Files
utun2/lib/u_async.h
T
Evgeny 61fee27478 congestion: burst-based BW measurement + adaptive inflight (slow start/cong avoidance/loss response)
New features:
- get_time_us() in lib/u_async.c/h for µs-precision timing
- Burst measurement (ETCP_SECTION_MEAS_TS 0x07, MEAS_RESP 0x08, FILLER 0x09)
  - 12 MTU packets sent at line rate, receiver measures inter-packet gaps
  - Burst triggered when link saturated + min 500ms interval
  - Result: measured BW -> bandwidth for shaper, burst_target_bdp for window cap
- 3-phase adaptive inflight in link_stats_timer_cb:
  - Slow start: windows doubles each RTT, exits on loss/RTT spike/threshold
  - Congestion avoidance: additive increase, proportional RTT shrink, multiplicative loss shrink
  - Burst target cap: inflight_lim <= burst_target_bdp * 1.1
- Dynamic optimal_inflight = sum(link->inflight_lim_bytes), recalculated on change
- Adaptive win_timebase = rtt/2 (was hardcoded 10ms)

Fixes:
- dummynet.c: shaper formula fixed (80000 -> 80)
- dummynet.c: queue_data_put call fixed (3 args -> 2)
- etcp.c: SIZE ERROR format string (missing log_name argument)
- etcp_request_pkt: FILLER leaves room for PAYLOAD overhead

Tests:
- test_etcp_congestion.c: single-threaded, 5-phase BW/delay/loss test
  - sender + receiver + dummynet in one uasync
  - CSV metrics output every 100ms
- All 29 existing tests pass
2026-04-26 00:17:32 +03:00

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// uasync.h
// модуль асинхронных операций. добавляем сокеты и таймауты и mainloop их обслуживает.
#ifndef UASYNC_H
#define UASYNC_H
#include "platform_compat.h"
#include <stddef.h>
#include "timeout_heap.h"
#include "socket_compat.h"
typedef void (*timeout_callback_t)(void* user_arg);// передаёт user_arg из uasync_set_timeout
typedef void (*socket_callback_t)(int fd, void* user_arg);// передаёт user_arg из uasync_add_socket (for pipe/file)
typedef void (*socket_t_callback_t)(socket_t sock, void* user_arg);// передаёт user_arg из uasync_add_socket_t (for sockets)
// user_arg полезен если нужно передать управляющую структуру. Ее можно выделить в памяти и в ней хранить всё что надо. т.е. при set_timeout передаём и получаем ее в callback-е
// Error type
typedef int err_t;
#define ERR_OK 0
#define ERR_FAIL -1
// Socket node types
#define SOCKET_NODE_TYPE_FD 0 // Regular file descriptor (pipe, file)
#define SOCKET_NODE_TYPE_SOCK 1 // Socket (socket_t)
typedef void (*uasync_post_callback_t)(void* user_arg);
#include "memory_pool.h"
struct timeout_node; // Forward declaration
struct posted_task {
uasync_post_callback_t callback;
void* arg;
struct posted_task* next;
};
// Uasync instance structure
struct UASYNC {
struct memory_pool* timeout_pool; // Pool for timeout_node allocation
struct timeout_node* immediate_queue_head; // FIFO queue for immediate execution
struct timeout_node* immediate_queue_tail;
TimeoutHeap* timeout_heap; // Heap for timeout management
struct socket_array* sockets; // Array-based socket management
// Debug counters for memory allocation tracking
size_t timer_alloc_count;
size_t timer_free_count;
size_t socket_alloc_count;
size_t socket_free_count;
// Wakeup pipe for interrupting poll
int wakeup_pipe[2]; // [0] read, [1] write
int wakeup_initialized;
// Cached pollfd array for optimized poll operations (fallback for non-Linux)
struct pollfd* poll_fds; // Pre-allocated pollfd array
int poll_fds_capacity; // Current capacity of poll_fds
int poll_fds_count; // Number of valid entries in poll_fds
int poll_fds_dirty; // 1 if poll_fds needs rebuild
// Epoll support (Linux only)
int epoll_fd; // epoll file descriptor (-1 if not using epoll)
int use_epoll; // 1 if using epoll, 0 if using poll
struct posted_task* posted_tasks_head;
struct posted_task* posted_tasks_tail;
#ifdef _WIN32
CRITICAL_SECTION posted_lock;
#else
pthread_mutex_t posted_lock;
#endif
};
// Type definitions
typedef struct UASYNC uasync_t;
typedef struct UASYNC UASYNC_t;
// Instance API - основной API для работы с uasync
struct UASYNC* uasync_create(void);
void uasync_destroy(struct UASYNC* ua, int close_fds);
// текущее время (timebase 0.1ms)
uint64_t get_time_tb(void);
// текущее время в микросекундах (для burst-измерений)
uint64_t get_time_us(void);
// Timeouts, timebase = 0.1 mS
void* uasync_set_timeout(struct UASYNC* ua, int timeout_tb, void* user_arg, timeout_callback_t callback, const char* name);
err_t uasync_cancel_timeout(struct UASYNC* ua, void* t_id);
// Immediate execution in next mainloop (FIFO order)
void* uasync_call_soon(struct UASYNC* ua, void* user_arg, timeout_callback_t callback);
err_t uasync_call_soon_cancel(struct UASYNC* ua, void* t_id);
// Sockets - for regular file descriptors (pipe, file)
void* uasync_add_socket(struct UASYNC* ua, int fd, socket_callback_t read_cbk, socket_callback_t write_cbk, socket_callback_t except_cbk, void* user_arg);
// Sockets - for socket_t (cross-platform sockets)
void* uasync_add_socket_t(struct UASYNC* ua, socket_t sock, socket_t_callback_t read_cbk, socket_t_callback_t write_cbk, socket_t_callback_t except_cbk, void* user_arg);
err_t uasync_remove_socket(struct UASYNC* ua, void* s_id);
err_t uasync_remove_socket_t(struct UASYNC* ua, socket_t sock);
// Single iteration of event loop with timeout (timebase units)
void uasync_poll(struct UASYNC* ua, int timeout_tb);
// Mainloop (бесконечный цикл, __noreturn)
void uasync_mainloop(struct UASYNC* ua);
// Debug statistics
void uasync_get_stats(struct UASYNC* ua, size_t* timer_alloc, size_t* timer_free, size_t* socket_alloc, size_t* socket_free);
// Lookup socket by file descriptor - returns current pointer even after realloc
int uasync_lookup_socket(struct UASYNC* ua, int fd, void** socket_id);
// Print all resources (timers, sockets) for debugging
void uasync_print_resources(struct UASYNC* ua, const char* prefix);
// Wakeup mechanism for interrupting poll
int uasync_wakeup(struct UASYNC* ua);
int uasync_get_wakeup_fd(struct UASYNC* ua); // returns write fd for wakeup pipe (for signal handlers)
// сообщить async (из другого thread) чтобы он вызвал callback с аргументом
void uasync_post(struct UASYNC* ua, uasync_post_callback_t callback, void* user_arg);
// синхронизация памяти (для доступности из других потоков)
void uasync_memsync(struct UASYNC* ua);
#endif // UASYNC_H