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296 lines
7.6 KiB
296 lines
7.6 KiB
//////////////////////////////////////////////////////////////////////////////// |
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/// |
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/// Linear interpolation algorithm. |
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/// |
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/// Author : Copyright (c) Olli Parviainen |
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/// Author e-mail : oparviai 'at' iki.fi |
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/// SoundTouch WWW: http://www.surina.net/soundtouch |
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/// |
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//////////////////////////////////////////////////////////////////////////////// |
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// |
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// License : |
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// |
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// SoundTouch audio processing library |
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// Copyright (c) Olli Parviainen |
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// |
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// This library is free software; you can redistribute it and/or |
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// modify it under the terms of the GNU Lesser General Public |
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// License as published by the Free Software Foundation; either |
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// version 2.1 of the License, or (at your option) any later version. |
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// |
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// This library is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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// Lesser General Public License for more details. |
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// |
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// You should have received a copy of the GNU Lesser General Public |
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// License along with this library; if not, write to the Free Software |
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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// |
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//////////////////////////////////////////////////////////////////////////////// |
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#include <assert.h> |
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#include <stdlib.h> |
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#include "InterpolateLinear.h" |
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using namespace soundtouch; |
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////////////////////////////////////////////////////////////////////////////// |
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// |
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// InterpolateLinearInteger - integer arithmetic implementation |
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// |
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/// fixed-point interpolation routine precision |
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#define SCALE 65536 |
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// Constructor |
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InterpolateLinearInteger::InterpolateLinearInteger() : TransposerBase() |
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{ |
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// Notice: use local function calling syntax for sake of clarity, |
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// to indicate the fact that C++ constructor can't call virtual functions. |
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resetRegisters(); |
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setRate(1.0f); |
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} |
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void InterpolateLinearInteger::resetRegisters() |
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{ |
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iFract = 0; |
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} |
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// Transposes the sample rate of the given samples using linear interpolation. |
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// 'Mono' version of the routine. Returns the number of samples returned in |
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// the "dest" buffer |
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int InterpolateLinearInteger::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples) |
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{ |
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int i; |
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int srcSampleEnd = srcSamples - 1; |
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int srcCount = 0; |
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i = 0; |
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while (srcCount < srcSampleEnd) |
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{ |
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LONG_SAMPLETYPE temp; |
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assert(iFract < SCALE); |
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temp = (SCALE - iFract) * src[0] + iFract * src[1]; |
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dest[i] = (SAMPLETYPE)(temp / SCALE); |
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i++; |
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iFract += iRate; |
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int iWhole = iFract / SCALE; |
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iFract -= iWhole * SCALE; |
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srcCount += iWhole; |
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src += iWhole; |
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} |
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srcSamples = srcCount; |
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return i; |
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} |
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// Transposes the sample rate of the given samples using linear interpolation. |
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// 'Stereo' version of the routine. Returns the number of samples returned in |
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// the "dest" buffer |
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int InterpolateLinearInteger::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples) |
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{ |
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int i; |
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int srcSampleEnd = srcSamples - 1; |
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int srcCount = 0; |
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i = 0; |
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while (srcCount < srcSampleEnd) |
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{ |
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LONG_SAMPLETYPE temp0; |
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LONG_SAMPLETYPE temp1; |
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assert(iFract < SCALE); |
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temp0 = (SCALE - iFract) * src[0] + iFract * src[2]; |
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temp1 = (SCALE - iFract) * src[1] + iFract * src[3]; |
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dest[0] = (SAMPLETYPE)(temp0 / SCALE); |
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dest[1] = (SAMPLETYPE)(temp1 / SCALE); |
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dest += 2; |
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i++; |
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iFract += iRate; |
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int iWhole = iFract / SCALE; |
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iFract -= iWhole * SCALE; |
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srcCount += iWhole; |
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src += 2*iWhole; |
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} |
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srcSamples = srcCount; |
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return i; |
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} |
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int InterpolateLinearInteger::transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples) |
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{ |
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int i; |
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int srcSampleEnd = srcSamples - 1; |
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int srcCount = 0; |
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i = 0; |
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while (srcCount < srcSampleEnd) |
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{ |
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LONG_SAMPLETYPE temp, vol1; |
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assert(iFract < SCALE); |
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vol1 = (LONG_SAMPLETYPE)(SCALE - iFract); |
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for (int c = 0; c < numChannels; c ++) |
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{ |
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temp = vol1 * src[c] + iFract * src[c + numChannels]; |
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dest[0] = (SAMPLETYPE)(temp / SCALE); |
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dest ++; |
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} |
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i++; |
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iFract += iRate; |
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int iWhole = iFract / SCALE; |
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iFract -= iWhole * SCALE; |
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srcCount += iWhole; |
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src += iWhole * numChannels; |
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} |
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srcSamples = srcCount; |
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return i; |
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} |
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// Sets new target iRate. Normal iRate = 1.0, smaller values represent slower |
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// iRate, larger faster iRates. |
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void InterpolateLinearInteger::setRate(double newRate) |
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{ |
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iRate = (int)(newRate * SCALE + 0.5); |
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TransposerBase::setRate(newRate); |
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} |
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////////////////////////////////////////////////////////////////////////////// |
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// |
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// InterpolateLinearFloat - floating point arithmetic implementation |
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// |
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////////////////////////////////////////////////////////////////////////////// |
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// Constructor |
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InterpolateLinearFloat::InterpolateLinearFloat() : TransposerBase() |
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{ |
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// Notice: use local function calling syntax for sake of clarity, |
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// to indicate the fact that C++ constructor can't call virtual functions. |
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resetRegisters(); |
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setRate(1.0); |
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} |
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void InterpolateLinearFloat::resetRegisters() |
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{ |
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fract = 0; |
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} |
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// Transposes the sample rate of the given samples using linear interpolation. |
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// 'Mono' version of the routine. Returns the number of samples returned in |
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// the "dest" buffer |
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int InterpolateLinearFloat::transposeMono(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples) |
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{ |
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int i; |
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int srcSampleEnd = srcSamples - 1; |
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int srcCount = 0; |
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i = 0; |
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while (srcCount < srcSampleEnd) |
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{ |
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double out; |
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assert(fract < 1.0); |
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out = (1.0 - fract) * src[0] + fract * src[1]; |
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dest[i] = (SAMPLETYPE)out; |
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i ++; |
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// update position fraction |
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fract += rate; |
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// update whole positions |
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int whole = (int)fract; |
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fract -= whole; |
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src += whole; |
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srcCount += whole; |
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} |
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srcSamples = srcCount; |
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return i; |
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} |
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// Transposes the sample rate of the given samples using linear interpolation. |
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// 'Mono' version of the routine. Returns the number of samples returned in |
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// the "dest" buffer |
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int InterpolateLinearFloat::transposeStereo(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples) |
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{ |
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int i; |
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int srcSampleEnd = srcSamples - 1; |
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int srcCount = 0; |
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i = 0; |
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while (srcCount < srcSampleEnd) |
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{ |
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double out0, out1; |
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assert(fract < 1.0); |
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out0 = (1.0 - fract) * src[0] + fract * src[2]; |
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out1 = (1.0 - fract) * src[1] + fract * src[3]; |
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dest[2*i] = (SAMPLETYPE)out0; |
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dest[2*i+1] = (SAMPLETYPE)out1; |
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i ++; |
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// update position fraction |
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fract += rate; |
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// update whole positions |
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int whole = (int)fract; |
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fract -= whole; |
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src += 2*whole; |
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srcCount += whole; |
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} |
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srcSamples = srcCount; |
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return i; |
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} |
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int InterpolateLinearFloat::transposeMulti(SAMPLETYPE *dest, const SAMPLETYPE *src, int &srcSamples) |
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{ |
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int i; |
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int srcSampleEnd = srcSamples - 1; |
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int srcCount = 0; |
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i = 0; |
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while (srcCount < srcSampleEnd) |
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{ |
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float temp, vol1, fract_float; |
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vol1 = (float)(1.0 - fract); |
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fract_float = (float)fract; |
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for (int c = 0; c < numChannels; c ++) |
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{ |
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temp = vol1 * src[c] + fract_float * src[c + numChannels]; |
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*dest = (SAMPLETYPE)temp; |
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dest ++; |
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} |
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i++; |
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fract += rate; |
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int iWhole = (int)fract; |
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fract -= iWhole; |
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srcCount += iWhole; |
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src += iWhole * numChannels; |
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} |
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srcSamples = srcCount; |
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return i; |
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}
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