Changes: - UtunNode::requestStop() — async stop from any thread (m_stop+wakeup) - UtunNode::finalize() — cleanup in main thread (etcp_router, chat_sync, chat_core, utun_instance, uasync) - UtunNode::stop() — requestStop + join + finalize (for tray Quit path) - Worker runLoop: only exits poll loop on m_stop, then emits stopped — no cleanup - stopped() handler: calls finalize() in main thread, then qApp->quit() - Tray Quit: calls requestStop(), stopped handler does finalize+quit - Ctrl-C (Windows): SetConsoleCtrlHandler calls requestStop() via g_ctrl_node - Ctrl-C (Linux): signal_handler calls requestStop() via g_currentNode - Removed: g_shutdown, g_signal_ua, utun_node_signal_shutdown globals
65 lines
1.6 KiB
C++
65 lines
1.6 KiB
C++
// utun_node.h — C++ wrapper for embedded uTun node (runs in dedicated thread)
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#ifndef UTUN_NODE_H
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#define UTUN_NODE_H
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#include <QObject>
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#include <QByteArray>
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#include <QString>
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#include <QList>
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#include <atomic>
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#include <cstdint>
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#include <thread>
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struct UTUN_INSTANCE;
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class DbManager;
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struct NodeAddr;
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class UtunNode : public QObject {
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Q_OBJECT
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public:
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explicit UtunNode(QObject* parent = nullptr);
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~UtunNode();
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bool start(const QString& configPath);
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void requestStop();
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void stop();
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bool isRunning() const { return m_running; }
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void finalize();
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void setDebugFile(const QString& path);
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void setDbPath(const QString& path);
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void setDebugLevel(const QString& level);
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void setDebugCategories(const QString& categories);
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void send(uint64_t dstNodeId, const QByteArray& data);
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QString nodeIdHex() const;
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QString pubKeyHex() const;
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QList<NodeAddr> getInviteAddresses(DbManager* db);
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int64_t ntpOffsetUs() const;
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bool ntpSynced() const;
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bool ntpEnabled() const;
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signals:
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void started();
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void stopped();
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void error(const QString& msg);
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void messageReceived(uint64_t src, const QByteArray& data);
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private:
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void runLoop();
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static void recvCallback(struct ETCP_CONN* conn, struct ll_entry* entry);
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UTUN_INSTANCE* m_instance = nullptr;
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struct UASYNC* m_ua = nullptr;
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std::thread m_thread;
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std::atomic<bool> m_running{false};
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std::atomic<bool> m_stop{false};
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QString m_configPath;
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QString m_debugFile;
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QString m_dbPath;
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QString m_debugLevel;
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QString m_debugCategories;
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};
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#endif // UTUN_NODE_H
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