Files
utun2/tools/chatgui/zxing-cpp/core/src/ZXConfig.h
T
evgeny 38c9f229bc stcp: ed25519 pubkey exchange in handshake, fix instance destroy segfault, fix chat_tcp_test
- u_async.c: process immediate_queue BEFORE epoll_wait in uasync_poll
- stcp_link.c: defensive NULL etcp_conn/etcp_link in stcp_link_close
- utun_instance.c: move stcp_server_list_destroy_all to Phase J (before ETCP),
  add deferred drain in both Phase J and L
- stcp.h/c: STCP_HS_ENC_CLIENT 6→38, STCP_HS_ENC_SERVER 7→39,
  exchange ed25519_pubkey in both handshake directions
- etcp_connections.c: copy peer_ed25519 from STCP to ETCP_CONN in
  etcp_link_enter_ready_tcp; guard link->etcp in tcp_link_close_cb
- chat_sync.c: fix lk->conn NULL dereference for TCP links
- test_stcp.c: update stcp_server_create/stcp_client_connect callsites
- tools/chat_tcp_test: change transport udp→tcp
2026-08-07 00:48:27 +03:00

18 lines
1011 B
C

/*
* Copyright 2018 Axel Waggershauser
*/
// SPDX-License-Identifier: Apache-2.0
#pragma once
// Thread local or static memory may be used to reduce the number of (re-)allocations of temporary variables
// in e.g. the HistogramBinarizer. The default is thread_local, which is the best option for performance and safety in most cases. If
// your platform doesn't support thread_local, you can switch to static, but be aware that this makes the code not thread safe.
// For Windows in Visual Studio 2019 on Intel 64-bit using thread_local causes a dependency to VCRUNTIME140_1.dll, so you need 2019
// runtime DLLs instead of only 2015 version.
#define ZX_THREAD_LOCAL thread_local // '' (nothing), 'thread_local' or 'static'
// The Galois Field abstractions used in Reed-Solomon error correction code use more memory than required to improve performance (20% - 100%).
// If RAM is scarce, you can define LIBRSCPP_SAVE_MEMORY to reduce memory usage. The effect is a few kB big.
// #define LIBRSCPP_SAVE_MEMORY