285 lines
9.4 KiB
C++
285 lines
9.4 KiB
C++
#include "miniaudio.h"
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#include "sound_manager.h"
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#include <QFile>
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#include <QDebug>
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#include "../../lib/debug_config.h"
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SoundManager* SoundManager::instance() {
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static SoundManager s;
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return &s;
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}
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SoundManager::~SoundManager() {
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DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "SoundManager: static destructor entered");
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shutdown();
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}
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bool SoundManager::init() {
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if (m_initialized) return true;
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ma_engine* engine = new ma_engine;
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ma_result result = ma_engine_init(NULL, engine);
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if (result != MA_SUCCESS) {
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qWarning("SoundManager: ma_engine_init failed (%d)", result);
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delete engine;
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return false;
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}
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m_engine = engine;
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m_context = ma_device_get_context(ma_engine_get_device(engine));
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m_initialized = true;
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qDebug("SoundManager: initialized (engine=%p, context=%p)", (void*)engine, (void*)m_context);
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return true;
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}
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void SoundManager::clearCurrentPcm() {
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if (m_currentPcmSound) { ma_sound_uninit(m_currentPcmSound); delete m_currentPcmSound; m_currentPcmSound = nullptr; }
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if (m_currentPcmBuffer) {
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ma_audio_buffer* buf = (ma_audio_buffer*)m_currentPcmBuffer;
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ma_audio_buffer_uninit(buf); delete buf; m_currentPcmBuffer = nullptr;
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}
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m_currentPcmSampleRate = 0;
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}
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void SoundManager::shutdown() {
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if (!m_initialized) return;
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clearCurrentPcm();
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for (auto it = m_sounds.begin(); it != m_sounds.end(); ++it) {
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if (it->sound) { ma_sound_uninit(it->sound); delete it->sound; }
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if (it->decoder) { ma_decoder_uninit(it->decoder); delete it->decoder; }
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}
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m_sounds.clear();
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DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "SoundManager: before ma_engine_uninit engine=%p", (void*)m_engine);
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if (m_engine) { ma_engine_uninit(m_engine); delete m_engine; m_engine = nullptr; }
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DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "SoundManager: after ma_engine_uninit");
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m_initialized = false;
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m_loopName.clear();
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}
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void SoundManager::setEnabled(bool enabled) { m_enabled = enabled; }
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bool SoundManager::isEnabled() const { return m_enabled; }
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void SoundManager::setVolume(float volume) {
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if (volume < 0.0f) volume = 0.0f;
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if (volume > 1.0f) volume = 1.0f;
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m_volume = volume;
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}
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float SoundManager::volume() const { return m_volume; }
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void SoundManager::setEvent(const QString& name, bool enabled, float volume) {
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if (volume < 0.0f) volume = 0.0f;
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if (volume > 1.0f) volume = 1.0f;
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EventSettings es;
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es.enabled = enabled;
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es.volume = volume;
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m_eventSettings[name] = es;
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qDebug("SoundManager: event '%s' enabled=%d vol=%.2f", qPrintable(name), enabled, volume);
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}
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SoundManager::EventSettings SoundManager::eventSettings(const QString& name) const {
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return m_eventSettings.value(name);
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}
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bool SoundManager::loadSound(const QString& name, const QString& filePath) {
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if (!m_initialized) {
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qWarning("SoundManager: not initialized, cannot load %s", qPrintable(name));
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return false;
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}
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if (m_sounds.contains(name)) {
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qWarning("SoundManager: sound '%s' already loaded", qPrintable(name));
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return false;
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}
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QFile f(filePath);
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if (!f.open(QIODevice::ReadOnly)) {
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qWarning("SoundManager: cannot open %s", qPrintable(filePath));
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return false;
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}
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LoadedSound ls;
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ls.mp3Data = f.readAll();
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f.close();
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ls.decoder = new ma_decoder;
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ma_decoder_config decConfig = ma_decoder_config_init_default();
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ma_result result = ma_decoder_init_memory(ls.mp3Data.constData(), ls.mp3Data.size(),
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&decConfig, ls.decoder);
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if (result != MA_SUCCESS) {
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qWarning("SoundManager: ma_decoder_init_memory failed for %s (%d)", qPrintable(name), result);
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delete ls.decoder;
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return false;
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}
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ls.sound = new ma_sound;
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result = ma_sound_init_from_data_source(m_engine, (ma_data_source*)&ls.decoder->ds,
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0, NULL, ls.sound);
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if (result != MA_SUCCESS) {
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qWarning("SoundManager: sound init failed for %s (%d)", qPrintable(name), result);
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ma_decoder_uninit(ls.decoder); delete ls.decoder;
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delete ls.sound;
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return false;
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}
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m_sounds.insert(name, ls);
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qDebug("SoundManager: loaded '%s' from %s (%lld bytes)",
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qPrintable(name), qPrintable(filePath), (long long)ls.mp3Data.size());
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return true;
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}
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void SoundManager::play(const QString& name) {
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if (!m_enabled) return;
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if (!m_initialized) { DEBUG_WARN(DEBUG_CATEGORY_DEBUG, "SoundManager::play: not initialized"); return; }
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EventSettings es = m_eventSettings.value(name);
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if (!es.enabled) return;
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auto it = m_sounds.find(name);
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if (it == m_sounds.end()) {
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DEBUG_WARN(DEBUG_CATEGORY_DEBUG, "SoundManager::play: sound '%s' not loaded", qPrintable(name));
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return;
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}
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ma_sound* s = it->sound;
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float effectiveVolume = m_volume * es.volume;
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ma_sound_set_volume(s, effectiveVolume);
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ma_sound_stop(s);
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ma_sound_seek_to_pcm_frame(s, 0);
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ma_sound_start(s);
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}
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void SoundManager::playLoop(const QString& name) {
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if (!m_enabled) return;
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if (!m_initialized) { DEBUG_WARN(DEBUG_CATEGORY_DEBUG, "SoundManager::playLoop: not initialized"); return; }
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EventSettings es = m_eventSettings.value(name);
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if (!es.enabled) return;
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auto it = m_sounds.find(name);
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if (it == m_sounds.end()) {
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DEBUG_WARN(DEBUG_CATEGORY_DEBUG, "SoundManager::playLoop: sound '%s' not loaded", qPrintable(name));
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return;
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}
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ma_sound* s = it->sound;
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ma_sound_stop(s);
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ma_sound_seek_to_pcm_frame(s, 0);
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ma_sound_set_volume(s, m_volume * es.volume);
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ma_sound_set_looping(s, MA_TRUE);
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ma_sound_start(s);
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m_loopName = name;
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}
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void SoundManager::stopLoop() {
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if (m_loopName.isEmpty()) return;
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auto it = m_sounds.find(m_loopName);
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m_loopName.clear();
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if (it == m_sounds.end()) return;
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ma_sound* s = it->sound;
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ma_sound_stop(s);
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ma_sound_set_looping(s, MA_FALSE);
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ma_sound_seek_to_pcm_frame(s, 0);
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}
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ma_context* SoundManager::context() {
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return m_context;
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}
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void SoundManager::playRawPcm(const int16_t* pcm, int sampleCount, int sampleRate, int channels) {
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if (!m_engine || !m_initialized) {
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DEBUG_WARN(DEBUG_CATEGORY_DEBUG, "SoundManager::playRawPcm: not initialized");
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return;
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}
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clearCurrentPcm();
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m_currentPcmSampleRate = sampleRate;
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DEBUG_DEBUG(DEBUG_CATEGORY_DEBUG, "SoundManager::playRawPcm: %d samples %dHz %dch", sampleCount, sampleRate, channels);
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ma_audio_buffer_config bufCfg = ma_audio_buffer_config_init(
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ma_format_s16, (ma_uint32)channels, (ma_uint64)sampleCount, pcm, NULL);
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ma_audio_buffer* buf = new ma_audio_buffer;
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m_currentPcmBuffer = buf;
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ma_result r = ma_audio_buffer_init_copy(&bufCfg, buf);
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if (r != MA_SUCCESS) {
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DEBUG_WARN(DEBUG_CATEGORY_DEBUG, "SoundManager: audio_buffer_init_copy failed (%d)", r);
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delete buf; m_currentPcmBuffer = nullptr;
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return;
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}
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m_currentPcmSound = new ma_sound;
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r = ma_sound_init_from_data_source(m_engine, (ma_data_source*)buf, 0, nullptr, m_currentPcmSound);
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if (r != MA_SUCCESS) {
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DEBUG_WARN(DEBUG_CATEGORY_DEBUG, "SoundManager: PCM sound init failed (%d)", r);
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ma_audio_buffer_uninit(buf); delete buf; m_currentPcmBuffer = nullptr;
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delete m_currentPcmSound; m_currentPcmSound = nullptr;
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return;
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}
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ma_sound_set_volume(m_currentPcmSound, m_volume);
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ma_sound_start(m_currentPcmSound);
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}
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void SoundManager::pauseCurrentPcm() {
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if (m_currentPcmSound) ma_sound_stop(m_currentPcmSound);
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}
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void SoundManager::resumeCurrentPcm() {
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if (m_currentPcmSound) ma_sound_start(m_currentPcmSound);
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}
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void SoundManager::stopCurrentPcm() {
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clearCurrentPcm();
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}
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unsigned long long SoundManager::currentPcmCursor() const {
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if (!m_currentPcmSound) return 0;
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ma_uint64 cursor = 0;
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ma_sound_get_cursor_in_pcm_frames(m_currentPcmSound, &cursor);
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return (unsigned long long)cursor;
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}
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bool SoundManager::isCurrentPcmPlaying() const {
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if (!m_currentPcmSound) return false;
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return ma_sound_is_playing(m_currentPcmSound) != MA_FALSE;
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}
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void SoundManager::seekCurrentPcm(unsigned long long pcmFrame) {
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if (m_currentPcmSound) ma_sound_seek_to_pcm_frame(m_currentPcmSound, pcmFrame);
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}
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static QString decodeDeviceName(const char* name) {
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QString s = QString::fromUtf8(name);
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if (s.contains(QChar(0xFFFD)))
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s = QString::fromLocal8Bit(name);
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return s;
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}
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QVector<SoundManager::DeviceInfo> SoundManager::enumeratePlaybackDevices() {
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QVector<DeviceInfo> result;
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ma_context* ctx = instance()->m_context;
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if (!ctx) return result;
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ma_device_info* pDevices = nullptr;
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ma_uint32 count = 0;
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if (ma_context_get_devices(ctx, &pDevices, &count, nullptr, nullptr) != MA_SUCCESS) return result;
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for (ma_uint32 i = 0; i < count; i++)
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result.append({decodeDeviceName(pDevices[i].name), pDevices[i].isDefault != MA_FALSE});
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return result;
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}
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QVector<SoundManager::DeviceInfo> SoundManager::enumerateCaptureDevices() {
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QVector<DeviceInfo> result;
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ma_context* ctx = instance()->m_context;
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if (!ctx) return result;
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ma_device_info* pDevices = nullptr;
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ma_uint32 count = 0;
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if (ma_context_get_devices(ctx, nullptr, nullptr, &pDevices, &count) != MA_SUCCESS) return result;
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for (ma_uint32 i = 0; i < count; i++)
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result.append({decodeDeviceName(pDevices[i].name), pDevices[i].isDefault != MA_FALSE});
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return result;
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}
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