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/*
* Copyright 2017 Huy Cuong Nguyen
* Copyright 2013 ZXing authors
*/
// SPDX-License-Identifier: Apache-2.0
#include "aztec/AZDetector.h"
#include "BitMatrixIO.h"
#include "DecoderResult.h"
#include "PseudoRandom.h"
#include "Utf.h"
#include "aztec/AZDecoder.h"
#include "aztec/AZDetectorResult.h"
#include "gtest/gtest.h"
#include <string_view>
#include <vector>
using namespace ZXing;
namespace {
struct Point {
int x;
int y;
};
std::vector<Point> GetOrientationPoints(const BitMatrix& matrix, bool isCompact) {
int center = matrix.width() / 2;
int offset = isCompact ? 5 : 7;
std::vector<Point> result;
result.reserve(12);
for (int xSign : { -1, 1}) {
for (int ySign : { -1, 1}) {
result.push_back({ center + xSign * offset, center + ySign * offset });
result.push_back({ center + xSign * (offset - 1), center + ySign * offset });
result.push_back({ center + xSign * offset, center + ySign * (offset - 1) });
}
}
return result;
}
// Test that we can tolerate errors in the parameter locator bits
void TestErrorInOrientationBits(std::string_view data, int nbLayers, bool isCompact, const BitMatrix &matrix_)
{
PseudoRandom random(std::hash<std::string_view>()(data));
auto orientationPoints = GetOrientationPoints(matrix_, isCompact);
for (bool mirror : { false, true }) {
BitMatrix matrix = matrix_.copy();
if (mirror)
matrix.mirror();
for (int i = 0; i < 4; ++i) {
Aztec::DetectorResult r = Aztec::Detect(matrix, true, false);
EXPECT_EQ(r.isValid(), true);
EXPECT_EQ(r.nbLayers(), nbLayers);
EXPECT_EQ(r.isCompact(), isCompact);
EXPECT_EQ(r.isMirrored(), mirror);
EXPECT_EQ(data, ToUtf8(Aztec::Decode(r).text()));
// Systematically try every possible 1- and 2-bit error.
for (int error1 = 0; error1 < Size(orientationPoints); error1++) {
for (int error2 = error1; error2 < Size(orientationPoints); error2++) {
BitMatrix copy = matrix.copy();
copy.flip(orientationPoints[error1].x, orientationPoints[error1].y);
if (error2 > error1 && (nbLayers > 1 || !mirror)) { // in ErrorInModeMessageZero and mirror==true test only 1-bit errors
// if error2 == error1, we only test a single error
copy.flip(orientationPoints[error2].x, orientationPoints[error2].y);
}
Aztec::DetectorResult r = Aztec::Detect(copy, true, false);
EXPECT_EQ(r.isValid(), true);
EXPECT_EQ(r.nbLayers(), nbLayers);
EXPECT_EQ(r.isCompact(), isCompact);
EXPECT_EQ(r.isMirrored(), mirror);
EXPECT_EQ(data, ToUtf8(Aztec::Decode(r).text()));
}
}
// here used to be a test for 3-bit errors but since we determine both the rotation and the mirrored info
// from the orientation bits (as suggested in the specification) this does not work anymore.
matrix.rotate90();
}
}
}
} // anonymous
TEST(AZDetectorTest, ErrorInModeMessageZero)
{
// Layers=1, CodeWords=1. So the ModeMessage and its Reed-Solomon bits will be completely zero!
TestErrorInOrientationBits("X", 1, true, ParseBitMatrix(
" X X X X X X X X X X X X \n"
"X X X X X X X X \n"
" X X X X \n"
"X X X X X X X X X X X X X X \n"
"X X X X X \n"
"X X X X X X X X X X \n"
"X X X X X X X X \n"
" X X X X X X \n"
"X X X X X X X X \n"
" X X X X X X X X \n"
"X X X X \n"
" X X X X X X X X X X X X \n"
" X X \n"
"X X X X X X X \n"
"X X X X X X X \n"
, 'X', true)
);
}
TEST(AZDetectorTest, ErrorInOrientationBitsCompact)
{
TestErrorInOrientationBits("This is an example Aztec symbol for Wikipedia.", 3, true, ParseBitMatrix(
"X X X X X X X X \n"
"X X X X X X X X X X \n"
"X X X X X X X X X X X \n"
"X X X X X X X X X X X \n"
" X X X X X X X X X X X \n"
" X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X \n"
"X X X X X X X X X X \n"
" X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X \n"
" X X X X X X X X \n"
" X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X \n"
" X X X \n"
" X X X X X X X X X X \n"
" X X X X X X X X X X \n"
, 'X', true)
);
}
TEST(AZDetectorTest, ErrorInOrientationBitsNotCompact)
{
std::string alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYabcdefghijklmnopqrstuvwxyz";
TestErrorInOrientationBits(alphabet + alphabet + alphabet, 6, false, ParseBitMatrix(
" X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X \n"
, 'X', true)
);
}
TEST(AZDetectorTest, ReaderInitFull2Layers)
{
{
// Null (not set)
auto r = Aztec::Detect(ParseBitMatrix(
" X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X \n"
" X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X \n"
"X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X \n"
" X X X X X X X X X X X \n"
" X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X \n"
"X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X \n"
"X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X \n"
" X X X X X X X X X X X \n"
" X X X X X X X X X \n"
" X X X X X X X X X X \n"
" X X X X X X X X \n"
), false /*isPure*/, false /*tryHarder*/);
EXPECT_TRUE(r.isValid());
EXPECT_FALSE(r.readerInit());
EXPECT_FALSE(r.isCompact());
EXPECT_EQ(r.nbLayers(), 2);
}
{
// Set
auto r = Aztec::Detect(ParseBitMatrix(
" X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X \n"
"X X X X X X X X X X X X X X \n"
"X X X X X X X X X \n"
"X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X \n"
" X X X X X X X X X X X \n"
" X X X X X X X X X X X \n"
"X X X X X X X X X X X X \n"
"X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X \n"
"X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X \n"
" X X X X X X X X X X X \n"
" X X X X X X X X X \n"
" X X X X X X X X X X \n"
" X X X X X X X X \n"
), true /*isPure*/, false /*tryHarder*/);
EXPECT_TRUE(r.isValid());
EXPECT_TRUE(r.readerInit());
EXPECT_FALSE(r.isCompact());
EXPECT_EQ(r.nbLayers(), 2);
}
}
TEST(AZDetectorTest, ReaderInitFull22Layers)
{
// Set
auto r = Aztec::Detect(ParseBitMatrix(
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
" X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
"X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X X \n"
), true /*isPure*/, false /*tryHarder*/);
EXPECT_TRUE(r.isValid());
EXPECT_TRUE(r.readerInit());
EXPECT_FALSE(r.isCompact());
EXPECT_EQ(r.nbLayers(), 22);
}
TEST(AZDetectorTest, ReaderInitCompact)
{
{
// Null (not set)
auto r = Aztec::Detect(ParseBitMatrix(
" X X X X \n"
" X X X X X X X X X \n"
" X X X X \n"
" X X X X X X X X X X X X \n"
" X X X \n"
" X X X X X X X X X \n"
"X X X X X X \n"
"X X X X X X X \n"
"X X X X X X X \n"
"X X X X X X X X X X X X \n"
" X X X X \n"
" X X X X X X X X X X X \n"
"X X X X X \n"
"X X X X X \n"
"X X X X X X X X X \n"
), true /*isPure*/, false /*tryHarder*/);
EXPECT_TRUE(r.isValid());
EXPECT_FALSE(r.readerInit());
EXPECT_TRUE(r.isCompact());
EXPECT_EQ(r.nbLayers(), 1);
}
{
// Set
auto r = Aztec::Detect(ParseBitMatrix(
" X X X X \n"
" X X X X X X X X X \n"
" X X X X X \n"
" X X X X X X X X X X X X \n"
" X X X X \n"
" X X X X X X X X X X \n"
"X X X X X X X \n"
"X X X X X X X \n"
"X X X X X X \n"
"X X X X X X X X X X X \n"
" X X X X \n"
" X X X X X X X X X X X \n"
"X X X X X X X X \n"
"X X X X X \n"
"X X X X X X X X X \n"
), true /*isPure*/, false /*tryHarder*/);
EXPECT_TRUE(r.isValid());
EXPECT_TRUE(r.readerInit());
EXPECT_TRUE(r.isCompact());
EXPECT_EQ(r.nbLayers(), 1);
}
}
TEST(AZDetectorTest, PureBlankEdge)
{
{
// Binary "\xC3\x95\xAB", ECI 899, EC Level >= 10% + 3 (17% + 3)
// zint -b AZTEC --binary --eci=899 -d '\xC3\x95\xAB' --esc --secure=1 --scale=0.5
// Blank top row
auto matrix = ParseBitMatrix(
" \n"
" X X X X X X X X X X X X \n"
" X X X X X X X \n"
" X X X X X X X X X X X X X \n"
" X X X X \n"
" X X X X X X X X X \n"
" X X X X X X \n"
" X X X X X X X X X \n"
"X X X X X X X X X \n"
" X X X X X X X X X X X X \n"
" X X X X X X \n"
" X X X X X X X X X X X X \n"
"X X X X X X \n"
"X X X X X X X X X X \n"
" X X X X X X X X \n"
);
for (int i = 0; i < 4; ++i) {
auto r = Aztec::Detect(matrix, true /*isPure*/, false /*tryHarder*/);
EXPECT_TRUE(r.isValid()) << "rotate " << i;
if (r.isValid()) {
EXPECT_TRUE(r.isCompact()) << "rotate " << i;
EXPECT_EQ(r.nbLayers(), 1) << "rotate " << i;
EXPECT_EQ(r.nbDatablocks(), 11) << "rotate " << i;
}
matrix.rotate90(); // Anticlockwise
}
}
}
TEST(AZDetectorTest, Rune)
{
{
auto r = Aztec::Detect(ParseBitMatrix(
"X X X X X X X \n"
"X X X X X X X X X X X \n"
" X X \n"
"X X X X X X X X X \n"
" X X X X \n"
"X X X X X X X \n"
" X X X X \n"
"X X X X X X X X X \n"
" X X \n"
" X X X X X X X X X X \n"
" X X X X \n"
), false /*isPure*/, false /*tryHarder*/);
EXPECT_TRUE(r.isValid());
EXPECT_EQ(r.nbDatablocks(), 0);
EXPECT_EQ(r.runeValue(), 0);
}
{
auto r = Aztec::Detect(ParseBitMatrix(
"X X X X X X X \n"
"X X X X X X X X X X X \n"
" X X X \n"
" X X X X X X X X \n"
" X X X X \n"
"X X X X X X X \n"
"X X X X X X \n"
"X X X X X X X X \n"
"X X X X \n"
" X X X X X X X X X X \n"
" X X \n"
), true /*isPure*/, false /*tryHarder*/);
EXPECT_TRUE(r.isValid());
EXPECT_EQ(r.nbDatablocks(), 0);
EXPECT_EQ(r.runeValue(), 25);
}
{
auto r = Aztec::Detect(ParseBitMatrix(
"X X X X \n"
"X X X X X X X X X X X \n"
" X X \n"
"X X X X X X X X \n"
" X X X X X \n"
" X X X X X \n"
" X X X X X \n"
" X X X X X X X X \n"
"X X X \n"
" X X X X X X X X X X \n"
" X X \n"
), true /*isPure*/, false /*tryHarder*/);
// This is just the core of a regular compact code, and not a valid rune
EXPECT_FALSE(r.isValid());
}
}