTTIE_ANIMATION_PROPERTY_TR_ANCHOR, /*!< Transform Anchor property of Layer and Group object , value type is int */ |
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LOTTIE_ANIMATION_PROPERTY_TR_POSITION, /*!< Transform Position property of Layer and Group object , value type is int */ |
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LOTTIE_ANIMATION_PROPERTY_TR_SCALE, /*!< Transform Scale property of Layer and Group object , value type is float range[0 ..100] */ |
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LOTTIE_ANIMATION_PROPERTY_TR_ROTATION, /*!< Transform Scale property of Layer and Group object , value type is float. range[0 .. 360] in degrees*/ |
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LOTTIE_ANIMATION_PROPERTY_TR_OPACITY, /*!< Transform Opacity property of Layer and Group object , value type is float [ 0 .. 100] */ |
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LOTTIE_ANIMATION_PROPERTY_TRIM_PATH_START, /*!< Trim Path Start property of Shape object , value type is float [0 .. 100] */ |
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LOTTIE_ANIMATION_PROPERTY_TRIM_PATH_END /*!< Trim Path End property of Shape object , value type is float [0 .. 100] */ |
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}Lottie_Animation_Property; |
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typedef struct Lottie_Animation_S Lottie_Animation; |
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/* Предупреждения встроенной библиотеки доступны и без LOTTIE_LOGGING_SUPPORT. */ |
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#define RLOTTIE_HAS_WARNING_CALLBACK 1 |
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typedef void (*Lottie_Warning_Callback)(const char *message); |
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RLOTTIE_API void lottie_set_warning_callback(Lottie_Warning_Callback callback); |
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/** |
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* @brief Runs lottie initialization code when rlottie library is loaded |
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* dynamically. |
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* |
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* |
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* This api should be called before any other api when rlottie library |
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* is loaded using dlopen() or equivalent. |
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* |
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* @see lottie_shutdown() |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API void lottie_init(void); |
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/** |
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* @brief Runs lottie teardown code when rlottie library is loaded |
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* dynamically. |
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* |
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* This api should be called before unloading the rlottie library for |
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* proper cleanup of the resource without doing so will result in undefined |
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* behaviour. |
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* |
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* @see lottie_init() |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API void lottie_shutdown(void); |
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/** |
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* @brief Constructs an animation object from file path. |
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* |
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* @param[in] path Lottie resource file path |
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* |
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* @return Animation object that can build the contents of the |
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* Lottie resource represented by file path. |
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* |
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* @see lottie_animation_destroy() |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API Lottie_Animation *lottie_animation_from_file(const char *path); |
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/** |
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* @brief Constructs an animation object from JSON string data. |
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* |
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* @param[in] data The JSON string data. |
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* @param[in] key the string that will be used to cache the JSON string data. |
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* @param[in] resource_path the path that will be used to load external resource needed by the JSON data. |
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* |
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* @return Animation object that can build the contents of the |
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* Lottie resource represented by JSON string data. |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API Lottie_Animation *lottie_animation_from_data(const char *data, const char *key, const char *resource_path); |
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/** |
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* @brief Free given Animation object resource. |
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* |
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* @param[in] animation Animation object to free. |
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* |
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* @see lottie_animation_from_file() |
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* @see lottie_animation_from_data() |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API void lottie_animation_destroy(Lottie_Animation *animation); |
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/** |
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* @brief Returns default viewport size of the Lottie resource. |
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* |
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* @param[in] animation Animation object. |
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* @param[out] w default width of the viewport. |
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* @param[out] h default height of the viewport. |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API void lottie_animation_get_size(const Lottie_Animation *animation, size_t *width, size_t *height); |
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/** |
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* @brief Returns total animation duration of Lottie resource in second. |
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* it uses totalFrame() and frameRate() to calculate the duration. |
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* duration = totalFrame() / frameRate(). |
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* |
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* @param[in] animation Animation object. |
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* |
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* @return total animation duration in second. |
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* @c 0 if the Lottie resource has no animation. |
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* |
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* @see lottie_animation_get_totalframe() |
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* @see lottie_animation_get_framerate() |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API double lottie_animation_get_duration(const Lottie_Animation *animation); |
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/** |
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* @brief Returns total number of frames present in the Lottie resource. |
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* |
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* @param[in] animation Animation object. |
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* |
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* @return frame count of the Lottie resource.* |
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* |
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* @note frame number starts with 0. |
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* |
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* @see lottie_animation_get_duration() |
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* @see lottie_animation_get_framerate() |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API size_t lottie_animation_get_totalframe(const Lottie_Animation *animation); |
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/** |
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* @brief Returns default framerate of the Lottie resource. |
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* |
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* @param[in] animation Animation object. |
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* |
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* @return framerate of the Lottie resource |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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* |
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*/ |
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RLOTTIE_API double lottie_animation_get_framerate(const Lottie_Animation *animation); |
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/** |
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* @brief Get the render tree which contains the snapshot of the animation object |
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* at frame = @c frame_num, the content of the animation in that frame number. |
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* |
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* @param[in] animation Animation object. |
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* @param[in] frame_num Content corresponds to the @p frame_num needs to be drawn |
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* @param[in] width requested snapshot viewport width. |
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* @param[in] height requested snapshot viewport height. |
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* |
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* @return Animation snapshot tree. |
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* |
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* @note: User has to traverse the tree for rendering. |
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* |
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* @see LOTLayerNode |
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* @see LOTNode |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API const LOTLayerNode *lottie_animation_render_tree(Lottie_Animation *animation, size_t frame_num, size_t width, size_t height); |
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/** |
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* @brief Maps position to frame number and returns it. |
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* |
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* @param[in] animation Animation object. |
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* @param[in] pos position in the range [ 0.0 .. 1.0 ]. |
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* |
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* @return mapped frame numbe in the range [ start_frame .. end_frame ]. |
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* @c 0 if the Lottie resource has no animation. |
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* |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API size_t lottie_animation_get_frame_at_pos(const Lottie_Animation *animation, float pos); |
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/** |
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* @brief Request to render the content of the frame @p frame_num to buffer @p buffer. |
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* |
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* @param[in] animation Animation object. |
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* @param[in] frame_num the frame number needs to be rendered. |
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* @param[in] buffer surface buffer use for rendering. |
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* @param[in] width width of the surface |
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* @param[in] height height of the surface |
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* @param[in] bytes_per_line stride of the surface in bytes. |
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* |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API void lottie_animation_render(Lottie_Animation *animation, size_t frame_num, uint32_t *buffer, size_t width, size_t height, size_t bytes_per_line); |
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/** |
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* @brief Request to render the content of the frame @p frame_num to buffer @p buffer asynchronously. |
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* |
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* @param[in] animation Animation object. |
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* @param[in] frame_num the frame number needs to be rendered. |
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* @param[in] buffer surface buffer use for rendering. |
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* @param[in] width width of the surface |
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* @param[in] height height of the surface |
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* @param[in] bytes_per_line stride of the surface in bytes. |
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* |
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* @note user must call lottie_animation_render_flush() to make sure render is finished. |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API void lottie_animation_render_async(Lottie_Animation *animation, size_t frame_num, uint32_t *buffer, size_t width, size_t height, size_t bytes_per_line); |
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/** |
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* @brief Request to finish the current async renderer job for this animation object. |
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* If render is finished then this call returns immidiately. |
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* If not, it waits till render job finish and then return. |
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* |
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* @param[in] animation Animation object. |
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* |
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* @warning User must call lottie_animation_render_async() and lottie_animation_render_flush() |
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* in pair to get the benefit of async rendering. |
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* |
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* @return the pixel buffer it finished rendering. |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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*/ |
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RLOTTIE_API uint32_t *lottie_animation_render_flush(Lottie_Animation *animation); |
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/** |
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* @brief Request to change the properties of this animation object. |
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* Keypath should conatin object names separated by (.) and can handle globe(**) or wildchar(*) |
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* |
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* @usage |
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* To change fillcolor property of fill1 object in the layer1->group1->fill1 hirarchy to RED color |
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* |
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* lottie_animation_property_override(animation, LOTTIE_ANIMATION_PROPERTY_FILLCOLOR, "layer1.group1.fill1", 1.0, 0.0, 0.0); |
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* |
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* if all the color property inside group1 needs to be changed to GREEN color |
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* |
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* lottie_animation_property_override(animation, LOTTIE_ANIMATION_PROPERTY_FILLCOLOR, "**.group1.**", 1.0, 0.0, 0.0); |
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* |
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* @param[in] animation Animation object. |
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* @param[in] type Property type. (@p Lottie_Animation_Property) |
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* @param[in] keypath Specific content of target. |
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* @param[in] ... Property values. |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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* */ |
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RLOTTIE_API void lottie_animation_property_override(Lottie_Animation *animation, const Lottie_Animation_Property type, const char *keypath, ...); |
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/** |
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* @brief Returns list of markers in the Lottie resource |
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* @p LOTMarkerList has a @p LOTMarker list and size of list |
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* @p LOTMarker has the marker's name, start frame, and end frame. |
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* |
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* @param[in] animation Animation object. |
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* |
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* @return The list of marker. If there is no marker, return null. |
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* |
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* @ingroup Lottie_Animation |
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* @internal |
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* */ |
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RLOTTIE_API const LOTMarkerList* lottie_animation_get_markerlist(Lottie_Animation *animation); |
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/** |
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* @brief Configures rlottie model cache policy. |
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* |
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* Provides Library level control to configure model cache |
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* policy. Setting it to 0 will disable |
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* the cache as well as flush all the previously cached content. |
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* |
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* @param[in] cacheSize Maximum Model Cache size. |
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* |
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* @note to disable Caching configure with 0 size. |
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* @note to flush the current Cache content configure it with 0 and |
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* then reconfigure with the new size. |
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* |
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* @internal |
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*/ |
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RLOTTIE_API void lottie_configure_model_cache_size(size_t cacheSize); |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif //_RLOTTIE_CAPI_H_ |
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