- Sound files loaded from filesystem (sound_dir in INI config, absolute or relative) - Per-event enable/disable + volume stored in DB (ui_state table) - SoundManager: setEvent(), effective volume = master * per-event - SoundSettingsPage UI: 4 event rows (checkbox + slider) - chat_core_save_ui_state() for async DB writes via uasync thread - DbManager::getUiStateInt() for reading settings from GUI thread - Default sounds copied to sounds/ dir next to DB, config entries written
10 lines
289 B
XML
10 lines
289 B
XML
<RCC>
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<qresource prefix="/">
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<file>animations/sparkles_emoji.tgs</file>
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<file>animations/white_flag_emoji.tgs</file>
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<file>animations/greeting.tgs</file>
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<file>animations/stop.tgs</file>
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<file>animations/robot.tgs</file>
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</qresource>
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</RCC>
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