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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../lib/platform_compat.h"
#include "test_utils.h"
#ifdef _WIN32
#include <windows.h>
#include <direct.h>
#include <process.h>
#define getpid _getpid
#else
#include <unistd.h>
#endif
#include <time.h>
#include <sys/stat.h>
#include "../src/etcp.h"
#include "../src/etcp_connections.h"
#include "../src/config_parser.h"
#include "../src/utun_instance.h"
#include "../src/routing.h"
#include "../src/tun_if.h"
#include "../src/secure_channel.h"
#include "../src/etcp_dump.h"
#include "../lib/u_async.h"
#include "../lib/ll_queue.h"
#include "../lib/debug_config.h"
#define TEST_TIMEOUT_MS 120000
#define PACKET_SIZE 100
#define TOTAL_PACKETS 500
#define MAX_QUEUE_SIZE 5
static struct UTUN_INSTANCE* server_instance = NULL;
static struct UTUN_INSTANCE* client_instance = NULL;
static struct UASYNC* ua = NULL;
static char temp_dir[] = "/tmp/utun_test_XXXXXX";
static char server_config_path[256];
static char client_config_path[256];
static int server_port = 0;
static int client_port = 0;
static int test_completed = 0;
static void* packet_timeout_id = NULL;
static void* global_timeout_id = NULL;
static int phase = 0;
static int packets_sent = 0;
static int packets_received = 0;
static int restart_action_done = 0;
static int _dump_interval = 50;
static int _dump_timer = 0;
static uint8_t packet_buffer[PACKET_SIZE];
static int create_temp_configs(void) {
if (test_mkdtemp(temp_dir) != 0) {
fprintf(stderr, "Failed to create temp directory\n");
return -1;
}
int base_port = 40000 + (getpid() % 20000);
server_port = base_port;
client_port = base_port + 1;
snprintf(server_config_path, sizeof(server_config_path), "%s/server.conf", temp_dir);
snprintf(client_config_path, sizeof(client_config_path), "%s/client.conf", temp_dir);
FILE* f = fopen(server_config_path, "w");
if (!f) { fprintf(stderr, "Failed to create server config file\n"); return -1; }
fprintf(f,
"[global]\n"
"my_node_id=0x1111111111111111\n"
"my_private_key=67b705a92b41bcaae105af2d6a17743faa7b26ccebba8b3b9b0af05e9cd1d5fb\n"
"my_public_key=1c55e4ccae7c4470707759086738b10681bf88b81f198cc2ab54a647d1556e17c65e6b1833e0c771e5a39382c03067c388915a4c732191bc130480f20f8e00b9\n"
"tun_ip=10.99.0.1/24\n"
"tun_ifname=tun99\n"
"\n"
"[server: test]\n"
"addr=127.0.0.1:%d\n"
"type=public\n"
"\n"
"[allowed_keys]\n"
"allow_all=1\n",
server_port);
fclose(f);
f = fopen(client_config_path, "w");
if (!f) { fprintf(stderr, "Failed to create client config file\n"); test_unlink(server_config_path); return -1; }
fprintf(f,
"[global]\n"
"my_node_id=0x2222222222222222\n"
"my_private_key=4813d31d28b7e9829247f488c6be7672f2bdf61b2508333128e386d1759afed2\n"
"my_public_key=c594f33c91f3a2222795c2c110c527bf214ad1009197ce14556cb13df3c461b3c373bed8f205a8dd1fc0c364f90bf471d7c6f5db49564c33e4235d268569ac71\n"
"tun_ip=10.99.0.2/24\n"
"tun_ifname=tun98\n"
"\n"
"[server: test]\n"
"addr=127.0.0.1:%d\n"
"type=public\n"
"\n"
"[client: test_client]\n"
"keepalive=1\n"
"peer_public_key=1c55e4ccae7c4470707759086738b10681bf88b81f198cc2ab54a647d1556e17c65e6b1833e0c771e5a39382c03067c388915a4c732191bc130480f20f8e00b9\n"
"link=test:127.0.0.1:%d\n",
client_port, server_port);
fclose(f);
return 0;
}
static void cleanup_temp_configs(void) {
if (server_config_path[0]) test_unlink(server_config_path);
if (client_config_path[0]) test_unlink(client_config_path);
if (temp_dir[0]) test_rmdir(temp_dir);
}
static int is_connection_established(struct UTUN_INSTANCE* inst) {
if (!inst) return 0;
struct ETCP_CONN* conn = inst->connections;
while (conn) {
if (conn->initialized) return 1;
conn = conn->next;
}
return 0;
}
static void drain_received(int count_flag) {
if (!server_instance) return;
struct ETCP_CONN* conn = server_instance->connections;
while (conn) {
if (conn->output_queue) {
queue_set_callback(conn->output_queue, NULL, NULL);
struct ETCP_FRAGMENT* pkt;
while ((pkt = (struct ETCP_FRAGMENT*)queue_data_get(conn->output_queue)) != NULL) {
if (count_flag) packets_received++;
if (pkt->ll.dgram) memory_pool_free(conn->instance->data_pool, pkt->ll.dgram);
queue_entry_free((struct ll_entry*)pkt);
}
}
conn = conn->next;
}
}
static void send_packets(void) {
if (!client_instance || packets_sent >= TOTAL_PACKETS) return;
struct ETCP_CONN* conn = client_instance->connections;
if (!conn || !conn->input_queue) return;
while (packets_sent < TOTAL_PACKETS) {
if (queue_entry_count(conn->input_queue) >= MAX_QUEUE_SIZE) break;
packet_buffer[0] = (uint8_t)(packets_sent & 0xFF);
for (int i = 1; i < PACKET_SIZE; i++) packet_buffer[i] = (uint8_t)((packets_sent + i) % 256);
if (etcp_int_send(conn, packet_buffer, PACKET_SIZE) != 0) break;
packets_sent++;
}
}
static void monitor(void* arg) {
(void)arg;
if (test_completed) { packet_timeout_id = NULL; return; }
int conn_ok = is_connection_established(client_instance);
static int last_reinit_count = -1;
int cur_reinit = 0;
struct ETCP_CONN* conn = client_instance ? client_instance->connections : NULL;
if (conn) cur_reinit = conn->reinit_count;
switch (phase) {
case 0: // Wait for initial connection
drain_received(0);
if (conn_ok) {
printf("=== Phase 0: Connection established ===\n");
packets_sent = 0;
packets_received = 0;
phase = 1;
}
break;
case 1: // Send 500 packets client→server
send_packets();
drain_received(1);
if (packets_received >= TOTAL_PACKETS) {
printf("=== Phase 1 done: sent=%d received=%d ===\n", packets_sent, packets_received);
packets_received = 0;
phase = 2;
}
break;
case 2: // Drain and prepare for server restart
drain_received(0);
packets_received = 0;
packets_sent = 0;
restart_action_done = 0;
printf("=== Phase 2: Starting server restart ===\n");
phase = 3;
break;
case 3: // Server restart + wait for reconnect
if (!restart_action_done) {
printf("Destroying server instance...\n");
server_instance->running = 0;
utun_instance_destroy(server_instance);
server_instance = NULL;
printf("Recreating server instance...\n");
server_instance = utun_instance_create(ua, server_config_path);
if (!server_instance || utun_instance_init(server_instance) < 0) {
fprintf(stderr, "Failed to recreate server instance\n");
test_completed = 2;
return;
}
printf("Server recreated (node_id=%llx)\n", (unsigned long long)server_instance->node_id);
// Force client to reinit — otherwise conn_ok stays true on old initialized=1
{ struct ETCP_CONN* c = client_instance->connections;
while (c) { etcp_conn_reinit(c); c = c->next; } }
restart_action_done = 1;
}
drain_received(0);
if (conn_ok) {
printf("=== Phase 3: Reconnected after server restart ===\n");
packets_sent = 0;
packets_received = 0;
last_reinit_count = cur_reinit;
phase = 4;
}
break;
case 4: // Send 500 packets after server restart
if (cur_reinit != last_reinit_count) {
printf("=== Phase 4: Reinit detected (%d -> %d), restarting send ===\n", last_reinit_count, cur_reinit);
last_reinit_count = cur_reinit;
packets_sent = 0;
packets_received = 0;
drain_received(0);
}
if (is_connection_established(client_instance))
send_packets();
drain_received(1);
if (packets_received >= TOTAL_PACKETS) {
printf("=== Phase 4 done: sent=%d received=%d ===\n", packets_sent, packets_received);
packets_received = 0;
_dump_interval = 50;
phase = 5;
}
if (packets_received > 0 && packets_received < TOTAL_PACKETS) {
if (++_dump_timer >= _dump_interval) {
printf("--- DUMP at phase=4 (stuck, recv=%d/%d) ---\n", packets_received, TOTAL_PACKETS);
etcp_dump_all_conns(client_instance);
etcp_dump_all_conns(server_instance);
_dump_timer = 0;
if (_dump_interval < 800) _dump_interval *= 2;
}
}
break;
case 5: // Drain and prepare for client restart
drain_received(0);
packets_received = 0;
packets_sent = 0;
restart_action_done = 0;
printf("=== Phase 5: Starting client restart ===\n");
phase = 6;
break;
case 6: // Client restart + wait for reconnect
if (!restart_action_done) {
printf("Destroying client instance...\n");
client_instance->running = 0;
utun_instance_destroy(client_instance);
client_instance = NULL;
printf("Recreating client instance...\n");
client_instance = utun_instance_create(ua, client_config_path);
if (!client_instance || utun_instance_init(client_instance) < 0) {
fprintf(stderr, "Failed to recreate client instance\n");
test_completed = 2;
return;
}
printf("Client recreated (node_id=%llx)\n", (unsigned long long)client_instance->node_id);
restart_action_done = 1;
}
drain_received(0);
conn_ok = is_connection_established(client_instance);
if (conn_ok) {
printf("=== Phase 6: Reconnected after client restart ===\n");
packets_sent = 0;
packets_received = 0;
phase = 7;
}
break;
case 7: // Send 500 packets after client restart
if (cur_reinit != last_reinit_count) {
printf("=== Phase 7: Reinit detected (%d -> %d), restarting send ===\n", last_reinit_count, cur_reinit);
last_reinit_count = cur_reinit;
packets_sent = 0;
packets_received = 0;
drain_received(0);
}
if (is_connection_established(client_instance))
send_packets();
drain_received(1);
if (packets_received >= TOTAL_PACKETS) {
printf("=== Phase 7 done: sent=%d received=%d ===\n", packets_sent, packets_received);
test_completed = 1;
return;
}
break;
}
if (!test_completed)
packet_timeout_id = uasync_set_timeout(ua, 10, NULL, monitor, "test_monitor");
}
static void test_timeout(void* arg) {
(void)arg;
if (!test_completed) {
printf("\n=== TEST TIMEOUT at phase %d: sent=%d recv=%d ===\n", phase, packets_sent, packets_received);
test_completed = 2;
if (packet_timeout_id) { uasync_cancel_timeout(ua, packet_timeout_id); packet_timeout_id = NULL; }
}
}
int main(void) {
if (create_temp_configs() != 0) return 1;
debug_config_init();
printf("=== ETCP Reconnect Test ===\n");
printf("Server port: %d, Client port: %d\n", server_port, client_port);
utun_instance_set_tun_init_enabled(0);
ua = uasync_create();
server_instance = utun_instance_create(ua, server_config_path);
if (!server_instance || utun_instance_init(server_instance) < 0) {
fprintf(stderr, "Failed to create server\n");
return 1;
}
printf("Server ready (node_id=%llx)\n", (unsigned long long)server_instance->node_id);
client_instance = utun_instance_create(ua, client_config_path);
if (!client_instance || utun_instance_init(client_instance) < 0) {
fprintf(stderr, "Failed to create client\n");
utun_instance_destroy(server_instance);
return 1;
}
printf("Client ready (node_id=%llx)\n", (unsigned long long)client_instance->node_id);
packet_timeout_id = uasync_set_timeout(ua, 300, NULL, monitor, "test_monitor");
global_timeout_id = uasync_set_timeout(ua, TEST_TIMEOUT_MS * 10, NULL, test_timeout, "test_timeout");
printf("Starting main loop\n");
int elapsed = 0;
int poll_interval = 50;
int iter = 0;
while (!test_completed && elapsed < TEST_TIMEOUT_MS * 10 + 50000) {
uasync_poll(ua, poll_interval);
elapsed += poll_interval;
if (++iter % 200 == 1) printf("main_loop: iter=%d elapsed=%d phase=%d sent=%d recv=%d\n",
iter, elapsed, phase, packets_sent, packets_received);
}
printf("Main loop exit: test_completed=%d phase=%d elapsed=%d iter=%d\n",
test_completed, phase, elapsed, iter);
if (packet_timeout_id) uasync_cancel_timeout(ua, packet_timeout_id);
if (global_timeout_id) uasync_cancel_timeout(ua, global_timeout_id);
if (server_instance) { server_instance->running = 0; utun_instance_destroy(server_instance); server_instance = NULL; }
if (client_instance) { client_instance->running = 0; utun_instance_destroy(client_instance); client_instance = NULL; }
if (ua) { uasync_destroy(ua, 0); ua = NULL; }
cleanup_temp_configs();
if (test_completed == 1) {
printf("=== TEST PASSED: Reconnect works after server and client restart ===\n");
return 0;
}
printf("=== TEST FAILED: timeout or error at phase %d ===\n", phase);
return 1;
}