Files
utun2/lib/libopus/silk/float/apply_sine_window_FLP.c
T
Evgeny 4fde0b0325 feat: integrate Opus codec into lib/libopus + voice messages in chatgui
- Add lib/libopus/ (opus v1.6.1 embedded source: CELT 18 .c, SILK 77 .c, SILK float 28 .c, OPUS core 14 .c)
- Add lib/opus_codec.h/.c (wrapper: encoder, decoder, raw PCM int16)
- Add tests/test_opus_codec.c (7 tests: silence, sine, compression, PLC, null, defaults, multi-frame)
- chatgui: AudioRecorder (miniaudio capture, 48kHz mono)
- chatgui: VoiceEncoder (PCM→Opus file with custom container)
- chatgui: VoicePlayer (Opus→PCM playback via SoundManager)
- chatgui: PTT button in InputBar, voice message send/receive in MessageList
- chatgui: AudioDeviceSettingsPage (device selection, persisted in ui_state)
- chatgui: MessageDelegate voice message rendering (play button + duration)
- Update autotools: configure.ac, Makefile.am, src/Makefile.am, tests/Makefile.am
- Update CMake: chatgui CMakeLists.txt, libutun CMakeLists.txt (link libopus_internal.a)
2026-07-26 20:34:38 +03:00

82 lines
3.4 KiB
C

/***********************************************************************
Copyright (c) 2006-2011, Skype Limited. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
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names of specific contributors, may be used to endorse or promote
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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***********************************************************************/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "main_FLP.h"
/* Apply sine window to signal vector */
/* Window types: */
/* 1 -> sine window from 0 to pi/2 */
/* 2 -> sine window from pi/2 to pi */
void silk_apply_sine_window_FLP(
silk_float px_win[], /* O Pointer to windowed signal */
const silk_float px[], /* I Pointer to input signal */
const opus_int win_type, /* I Selects a window type */
const opus_int length /* I Window length, multiple of 4 */
)
{
opus_int k;
silk_float freq, c, S0, S1;
celt_assert( win_type == 1 || win_type == 2 );
/* Length must be multiple of 4 */
celt_assert( ( length & 3 ) == 0 );
freq = PI / ( length + 1 );
/* Approximation of 2 * cos(f) */
c = 2.0f - freq * freq;
/* Initialize state */
if( win_type < 2 ) {
/* Start from 0 */
S0 = 0.0f;
/* Approximation of sin(f) */
S1 = freq;
} else {
/* Start from 1 */
S0 = 1.0f;
/* Approximation of cos(f) */
S1 = 0.5f * c;
}
/* Uses the recursive equation: sin(n*f) = 2 * cos(f) * sin((n-1)*f) - sin((n-2)*f) */
/* 4 samples at a time */
for( k = 0; k < length; k += 4 ) {
px_win[ k + 0 ] = px[ k + 0 ] * 0.5f * ( S0 + S1 );
px_win[ k + 1 ] = px[ k + 1 ] * S1;
S0 = c * S1 - S0;
px_win[ k + 2 ] = px[ k + 2 ] * 0.5f * ( S1 + S0 );
px_win[ k + 3 ] = px[ k + 3 ] * S0;
S1 = c * S0 - S1;
}
}