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392 lines
13 KiB
392 lines
13 KiB
//////////////////////////////////////////////////////////////////////////////// |
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/// |
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/// MMX optimized routines. All MMX optimized functions have been gathered into |
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/// this single source code file, regardless to their class or original source |
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/// code file, in order to ease porting the library to other compiler and |
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/// processor platforms. |
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/// |
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/// The MMX-optimizations are programmed using MMX compiler intrinsics that |
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/// are supported both by Microsoft Visual C++ and GCC compilers, so this file |
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/// should compile with both toolsets. |
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/// |
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/// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++ |
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/// 6.0 processor pack" update to support compiler intrinsic syntax. The update |
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/// is available for download at Microsoft Developers Network, see here: |
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/// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx |
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/// |
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/// Author : Copyright (c) Olli Parviainen |
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/// Author e-mail : oparviai 'at' iki.fi |
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/// SoundTouch WWW: http://www.surina.net/soundtouch |
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/// |
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//////////////////////////////////////////////////////////////////////////////// |
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// |
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// License : |
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// |
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// SoundTouch audio processing library |
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// Copyright (c) Olli Parviainen |
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// |
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// This library is free software; you can redistribute it and/or |
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// modify it under the terms of the GNU Lesser General Public |
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// License as published by the Free Software Foundation; either |
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// version 2.1 of the License, or (at your option) any later version. |
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// |
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// This library is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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// Lesser General Public License for more details. |
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// |
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// You should have received a copy of the GNU Lesser General Public |
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// License along with this library; if not, write to the Free Software |
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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// |
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//////////////////////////////////////////////////////////////////////////////// |
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#include "STTypes.h" |
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#ifdef SOUNDTOUCH_ALLOW_MMX |
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// MMX routines available only with integer sample type |
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using namespace soundtouch; |
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////////////////////////////////////////////////////////////////////////////// |
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// |
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// implementation of MMX optimized functions of class 'TDStretchMMX' |
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// |
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////////////////////////////////////////////////////////////////////////////// |
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#include "TDStretch.h" |
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#include <mmintrin.h> |
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#include <limits.h> |
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#include <math.h> |
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// Calculates cross correlation of two buffers |
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double TDStretchMMX::calcCrossCorr(const short *pV1, const short *pV2, double &dnorm) |
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{ |
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const __m64 *pVec1, *pVec2; |
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__m64 shifter; |
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__m64 accu, normaccu; |
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long corr, norm; |
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int i; |
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pVec1 = (__m64*)pV1; |
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pVec2 = (__m64*)pV2; |
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shifter = _m_from_int(overlapDividerBitsNorm); |
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normaccu = accu = _mm_setzero_si64(); |
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// Process 4 parallel sets of 2 * stereo samples or 4 * mono samples |
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// during each round for improved CPU-level parallellization. |
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for (i = 0; i < channels * overlapLength / 16; i ++) |
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{ |
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__m64 temp, temp2; |
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// dictionary of instructions: |
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// _m_pmaddwd : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3] |
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// _mm_add_pi32 : 2*32bit add |
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// _m_psrad : 32bit right-shift |
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temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), shifter), |
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_mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec2[1]), shifter)); |
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temp2 = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec1[0]), shifter), |
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_mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec1[1]), shifter)); |
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accu = _mm_add_pi32(accu, temp); |
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normaccu = _mm_add_pi32(normaccu, temp2); |
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temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), shifter), |
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_mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec2[3]), shifter)); |
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temp2 = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec1[2]), shifter), |
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_mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec1[3]), shifter)); |
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accu = _mm_add_pi32(accu, temp); |
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normaccu = _mm_add_pi32(normaccu, temp2); |
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pVec1 += 4; |
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pVec2 += 4; |
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} |
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// copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1 |
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// and finally store the result into the variable "corr" |
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accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32)); |
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corr = _m_to_int(accu); |
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normaccu = _mm_add_pi32(normaccu, _mm_srli_si64(normaccu, 32)); |
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norm = _m_to_int(normaccu); |
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// Clear MMS state |
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_m_empty(); |
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if (norm > (long)maxnorm) |
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{ |
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// modify 'maxnorm' inside critical section to avoid multi-access conflict if in OpenMP mode |
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maxnorm = norm; |
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} |
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// Normalize result by dividing by sqrt(norm) - this step is easiest |
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// done using floating point operation |
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dnorm = (double)norm; |
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return (double)corr / sqrt(dnorm < 1e-9 ? 1.0 : dnorm); |
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// Note: Warning about the missing EMMS instruction is harmless |
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// as it'll be called elsewhere. |
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} |
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/// Update cross-correlation by accumulating "norm" coefficient by previously calculated value |
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double TDStretchMMX::calcCrossCorrAccumulate(const short *pV1, const short *pV2, double &dnorm) |
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{ |
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const __m64 *pVec1, *pVec2; |
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__m64 shifter; |
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__m64 accu; |
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long corr, lnorm; |
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int i; |
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// cancel first normalizer tap from previous round |
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lnorm = 0; |
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for (i = 1; i <= channels; i ++) |
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{ |
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lnorm -= (pV1[-i] * pV1[-i]) >> overlapDividerBitsNorm; |
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} |
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pVec1 = (__m64*)pV1; |
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pVec2 = (__m64*)pV2; |
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shifter = _m_from_int(overlapDividerBitsNorm); |
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accu = _mm_setzero_si64(); |
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// Process 4 parallel sets of 2 * stereo samples or 4 * mono samples |
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// during each round for improved CPU-level parallellization. |
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for (i = 0; i < channels * overlapLength / 16; i ++) |
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{ |
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__m64 temp; |
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// dictionary of instructions: |
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// _m_pmaddwd : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3] |
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// _mm_add_pi32 : 2*32bit add |
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// _m_psrad : 32bit right-shift |
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temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), shifter), |
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_mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec2[1]), shifter)); |
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accu = _mm_add_pi32(accu, temp); |
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temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), shifter), |
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_mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec2[3]), shifter)); |
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accu = _mm_add_pi32(accu, temp); |
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pVec1 += 4; |
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pVec2 += 4; |
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} |
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// copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1 |
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// and finally store the result into the variable "corr" |
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accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32)); |
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corr = _m_to_int(accu); |
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// Clear MMS state |
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_m_empty(); |
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// update normalizer with last samples of this round |
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pV1 = (short *)pVec1; |
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for (int j = 1; j <= channels; j ++) |
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{ |
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lnorm += (pV1[-j] * pV1[-j]) >> overlapDividerBitsNorm; |
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} |
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dnorm += (double)lnorm; |
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if (lnorm > (long)maxnorm) |
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{ |
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maxnorm = lnorm; |
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} |
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// Normalize result by dividing by sqrt(norm) - this step is easiest |
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// done using floating point operation |
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return (double)corr / sqrt((dnorm < 1e-9) ? 1.0 : dnorm); |
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} |
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void TDStretchMMX::clearCrossCorrState() |
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{ |
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// Clear MMS state |
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_m_empty(); |
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//_asm EMMS; |
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} |
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// MMX-optimized version of the function overlapStereo |
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void TDStretchMMX::overlapStereo(short *output, const short *input) const |
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{ |
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const __m64 *pVinput, *pVMidBuf; |
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__m64 *pVdest; |
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__m64 mix1, mix2, adder, shifter; |
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int i; |
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pVinput = (const __m64*)input; |
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pVMidBuf = (const __m64*)pMidBuffer; |
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pVdest = (__m64*)output; |
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// mix1 = mixer values for 1st stereo sample |
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// mix1 = mixer values for 2nd stereo sample |
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// adder = adder for updating mixer values after each round |
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mix1 = _mm_set_pi16(0, overlapLength, 0, overlapLength); |
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adder = _mm_set_pi16(1, -1, 1, -1); |
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mix2 = _mm_add_pi16(mix1, adder); |
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adder = _mm_add_pi16(adder, adder); |
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// Overlaplength-division by shifter. "+1" is to account for "-1" deduced in |
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// overlapDividerBits calculation earlier. |
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shifter = _m_from_int(overlapDividerBitsPure + 1); |
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for (i = 0; i < overlapLength / 4; i ++) |
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{ |
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__m64 temp1, temp2; |
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// load & shuffle data so that input & mixbuffer data samples are paired |
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temp1 = _mm_unpacklo_pi16(pVMidBuf[0], pVinput[0]); // = i0l m0l i0r m0r |
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temp2 = _mm_unpackhi_pi16(pVMidBuf[0], pVinput[0]); // = i1l m1l i1r m1r |
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// temp = (temp .* mix) >> shifter |
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temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter); |
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temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter); |
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pVdest[0] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit |
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// update mix += adder |
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mix1 = _mm_add_pi16(mix1, adder); |
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mix2 = _mm_add_pi16(mix2, adder); |
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// --- second round begins here --- |
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// load & shuffle data so that input & mixbuffer data samples are paired |
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temp1 = _mm_unpacklo_pi16(pVMidBuf[1], pVinput[1]); // = i2l m2l i2r m2r |
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temp2 = _mm_unpackhi_pi16(pVMidBuf[1], pVinput[1]); // = i3l m3l i3r m3r |
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// temp = (temp .* mix) >> shifter |
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temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter); |
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temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter); |
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pVdest[1] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit |
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// update mix += adder |
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mix1 = _mm_add_pi16(mix1, adder); |
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mix2 = _mm_add_pi16(mix2, adder); |
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pVinput += 2; |
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pVMidBuf += 2; |
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pVdest += 2; |
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} |
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_m_empty(); // clear MMS state |
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} |
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////////////////////////////////////////////////////////////////////////////// |
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// |
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// implementation of MMX optimized functions of class 'FIRFilter' |
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// |
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////////////////////////////////////////////////////////////////////////////// |
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#include "FIRFilter.h" |
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FIRFilterMMX::FIRFilterMMX() : FIRFilter() |
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{ |
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filterCoeffsAlign = nullptr; |
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filterCoeffsUnalign = nullptr; |
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} |
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FIRFilterMMX::~FIRFilterMMX() |
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{ |
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delete[] filterCoeffsUnalign; |
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} |
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// (overloaded) Calculates filter coefficients for MMX routine |
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void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor) |
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{ |
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uint i; |
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FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor); |
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// Ensure that filter coeffs array is aligned to 16-byte boundary |
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delete[] filterCoeffsUnalign; |
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filterCoeffsUnalign = new short[2 * newLength + 8]; |
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filterCoeffsAlign = (short *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign); |
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// rearrange the filter coefficients for mmx routines |
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for (i = 0;i < length; i += 4) |
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{ |
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filterCoeffsAlign[2 * i + 0] = coeffs[i + 0]; |
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filterCoeffsAlign[2 * i + 1] = coeffs[i + 2]; |
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filterCoeffsAlign[2 * i + 2] = coeffs[i + 0]; |
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filterCoeffsAlign[2 * i + 3] = coeffs[i + 2]; |
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filterCoeffsAlign[2 * i + 4] = coeffs[i + 1]; |
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filterCoeffsAlign[2 * i + 5] = coeffs[i + 3]; |
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filterCoeffsAlign[2 * i + 6] = coeffs[i + 1]; |
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filterCoeffsAlign[2 * i + 7] = coeffs[i + 3]; |
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} |
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} |
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// mmx-optimized version of the filter routine for stereo sound |
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uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, uint numSamples) const |
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{ |
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// Create stack copies of the needed member variables for asm routines : |
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uint i, j; |
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__m64 *pVdest = (__m64*)dest; |
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if (length < 2) return 0; |
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for (i = 0; i < (numSamples - length) / 2; i ++) |
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{ |
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__m64 accu1; |
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__m64 accu2; |
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const __m64 *pVsrc = (const __m64*)src; |
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const __m64 *pVfilter = (const __m64*)filterCoeffsAlign; |
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accu1 = accu2 = _mm_setzero_si64(); |
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for (j = 0; j < lengthDiv8 * 2; j ++) |
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{ |
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__m64 temp1, temp2; |
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temp1 = _mm_unpacklo_pi16(pVsrc[0], pVsrc[1]); // = l2 l0 r2 r0 |
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temp2 = _mm_unpackhi_pi16(pVsrc[0], pVsrc[1]); // = l3 l1 r3 r1 |
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accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp1, pVfilter[0])); // += l2*f2+l0*f0 r2*f2+r0*f0 |
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accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp2, pVfilter[1])); // += l3*f3+l1*f1 r3*f3+r1*f1 |
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temp1 = _mm_unpacklo_pi16(pVsrc[1], pVsrc[2]); // = l4 l2 r4 r2 |
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accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp2, pVfilter[0])); // += l3*f2+l1*f0 r3*f2+r1*f0 |
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accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp1, pVfilter[1])); // += l4*f3+l2*f1 r4*f3+r2*f1 |
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// accu1 += l2*f2+l0*f0 r2*f2+r0*f0 |
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// += l3*f3+l1*f1 r3*f3+r1*f1 |
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// accu2 += l3*f2+l1*f0 r3*f2+r1*f0 |
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// l4*f3+l2*f1 r4*f3+r2*f1 |
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pVfilter += 2; |
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pVsrc += 2; |
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} |
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// accu >>= resultDivFactor |
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accu1 = _mm_srai_pi32(accu1, resultDivFactor); |
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accu2 = _mm_srai_pi32(accu2, resultDivFactor); |
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// pack 2*2*32bits => 4*16 bits |
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pVdest[0] = _mm_packs_pi32(accu1, accu2); |
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src += 4; |
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pVdest ++; |
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} |
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_m_empty(); // clear emms state |
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return (numSamples & 0xfffffffe) - length; |
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} |
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#else |
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// workaround to not complain about empty module |
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bool _dontcomplain_mmx_empty; |
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#endif // SOUNDTOUCH_ALLOW_MMX
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