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205 lines
7.0 KiB
205 lines
7.0 KiB
#define _DEFAULT_SOURCE |
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#include "audio_compressor.h" |
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#include "debug_config.h" |
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#include "mem.h" |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <math.h> |
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#include <time.h> |
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static int tests_run = 0, tests_passed = 0; |
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#define TEST(expr, msg) do { \ |
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tests_run++; \ |
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if (expr) { tests_passed++; } \ |
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else { fprintf(stderr, "FAIL: %s (%s:%d)\n", msg, __FILE__, __LINE__); } \ |
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} while(0) |
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/* ── helpers ── */ |
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static void fill_sine(int16_t* buf, size_t n, int freq, int sample_rate) { |
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for (size_t i = 0; i < n; i++) |
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buf[i] = (int16_t)(14000.0f * sinf(2.0f * (float)M_PI * (float)freq * (float)i / (float)sample_rate)); |
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} |
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static void fill_silence(int16_t* buf, size_t n) { |
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memset(buf, 0, n * sizeof(int16_t)); |
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} |
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/* ── tests ── */ |
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static void test_create_destroy(void) { |
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struct audio_compressor* ac = audio_compressor_create(); |
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TEST(ac != NULL, "create"); |
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audio_compressor_configure(ac, &(audio_compressor_config_t){0}); |
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audio_compressor_reset(ac); |
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audio_compressor_destroy(ac); |
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/* check no leaks via u_get_allocated_count */ |
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size_t unfreed = u_get_allocated_count(); |
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TEST(unfreed == 0, "no leaks after destroy"); |
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if (unfreed > 0) { |
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fprintf(stderr, " unfreed blocks: %zu\n", unfreed); |
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u_report_unfreed_blocks(); |
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} |
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} |
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static void test_disabled_passthrough(void) { |
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struct audio_compressor* ac = audio_compressor_create(); |
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audio_compressor_configure(ac, &(audio_compressor_config_t){0}); |
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audio_compressor_set_enabled(ac, 0); |
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int16_t in[960]; fill_sine(in, 960, 440, 48000); |
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audio_compressor_push(ac, in, 960); |
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const int16_t* out = audio_compressor_output(ac); |
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size_t sz = audio_compressor_output_size(ac); |
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TEST(sz == 960, "passthrough size"); |
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int match = 1; |
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for (size_t i = 0; i < sz; i++) { if (out[i] != in[i]) { match = 0; break; } } |
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TEST(match, "passthrough data unchanged"); |
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audio_compressor_destroy(ac); |
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} |
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static void test_basic_push_flush(void) { |
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struct audio_compressor* ac = audio_compressor_create(); |
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audio_compressor_config_t cfg = {0}; |
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cfg.sample_rate = 48000; cfg.channels = 1; |
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cfg.block_duration_ms = 20; cfg.lookback_ms = 200; cfg.lookahead_ms = 100; |
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cfg.max_gain_db = 30.0f; cfg.rise_rate_per_sec = 4.0f; cfg.target_level = 1.0f; |
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audio_compressor_configure(ac, &cfg); |
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int16_t in[960]; |
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/* push 20 blocks (400ms) — enough to fill lookback+lookahead and flush */ |
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for (int b = 0; b < 20; b++) { |
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fill_sine(in, 960, 440, 48000); |
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audio_compressor_push(ac, in, 960); |
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} |
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audio_compressor_flush(ac); |
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const int16_t* out = audio_compressor_output(ac); |
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size_t sz = audio_compressor_output_size(ac); |
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TEST(sz > 0, "output not empty"); |
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TEST(sz >= 960 * 10, "output has reasonable size"); |
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/* check not all silence */ |
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float sum_sq = 0.0f; |
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for (size_t i = 0; i < sz; i++) { float v = (float)out[i] / 32768.0f; sum_sq += v * v; } |
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float rms = sqrtf(sum_sq / (float)sz); |
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TEST(rms > 0.001f, "output not silence"); |
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audio_compressor_destroy(ac); |
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} |
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static void test_silence_in_silence_out(void) { |
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struct audio_compressor* ac = audio_compressor_create(); |
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audio_compressor_config_t cfg = {0}; |
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cfg.sample_rate = 48000; cfg.channels = 1; |
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cfg.block_duration_ms = 20; cfg.lookback_ms = 200; cfg.lookahead_ms = 100; |
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cfg.max_gain_db = 30.0f; cfg.rise_rate_per_sec = 4.0f; cfg.target_level = 1.0f; |
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audio_compressor_configure(ac, &cfg); |
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int16_t in[960]; fill_silence(in, 960); |
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for (int b = 0; b < 20; b++) |
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audio_compressor_push(ac, in, 960); |
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audio_compressor_flush(ac); |
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const int16_t* out = audio_compressor_output(ac); |
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size_t sz = audio_compressor_output_size(ac); |
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TEST(sz > 0, "output not empty (silence)"); |
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/* silence should still be silence (envelope ≈ 0.0001, gain limited) */ |
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float sum_sq = 0.0f; |
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for (size_t i = 0; i < sz; i++) { float v = (float)out[i] / 32768.0f; sum_sq += v * v; } |
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float rms = sqrtf(sum_sq / (float)sz); |
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TEST(rms < 0.01f, "silence stays near zero"); |
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audio_compressor_destroy(ac); |
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} |
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static void test_reset(void) { |
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struct audio_compressor* ac = audio_compressor_create(); |
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audio_compressor_config_t cfg = {0}; |
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cfg.sample_rate = 48000; cfg.channels = 1; |
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cfg.block_duration_ms = 20; cfg.lookback_ms = 200; cfg.lookahead_ms = 100; |
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cfg.max_gain_db = 30.0f; cfg.rise_rate_per_sec = 4.0f; cfg.target_level = 1.0f; |
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audio_compressor_configure(ac, &cfg); |
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int16_t in[960]; |
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fill_sine(in, 960, 440, 48000); |
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for (int b = 0; b < 15; b++) audio_compressor_push(ac, in, 960); |
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audio_compressor_flush(ac); |
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audio_compressor_reset(ac); |
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fill_sine(in, 960, 880, 48000); |
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for (int b = 0; b < 15; b++) audio_compressor_push(ac, in, 960); |
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audio_compressor_flush(ac); |
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const int16_t* out = audio_compressor_output(ac); |
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size_t sz = audio_compressor_output_size(ac); |
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TEST(sz > 960 * 10, "output after reset has data"); |
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float sum_sq = 0.0f; |
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for (size_t i = 0; i < sz; i++) { float v = (float)out[i] / 32768.0f; sum_sq += v * v; } |
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float rms = sqrtf(sum_sq / (float)sz); |
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TEST(rms > 0.001f, "output after reset not silence"); |
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audio_compressor_destroy(ac); |
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} |
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static void test_stress(void) { |
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srand((unsigned)time(NULL)); |
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for (int cycle = 0; cycle < 200; cycle++) { |
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struct audio_compressor* ac = audio_compressor_create(); |
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audio_compressor_config_t cfg = {0}; |
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cfg.sample_rate = 48000; cfg.channels = 1; |
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cfg.block_duration_ms = 20; cfg.lookback_ms = (rand() % 200) + 50; |
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cfg.lookahead_ms = (rand() % 100) + 20; |
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cfg.max_gain_db = (float)(rand() % 31); |
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cfg.rise_rate_per_sec = 0.4f + (float)(rand() % 27) / 10.0f; |
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cfg.target_level = 0.1f + (float)(rand() % 30) / 100.0f; |
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audio_compressor_configure(ac, &cfg); |
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int16_t in[960]; |
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int blocks = (rand() % 30) + 5; |
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for (int b = 0; b < blocks; b++) { |
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for (int i = 0; i < 960; i++) |
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in[i] = (int16_t)((rand() % 28000) - 14000); |
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audio_compressor_push(ac, in, 960); |
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} |
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audio_compressor_flush(ac); |
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audio_compressor_reset(ac); |
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blocks = (rand() % 10) + 1; |
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for (int b = 0; b < blocks; b++) { |
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for (int i = 0; i < 960; i++) |
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in[i] = (int16_t)((rand() % 2000) - 1000); |
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audio_compressor_push(ac, in, 960); |
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} |
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audio_compressor_flush(ac); |
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const int16_t* out = audio_compressor_output(ac); |
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size_t sz = audio_compressor_output_size(ac); |
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TEST(sz > 0, "stress output not empty"); |
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audio_compressor_destroy(ac); |
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size_t unfreed = u_get_allocated_count(); |
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TEST(unfreed == 0, "stress no leaks"); |
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if (unfreed > 0) break; |
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} |
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} |
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int main(void) { |
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debug_set_level(DEBUG_LEVEL_NONE); |
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test_create_destroy(); |
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test_disabled_passthrough(); |
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test_basic_push_flush(); |
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test_silence_in_silence_out(); |
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test_reset(); |
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test_stress(); |
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fprintf(stderr, "\n%d/%d tests passed\n", tests_passed, tests_run); |
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return tests_passed == tests_run ? 0 : 1; |
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}
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