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458 lines
14 KiB
458 lines
14 KiB
/* |
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* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved. |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* in the Software without restriction, including without limitation the rights |
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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* copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* The above copyright notice and this permission notice shall be included in all |
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* copies or substantial portions of the Software. |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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* SOFTWARE. |
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*/ |
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#ifndef LOTTIEVIEW_H |
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#define LOTTIEVIEW_H |
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#ifndef EFL_BETA_API_SUPPORT |
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#define EFL_BETA_API_SUPPORT |
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#endif |
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#ifndef EFL_EO_API_SUPPORT |
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#define EFL_EO_API_SUPPORT |
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#endif |
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#include <Eo.h> |
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#include <Efl.h> |
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#include <Evas.h> |
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#include <Ecore.h> |
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#include <Ecore_Evas.h> |
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#include "rlottie.h" |
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#include "rlottie_capi.h" |
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#include<future> |
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#include <cmath> |
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#include <algorithm> |
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class RenderStrategy { |
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public: |
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virtual ~RenderStrategy() { |
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evas_object_del(renderObject()); |
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} |
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RenderStrategy(Evas_Object *obj, bool useImage = true):_renderObject(obj), _useImage(useImage){ |
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addCallback(); |
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} |
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virtual rlottie::Animation *player() {return nullptr;} |
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virtual void loadFromFile(const char *filePath) = 0; |
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virtual void loadFromData(const std::string &jsonData, const std::string &key, const std::string &resourcePath) = 0; |
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virtual size_t totalFrame() = 0; |
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virtual double frameRate() = 0; |
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virtual size_t frameAtPos(double pos) = 0; |
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virtual double duration() = 0; |
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void render(int frame) { |
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_renderCount++; |
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_redraw = renderRequest(frame); |
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if (_redraw && _useImage) |
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evas_object_image_pixels_dirty_set(renderObject(), EINA_TRUE); |
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} |
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void dataCb() { |
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if (_redraw && _useImage) { |
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evas_object_image_data_set(renderObject(), buffer()); |
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} |
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_redraw = false; |
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} |
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virtual void resize(int width, int height) = 0; |
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virtual void setPos(int x, int y) {evas_object_move(renderObject(), x, y);} |
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typedef std::tuple<size_t, size_t> MarkerFrame; |
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virtual MarkerFrame findFrameAtMarker(const std::string &markerName) = 0; |
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void show() {evas_object_show(_renderObject);} |
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void hide() {evas_object_hide(_renderObject);} |
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void addCallback(); |
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Evas_Object* renderObject() const {return _renderObject;} |
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size_t renderCount() const {return _renderCount;} |
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protected: |
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virtual bool renderRequest(int) = 0; |
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virtual uint32_t* buffer() = 0; |
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private: |
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size_t _renderCount{0}; |
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bool _redraw{false}; |
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Evas_Object *_renderObject; |
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bool _useImage{true}; |
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}; |
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class CppApiBase : public RenderStrategy { |
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public: |
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CppApiBase(Evas_Object *renderObject): RenderStrategy(renderObject) {} |
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rlottie::Animation *player() {return mPlayer.get();} |
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void loadFromFile(const char *filePath) |
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{ |
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mPlayer = rlottie::Animation::loadFromFile(filePath); |
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if (!mPlayer) { |
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printf("load failed file %s\n", filePath); |
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} |
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} |
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void loadFromData(const std::string &jsonData, const std::string &key, const std::string &resourcePath) |
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{ |
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mPlayer = rlottie::Animation::loadFromData(jsonData, key, resourcePath); |
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if (!mPlayer) { |
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printf("load failed from data\n"); |
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} |
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} |
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size_t totalFrame() { |
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return mPlayer->totalFrame(); |
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} |
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double duration() { |
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return mPlayer->duration(); |
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} |
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double frameRate() { |
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return mPlayer->frameRate(); |
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} |
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size_t frameAtPos(double pos) { |
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return mPlayer->frameAtPos(pos); |
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} |
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MarkerFrame findFrameAtMarker(const std::string &markerName) |
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{ |
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auto markerList = mPlayer->markers(); |
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auto marker = std::find_if(markerList.begin(), markerList.end() |
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, [&markerName](const auto& e) { |
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return std::get<0>(e) == markerName; |
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}); |
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if (marker == markerList.end()) |
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return std::make_tuple(0, 0); |
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return std::make_tuple(std::get<1>(*marker), std::get<2>(*marker)); |
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} |
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protected: |
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std::unique_ptr<rlottie::Animation> mPlayer; |
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}; |
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class RlottieRenderStrategyCBase : public RenderStrategy { |
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public: |
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RlottieRenderStrategyCBase(Evas *evas):RenderStrategy(evas_object_image_filled_add(evas)) { |
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evas_object_image_colorspace_set(renderObject(), EVAS_COLORSPACE_ARGB8888); |
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evas_object_image_alpha_set(renderObject(), EINA_TRUE); |
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} |
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void resize(int width, int height) { |
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evas_object_resize(renderObject(), width, height); |
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evas_object_image_size_set(renderObject(), width, height); |
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} |
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}; |
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class RlottieRenderStrategy : public CppApiBase { |
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public: |
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RlottieRenderStrategy(Evas *evas):CppApiBase(evas_object_image_filled_add(evas)) { |
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evas_object_image_colorspace_set(renderObject(), EVAS_COLORSPACE_ARGB8888); |
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evas_object_image_alpha_set(renderObject(), EINA_TRUE); |
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} |
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void resize(int width, int height) { |
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evas_object_resize(renderObject(), width, height); |
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evas_object_image_size_set(renderObject(), width, height); |
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} |
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}; |
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class RlottieRenderStrategy_CPP : public RlottieRenderStrategy { |
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public: |
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RlottieRenderStrategy_CPP(Evas *evas):RlottieRenderStrategy(evas) {} |
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bool renderRequest(int frame) { |
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int width , height; |
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Evas_Object *image = renderObject(); |
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evas_object_image_size_get(image, &width, &height); |
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mBuffer = (uint32_t *)evas_object_image_data_get(image, EINA_TRUE); |
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size_t bytesperline = evas_object_image_stride_get(image); |
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rlottie::Surface surface(mBuffer, width, height, bytesperline); |
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mPlayer->renderSync(frame, surface); |
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return true; |
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} |
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uint32_t* buffer() { |
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return mBuffer; |
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} |
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private: |
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uint32_t * mBuffer; |
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}; |
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class RlottieRenderStrategy_CPP_ASYNC : public RlottieRenderStrategy { |
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public: |
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RlottieRenderStrategy_CPP_ASYNC(Evas *evas):RlottieRenderStrategy(evas) {} |
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~RlottieRenderStrategy_CPP_ASYNC() { |
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if (mRenderTask.valid()) |
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mRenderTask.get(); |
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} |
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bool renderRequest(int frame) { |
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//addCallback(); |
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if (mRenderTask.valid()) return true; |
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int width , height; |
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Evas_Object *image = renderObject(); |
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evas_object_image_size_get(image, &width, &height); |
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auto buffer = (uint32_t *)evas_object_image_data_get(image, EINA_TRUE); |
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size_t bytesperline = evas_object_image_stride_get(image); |
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rlottie::Surface surface(buffer, width, height, bytesperline); |
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mRenderTask = mPlayer->render(frame, surface); |
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return true; |
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} |
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uint32_t* buffer() { |
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auto surface = mRenderTask.get(); |
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return surface.buffer(); |
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} |
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private: |
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std::future<rlottie::Surface> mRenderTask; |
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}; |
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class RlottieRenderStrategy_C : public RlottieRenderStrategyCBase { |
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public: |
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RlottieRenderStrategy_C(Evas *evas):RlottieRenderStrategyCBase(evas) {} |
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~RlottieRenderStrategy_C() { |
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if (mPlayer) lottie_animation_destroy(mPlayer); |
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} |
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void loadFromFile(const char *filePath) |
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{ |
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mPlayer = lottie_animation_from_file(filePath); |
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if (!mPlayer) { |
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printf("load failed file %s\n", filePath); |
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} |
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} |
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void loadFromData(const std::string &jsonData, const std::string &key, const std::string &resourcePath) |
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{ |
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mPlayer = lottie_animation_from_data(jsonData.c_str(), key.c_str(), resourcePath.c_str()); |
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if (!mPlayer) { |
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printf("load failed from data\n"); |
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} |
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} |
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size_t totalFrame() { |
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return lottie_animation_get_totalframe(mPlayer); |
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} |
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double frameRate() { |
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return lottie_animation_get_framerate(mPlayer); |
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} |
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size_t frameAtPos(double pos) { |
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return lottie_animation_get_frame_at_pos(mPlayer, pos); |
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} |
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double duration() { |
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return lottie_animation_get_duration(mPlayer); |
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} |
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MarkerFrame findFrameAtMarker(const std::string &markerName) |
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{ |
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printf("Can't not [%s] marker, CAPI isn't implements yet\n", markerName.c_str()); |
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return std::make_tuple(0, 0); |
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} |
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bool renderRequest(int frame) { |
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int width , height; |
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Evas_Object *image = renderObject(); |
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evas_object_image_size_get(image, &width, &height); |
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mBuffer = (uint32_t *)evas_object_image_data_get(image, EINA_TRUE); |
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size_t bytesperline = evas_object_image_stride_get(image); |
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lottie_animation_render(mPlayer, frame, mBuffer, width, height, bytesperline); |
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return true; |
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} |
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uint32_t* buffer() { |
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return mBuffer; |
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} |
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private: |
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uint32_t * mBuffer; |
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protected: |
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Lottie_Animation *mPlayer; |
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}; |
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class RlottieRenderStrategy_C_ASYNC : public RlottieRenderStrategy_C { |
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public: |
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RlottieRenderStrategy_C_ASYNC(Evas *evas):RlottieRenderStrategy_C(evas) {} |
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~RlottieRenderStrategy_C_ASYNC() { |
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if (mDirty) lottie_animation_render_flush(mPlayer); |
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} |
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bool renderRequest(int frame) { |
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if (mDirty) return true; |
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mDirty = true; |
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Evas_Object *image = renderObject(); |
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evas_object_image_size_get(image, &mWidth, &mHeight); |
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mBuffer = (uint32_t *)evas_object_image_data_get(image, EINA_TRUE); |
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size_t bytesperline = evas_object_image_stride_get(image); |
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lottie_animation_render_async(mPlayer, frame, mBuffer, mWidth, mHeight, bytesperline); |
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return true; |
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} |
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uint32_t* buffer() { |
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lottie_animation_render_flush(mPlayer); |
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mDirty =false; |
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return mBuffer; |
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} |
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private: |
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uint32_t * mBuffer; |
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int mWidth; |
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int mHeight; |
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bool mDirty{false}; |
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}; |
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enum class Strategy { |
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renderCpp = 0, |
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renderCppAsync, |
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renderC, |
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renderCAsync, |
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eflVg |
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}; |
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class LottieView |
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{ |
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public: |
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enum class RepeatMode { |
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Restart, |
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Reverse |
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}; |
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LottieView(Evas *evas, Strategy s = Strategy::renderCppAsync); |
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~LottieView(); |
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rlottie::Animation *player(){return mRenderDelegate->player();} |
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Evas_Object *getImage(); |
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void setSize(int w, int h); |
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void setPos(int x, int y); |
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void setFilePath(const char *filePath); |
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void loadFromData(const std::string &jsonData, const std::string &key, const std::string &resourcePath=""); |
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void show(); |
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void hide(); |
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void loop(bool loop); |
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void setSpeed(float speed) { mSpeed = speed;} |
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void setRepeatCount(int count); |
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void setRepeatMode(LottieView::RepeatMode mode); |
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float getFrameRate() const { return mRenderDelegate->frameRate(); } |
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long getTotalFrame() const { return mRenderDelegate->totalFrame(); } |
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public: |
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void seek(float pos); |
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float getPos(); |
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void finished(); |
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void play(); |
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void play(const std::string &marker); |
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void play(const std::string &startmarker, const std::string endmarker); |
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void pause(); |
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void stop(); |
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void initializeBufferObject(Evas *evas); |
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void setMinProgress(float progress) |
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{ |
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//clamp it to [0,1] |
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mMinProgress = progress; |
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} |
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void setMaxProgress(float progress) |
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{ |
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//clamp it to [0,1] |
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mMaxprogress = progress; |
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} |
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size_t renderCount() const { |
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return mRenderDelegate ? mRenderDelegate->renderCount() : 0; |
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} |
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private: |
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float mapProgress(float progress) { |
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//clamp it to the segment |
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progress = (mMinProgress + (mMaxprogress - mMinProgress) * progress); |
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// currently playing and in reverse mode |
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if (mPalying && mReverse) |
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progress = mMaxprogress > mMinProgress ? |
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mMaxprogress - progress : mMinProgress - progress; |
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return progress; |
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} |
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float duration() const { |
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// usually we run the animation for mPlayer->duration() |
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// but now run animation for segmented duration. |
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return mRenderDelegate->duration() * fabs(mMaxprogress - mMinProgress); |
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} |
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void createVgNode(LOTNode *node, Efl_VG *root); |
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void update(const std::vector<LOTNode *> &); |
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void updateTree(const LOTLayerNode *); |
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void update(const LOTLayerNode *, Efl_VG *parent); |
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void restart(); |
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public: |
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int mRepeatCount; |
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LottieView::RepeatMode mRepeatMode; |
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size_t mCurFrame{UINT_MAX}; |
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Ecore_Animator *mAnimator{nullptr}; |
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bool mLoop; |
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int mCurCount; |
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bool mReverse; |
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bool mPalying; |
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float mSpeed; |
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float mPos; |
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//keep a segment of the animation default is [0, 1] |
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float mMinProgress{0}; |
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float mMaxprogress{1}; |
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std::unique_ptr<RenderStrategy> mRenderDelegate; |
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}; |
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#include<assert.h> |
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class EflVgRenderStrategy : public RenderStrategy { |
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public: |
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EflVgRenderStrategy(Evas *evas):RenderStrategy(evas_object_vg_add(evas), false) {} |
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void loadFromFile(const char *filePath) { |
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evas_object_vg_file_set(renderObject(), filePath, NULL); |
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} |
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void loadFromData(const std::string&, const std::string&, const std::string&) { |
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assert(false); |
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} |
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size_t totalFrame() { |
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return evas_object_vg_animated_frame_count_get(renderObject()) - 1; |
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} |
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double frameRate() { |
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return (double)totalFrame() / evas_object_vg_animated_frame_duration_get(renderObject(), 0, 0); |
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} |
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size_t frameAtPos(double pos) { |
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return totalFrame() * pos; |
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} |
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double duration() { |
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return evas_object_vg_animated_frame_duration_get(renderObject(), 0, 0); |
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} |
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void resize(int width, int height) { |
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evas_object_resize(renderObject(), width, height); |
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} |
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uint32_t *buffer() { |
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assert(false); |
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return nullptr; |
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} |
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bool renderRequest(int frame) { |
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evas_object_vg_animated_frame_set(renderObject(), frame); |
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return false; |
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} |
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MarkerFrame findFrameAtMarker(const std::string&) { |
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return std::make_tuple(0, 0); |
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} |
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}; |
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#endif //LOTTIEVIEW_H
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