You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

261 lines
8.4 KiB

// utun_node.cpp — embedded uTun node running in a dedicated thread
#include "utun_node.h"
#include <cinttypes>
#include <QDir>
#include "../../lib/socket_compat.h"
// === C headers ===
extern "C" {
#include "utun_instance.h"
#include "etcp_router.h"
#include "etcp_api.h"
#include "etcp.h"
#include "config_parser.h"
#include "config_updater.h"
#include "control_server.h"
#include "secure_channel.h"
#include "../lib/u_async.h"
#include "../lib/ll_queue.h"
#include "../lib/memory_pool.h"
#include "../lib/debug_config.h"
#include "../lib/mem.h"
#include "chat/chat_sync.h"
#include "chat/chat_core.h"
#include "chat/chat_event.h"
#include "chat/db_sync.h"
#include "call/call.h"
#include "dm/dm_core.h"
#include "dm/dm_mailbox.h"
#include "gui_bridge.h"
#include "topo_node_sqlite.h"
#include "topo_node.h"
#include "topo_group.h"
}
UtunNode::UtunNode(QObject* parent) : QObject(parent) {}
UtunNode::~UtunNode() {
stop();
}
bool UtunNode::start(const QString& configPath) {
if (m_running) return false;
m_configPath = configPath;
m_stop = false;
m_running = true;
m_thread = std::thread(&UtunNode::runLoop, this);
for (int i = 0; i < 50 && m_running && !m_instance; ++i)
std::this_thread::sleep_for(std::chrono::milliseconds(10));
if (!m_instance) {
m_stop = true;
if (m_thread.joinable()) m_thread.join();
m_running = false;
return false;
}
emit started();
return true;
}
void UtunNode::setDebugFile(const QString& path) {
m_debugFile = path;
}
void UtunNode::setDbPath(const QString& path) {
m_dbPath = path;
QDir(path).mkpath(".");
}
void UtunNode::setDebugLevel(const QString& level) {
m_debugLevel = level;
}
void UtunNode::setDebugCategories(const QString& categories) {
m_debugCategories = categories;
}
void UtunNode::requestStop() {
m_stop = true;
if (m_ua) uasync_wakeup(m_ua);
}
void UtunNode::stop() {
if (!m_running) return;
requestStop();
if (m_thread.joinable()) m_thread.join();
finalize();
m_running = false;
}
void UtunNode::finalize() {
gui_bridge_set_inst(nullptr);
if (m_ua) { uasync_destroy(m_ua, 0); m_ua = nullptr; }
m_instance = nullptr;
m_running = false;
DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "finalize: cleanup done");
}
QString UtunNode::nodeIdHex() const {
if (!m_instance) return {};
char buf[32];
snprintf(buf, sizeof(buf), "%016" PRIx64, m_instance->node_id);
return QString(buf);
}
QString UtunNode::pubKeyHex() const {
if (!m_instance || !m_instance->config) return {};
return QString::fromLatin1(m_instance->config->global.my_public_key_hex, 64);
}
int64_t UtunNode::ntpOffsetUs() const {
return m_instance ? m_instance->ntp.offset_us : 0;
}
bool UtunNode::ntpSynced() const {
return m_instance ? m_instance->ntp.synced : false;
}
bool UtunNode::ntpEnabled() const {
return m_instance ? m_instance->ntp.enabled : false;
}
void UtunNode::runLoop() {
debug_config_init();
debug_enable_function_name(0);
/* ── debug level from config ── */
if (!m_debugLevel.isEmpty()) {
QString lvl = m_debugLevel.toLower();
debug_level_t dl = DEBUG_LEVEL_INFO;
if (lvl == "none") dl = DEBUG_LEVEL_NONE;
else if (lvl == "error") dl = DEBUG_LEVEL_ERROR;
else if (lvl == "warn") dl = DEBUG_LEVEL_WARN;
else if (lvl == "info") dl = DEBUG_LEVEL_INFO;
else if (lvl == "debug") dl = DEBUG_LEVEL_DEBUG;
else if (lvl == "trace") dl = DEBUG_LEVEL_TRACE;
g_debug_config.level = dl;
} else {
g_debug_config.level = DEBUG_LEVEL_INFO;
}
/* chatgui defaults: suppress spam, verbose for our categories */
g_debug_config.category_levels[DEBUG_CATEGORY_SYS] = DEBUG_LEVEL_DISABLED;
g_debug_config.category_levels[DEBUG_CATEGORY_BGP] = DEBUG_LEVEL_INFO;
/* per-category overrides from config: cat=level,cat=level,... */
if (!m_debugCategories.isEmpty()) {
QByteArray cats = m_debugCategories.toUtf8();
char* token = strtok(cats.data(), ",");
while (token) {
while (*token == ' ') token++;
char* eq = strchr(token, '=');
if (eq) {
*eq = '\0';
char* cat_name = token;
char* lvl_name = eq + 1;
while (*lvl_name == ' ') lvl_name++;
debug_category_t cat = get_category_by_name(cat_name);
debug_level_t lvl = debug_level_from_name(lvl_name);
if (cat != DEBUG_CATEGORY_NONE && lvl != DEBUG_LEVEL_NONE) {
g_debug_config.category_levels[cat] = lvl;
DEBUG_DEBUG(DEBUG_CATEGORY_DEBUG, "debug category: %s=%s",
debug_get_category_name(cat),
lvl_name);
}
}
token = strtok(NULL, ",");
}
}
/* file output (shared with GUI via debug_config) */
if (!m_debugFile.isEmpty()) {
debug_enable_file_output(m_debugFile.toUtf8().constData(), 0);
debug_enable_console(1);
g_debug_config.thread_marker = 2;
}
utun_instance_set_tun_init_enabled(0);
struct UASYNC* ua = uasync_create();
if (!ua) {
QMetaObject::invokeMethod(this, [this] { emit error("uasync_create failed"); });
return;
}
m_ua = ua;
/* Читаем конфиг и выставляем db_path ДО создания инстанса, чтобы topo_groups_init
* (внутри utun_instance_create_from_config) открыл общую SQLite-БД раньше auto_socket_init —
* иначе auto_socket не сможет сохранить/переиспользовать порты (БД ещё не открыта). */
struct utun_config* cfg = parse_config(m_configPath.toUtf8().constData());
if (!cfg) {
QMetaObject::invokeMethod(this, [this] { emit error("parse_config failed"); });
uasync_destroy(ua, 0);
m_ua = nullptr;
return;
}
cfg->global.db_sync_enabled = 1;
if (!m_dbPath.isEmpty())
snprintf(cfg->global.db_path, sizeof(cfg->global.db_path), "%s", m_dbPath.toUtf8().constData());
m_instance = utun_instance_create_from_config(ua, cfg);
if (!m_instance) {
free_config(cfg);
QMetaObject::invokeMethod(this, [this] { emit error("utun_instance_create_from_config failed"); });
uasync_destroy(ua, 0);
m_ua = nullptr;
return;
}
m_instance->test_user_ptr = this;
/* set ua for gui_bridge before init, so GUI can post */
gui_bridge_set_uasync(ua);
gui_bridge_set_inst(m_instance);
if (utun_core_start(m_instance) != 0) {
QMetaObject::invokeMethod(this, [this] { emit error("utun_instance_init failed"); });
utun_instance_destroy(m_instance);
m_instance = nullptr;
uasync_destroy(ua, 0);
m_ua = nullptr;
return;
}
{ int sock_count = 0; for (struct ETCP_SOCKET* s = m_instance->etcp_sockets; s; s = s->next) sock_count++;
DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "utun_node: after instance_init, etcp_sockets=%d conns=%d",
sock_count, queue_entry_count(m_instance->connections)); }
utun_add_nodeinfo_cbk(m_instance, gui_nodeinfo_cb_impl, nullptr);
/* Bridge chat events to GUI via gui_bridge */
chat_event_set_handler(m_instance, [](struct UTUN_INSTANCE* inst, int type, const uint8_t* data, int len) {
(void)inst;
gui_bridge_post(type, data, len);
});
if (chat_service_start(m_instance) != 0) {
QMetaObject::invokeMethod(this, [this] { emit error("chat_service_start failed"); });
utun_instance_destroy(m_instance); m_instance = nullptr;
uasync_destroy(ua, 0); m_ua = nullptr; return;
}
chat_core_sync_my_addresses(m_instance);
DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "chat_core + chat_sync initialized");
DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "utun_node: entering poll loop");
while (!m_stop) {
uasync_poll(ua, 100);
}
DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "runLoop: poll exit m_stop=%d", (int)m_stop);
if (m_instance) {
DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "runLoop: destroying instance in worker thread");
utun_instance_destroy(m_instance);
m_instance = nullptr;
}
DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "runLoop: emitting stopped");
QMetaObject::invokeMethod(this, [this] { emit stopped(); });
}