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#include "animtimer.h"
#include "lottieicon.h"
AnimTimer::AnimTimer() {
m_timer.setInterval(33);
connect(&m_timer, &QTimer::timeout, this, &AnimTimer::onTimer);
m_timer.start();
}
AnimTimer *AnimTimer::instance() {
static AnimTimer s;
return &s;
}
void AnimTimer::registerIcon(const QString &key, LottieIcon *icon) {
m_icons.insert(key, icon);
}
void AnimTimer::unregisterIcon(const QString &key) {
m_icons.remove(key);
}
LottieIcon *AnimTimer::icon(const QString &key) const {
return m_icons.value(key, nullptr);
}
void AnimTimer::activate() {
if (m_activeRef++ == 0) {
for (auto *icon : m_icons)
icon->advanceFrame();
emit ticked();
}
}
void AnimTimer::deactivate() {
if (m_activeRef > 0) m_activeRef--;
}
void AnimTimer::onTimer() {
if (m_activeRef <= 0) return;
for (auto *icon : m_icons)
icon->advanceFrame();
emit ticked();
}