Files
utun2/net_emulator/net_emulator.conf
T
jek 70b8caadbf Add utun VPN implementation and enhance async infrastructure
- Add utun VPN daemon with config parsing, control socket, routing, and TUN interface
- Refactor net_emulator/u_async to support multiple independent instances
- Replace linked-list timeout management with heap-based implementation
- Fix timeout processing bug (process timeouts after select)
- Add comprehensive random timeout and instance isolation tests
- Update Makefile to build utun and new test targets
2026-01-15 12:16:39 +04:00

23 lines
983 B
Plaintext

# Network emulator configuration for net_debug mode
# Format: [ip:port] (listening address)
# Rules: prob=percent,delay=min-max (in milliseconds)
# If sum of probabilities < 100%, remaining packets are dropped
# Endpoint 1: Forward packets from port 20000 to 10000 (port - 10000)
[127.0.0.1:20000]
prob=40,delay=100-130 (adds 100-130ms delay)
prob=30,delay=10-20 (adds 10-20ms delay)
# Total probability = 70%, remaining 30% packets are dropped
# Endpoint 2: Forward packets from port 20001 to 10001
[127.0.0.1:20001]
prob=10,delay=0-0 (no delay, 10% probability)
prob=80,delay=10-13 (adds 10-13ms delay, 80% probability)
# Total probability = 90%, remaining 10% packets are dropped
# Endpoint 3: Server response path (from port 10001 back to client)
# Note: In net_debug mode, server responses come to original client port
# which is also +10000. This endpoint handles responses from server to client.
[127.0.0.1:10001]
prob=80,delay=5-10
# Total probability = 80%, 20% dropped