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670 lines
22 KiB
670 lines
22 KiB
/** |
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* Comprehensive unit tests for lib module |
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* Focus on: timers, sockets, error handling, race conditions |
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*/ |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <assert.h> |
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#include "../lib/platform_compat.h" |
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#include "u_async.h" |
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#include "debug_config.h" |
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#include "../lib/mem.h" |
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/* Test statistics */ |
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static struct { |
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int tests_run; |
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int tests_passed; |
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int tests_failed; |
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/* Timer statistics */ |
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int timer_callbacks; |
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int timer_cancellations; |
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int immediate_timeouts; |
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/* Socket statistics */ |
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int socket_events; |
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int socket_errors; |
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/* Error statistics */ |
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int memory_allocation_errors; |
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int invalid_parameter_errors; |
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int race_condition_errors; |
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} test_stats = {0}; |
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/* Test result tracking */ |
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#define TEST_START(name) do { \ |
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DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "TEST: %s... ", name); \ |
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test_stats.tests_run++; \ |
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} while(0) |
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#define TEST_PASS() do { \ |
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DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "PASS"); \ |
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test_stats.tests_passed++; \ |
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} while(0) |
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#define TEST_FAIL(msg) do { \ |
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DEBUG_ERROR(DEBUG_CATEGORY_UASYNC, "FAIL: %s", msg); \ |
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test_stats.tests_failed++; \ |
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} while(0) |
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#define ASSERT_TRUE(cond, msg) do { \ |
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if (!(cond)) { \ |
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TEST_FAIL(msg); \ |
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return; \ |
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} \ |
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} while(0) |
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#define ASSERT_FALSE(cond, msg) do { \ |
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if (cond) { \ |
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TEST_FAIL(msg); \ |
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return; \ |
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} \ |
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} while(0) |
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#define ASSERT_EQ(a, b, msg) do { \ |
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if ((a) != (b)) { \ |
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TEST_FAIL(msg); \ |
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DEBUG_ERROR(DEBUG_CATEGORY_UASYNC, " Expected: %ld, Got: %ld", (long)(b), (long)(a)); \ |
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return; \ |
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} \ |
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} while(0) |
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#define ASSERT_NE(a, b, msg) do { \ |
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if ((a) == (b)) { \ |
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TEST_FAIL(msg); \ |
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return; \ |
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} \ |
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} while(0) |
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#define ASSERT_NULL(ptr, msg) do { \ |
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if ((ptr) != NULL) { \ |
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TEST_FAIL(msg); \ |
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return; \ |
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} \ |
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} while(0) |
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#define ASSERT_NOT_NULL(ptr, msg) do { \ |
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if ((ptr) == NULL) { \ |
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TEST_FAIL(msg); \ |
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return; \ |
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} \ |
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} while(0) |
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/* Test context for callbacks */ |
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typedef struct { |
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int callback_count; |
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int expected_count; |
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int callback_arg; |
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int timeout_ms; |
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uasync_t* ua; |
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void* timer_id; |
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} test_context_t; |
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/* Timer callback for testing */ |
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static void test_timer_callback(void* arg) { |
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test_context_t* ctx = (test_context_t*)arg; |
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ctx->callback_count++; |
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test_stats.timer_callbacks++; |
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if (ctx->timeout_ms == 0) { |
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test_stats.immediate_timeouts++; |
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} |
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} |
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/* Socket callback for testing */ |
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static void test_socket_callback(int fd, void* arg) { |
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test_context_t* ctx = (test_context_t*)arg; |
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ctx->callback_count++; |
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test_stats.socket_events++; |
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(void)fd; /* unused */ |
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} |
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/* Error injection callback */ |
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static void test_error_callback(void* arg) { |
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test_context_t* ctx = (test_context_t*)arg; |
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ctx->callback_count++; |
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/* Simulate callback error */ |
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if (ctx->callback_arg == -1) { |
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test_stats.race_condition_errors++; |
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return; |
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} |
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} |
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/* Test 1: Basic timer functionality */ |
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static void test_basic_timers(void) { |
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TEST_START("Basic timer functionality"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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test_context_t ctx = {0}; |
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ctx.expected_count = 3; |
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/* Set multiple timers with different timeouts */ |
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void* timer1 = uasync_set_timeout(ua, 10, &ctx, test_timer_callback, "test_t1"); /* 1ms */ |
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void* timer2 = uasync_set_timeout(ua, 20, &ctx, test_timer_callback, "test_t2"); /* 2ms */ |
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void* timer3 = uasync_set_timeout(ua, 30, &ctx, test_timer_callback, "test_t3"); /* 3ms */ |
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ASSERT_NOT_NULL(timer1, "Failed to set timer 1"); |
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ASSERT_NOT_NULL(timer2, "Failed to set timer 2"); |
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ASSERT_NOT_NULL(timer3, "Failed to set timer 3"); |
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/* Poll and verify timers fire in order */ |
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int poll_count = 0; |
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while (ctx.callback_count < ctx.expected_count && poll_count < 100) { |
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uasync_poll(ua, 10); /* 1ms poll */ |
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poll_count++; |
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} |
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ASSERT_EQ(ctx.callback_count, ctx.expected_count, "Not all timers fired"); |
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/* Cleanup */ |
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uasync_destroy(ua, 0); |
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TEST_PASS(); |
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} |
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/* Test 2: Timer cancellation race conditions */ |
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static void test_timer_cancellation_races(void) { |
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TEST_START("Timer cancellation race conditions"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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test_context_t ctx = {0}; |
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ctx.expected_count = 2; |
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/* Create timers that will be cancelled at different stages */ |
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void* timer1 = uasync_set_timeout(ua, 5, &ctx, test_timer_callback, "test_t1"); /* 0.5ms */ |
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void* timer2 = uasync_set_timeout(ua, 50, &ctx, test_timer_callback, "test_t2"); /* 5ms */ |
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void* timer3 = uasync_set_timeout(ua, 100, &ctx, test_timer_callback, "test_t3"); /* 10ms */ |
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ASSERT_NOT_NULL(timer1, "Failed to set timer 1"); |
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ASSERT_NOT_NULL(timer2, "Failed to set timer 2"); |
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ASSERT_NOT_NULL(timer3, "Failed to set timer 3"); |
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/* Cancel timer1 immediately (before it fires) */ |
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err_t cancel_result = uasync_cancel_timeout(ua, timer1); |
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ASSERT_EQ(cancel_result, ERR_OK, "Failed to cancel timer 1"); |
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test_stats.timer_cancellations++; |
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/* Poll briefly - timer1 should not fire, others should */ |
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uasync_poll(ua, 10); /* 1ms */ |
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/* Cancel timer2 while it might be firing */ |
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cancel_result = uasync_cancel_timeout(ua, timer2); |
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/* Result could be ERR_OK or ERR_FAIL depending on timing */ |
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/* Continue polling */ |
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int poll_count = 0; |
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while (ctx.callback_count < 2 && poll_count < 50) { |
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uasync_poll(ua, 10); |
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poll_count++; |
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} |
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/* Verify we got expected callbacks (timer3 + possibly timer2) */ |
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ASSERT_TRUE(ctx.callback_count >= 1, "Too few timers fired"); |
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ASSERT_TRUE(ctx.callback_count <= 2, "Too many timers fired"); |
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/* Cleanup remaining timer */ |
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if (timer3) { |
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uasync_cancel_timeout(ua, timer3); |
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timer3 = NULL; |
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} |
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uasync_destroy(ua, 0); |
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TEST_PASS(); |
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} |
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/* Test 3: Immediate timeout handling */ |
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static void test_immediate_timeouts(void) { |
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TEST_START("Immediate timeout handling"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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test_context_t ctx = {0}; |
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ctx.expected_count = 5; |
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/* Record initial counter value for isolation */ |
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int initial_immediate_timeouts = test_stats.immediate_timeouts; |
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/* Set multiple immediate timeouts (0ms) */ |
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for (int i = 0; i < 5; i++) { |
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void* timer = uasync_set_timeout(ua, 0, &ctx, test_timer_callback, "test_imm"); |
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ASSERT_NOT_NULL(timer, "Failed to set immediate timer"); |
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} |
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/* Immediate (timeout=0) callbacks use FIFO queue — all fire in first poll */ |
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ASSERT_EQ(ctx.callback_count, 0, "Callbacks fired too early"); |
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uasync_poll(ua, 1); |
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ASSERT_EQ(ctx.callback_count, ctx.expected_count, "Immediate timeouts didn't fire correctly"); |
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/* Check that exactly 5 new immediate timeouts were recorded */ |
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int new_immediate_timeouts = test_stats.immediate_timeouts - initial_immediate_timeouts; |
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ASSERT_EQ(new_immediate_timeouts, 5, "Immediate timeout counter incorrect"); |
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uasync_destroy(ua, 0); |
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TEST_PASS(); |
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} |
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/* Test 3b: Timeout ordering — timeout=0 set during callback fires AFTER all expired heap timers */ |
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struct ordering_ctx { |
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int seq[8]; |
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int idx; |
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uasync_t* ua; |
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}; |
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static void order_immediate_cb(void* arg); |
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static void order_delayed_cb(void* arg) { |
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struct ordering_ctx* ctx = (struct ordering_ctx*)arg; |
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ctx->seq[ctx->idx++] = 1; |
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if (ctx->idx == 1) uasync_call_soon(ctx->ua, ctx, order_immediate_cb); |
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} |
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static void order_immediate_cb(void* arg) { |
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struct ordering_ctx* ctx = (struct ordering_ctx*)arg; |
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ctx->seq[ctx->idx++] = 2; |
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} |
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static void test_timeout_ordering(void) { |
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TEST_START("Timeout ordering: immediate after delayed"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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struct ordering_ctx ctx = {{0}}; |
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ctx.ua = ua; |
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for (int i = 0; i < 5; i++) |
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ASSERT_NOT_NULL(uasync_set_timeout(ua, 10, &ctx, order_delayed_cb, "test_order_del"), "Failed to set timer"); |
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for (int i = 0; i < 20 && ctx.idx < 6; i++) uasync_poll(ua, 100); /* 10ms — enough for 1ms delay timers */ |
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ASSERT_EQ(ctx.idx, 6, "Not all callbacks fired"); |
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for (int i = 0; i < 5; i++) ASSERT_EQ(ctx.seq[i], 1, "Delayed callback out of order"); |
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ASSERT_EQ(ctx.seq[5], 2, "Immediate callback fired before all delayed"); |
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uasync_destroy(ua, 0); |
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TEST_PASS(); |
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} |
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/* Test 4: Memory leak detection */ |
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static void test_memory_leak_detection(void) { |
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TEST_START("Memory leak detection"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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/* Create and destroy multiple timers without proper cleanup */ |
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test_context_t* timer_ctxs[10] = {NULL}; |
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for (int i = 0; i < 10; i++) { |
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test_context_t* timer_ctx = u_malloc(sizeof(test_context_t)); |
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ASSERT_NOT_NULL(timer_ctx, "Failed to allocate timer context"); |
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memset(timer_ctx, 0, sizeof(*timer_ctx)); |
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timer_ctx->timeout_ms = 100; |
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timer_ctxs[i] = timer_ctx; |
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void* timer = uasync_set_timeout(ua, 100, timer_ctx, test_timer_callback, "test_cancel"); |
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ASSERT_NOT_NULL(timer, "Failed to set timer"); |
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/* Cancel some, leave others to timeout */ |
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if (i % 2 == 0) { |
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uasync_cancel_timeout(ua, timer); |
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} |
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} |
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/* Poll to let some timers expire */ |
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for (int i = 0; i < 20; i++) { |
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uasync_poll(ua, 10); |
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} |
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/* Free allocated contexts */ |
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for (int i = 0; i < 10; i++) { |
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if (timer_ctxs[i]) u_free(timer_ctxs[i]); |
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} |
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/* Destroy should detect any leaks and abort if found */ |
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/* This test passes if we don't abort */ |
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uasync_destroy(ua, 0); |
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TEST_PASS(); |
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} |
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/* Test 5: Socket management efficiency */ |
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static void test_socket_management(void) { |
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TEST_START("Socket management efficiency"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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/* Create multiple sockets */ |
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int sockets[10]; |
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void* socket_ids[10]; |
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test_context_t ctx = {0}; |
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for (int i = 0; i < 10; i++) { |
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sockets[i] = socket(AF_INET, SOCK_DGRAM, 0); |
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ASSERT_TRUE(sockets[i] >= 0, "Failed to create socket"); |
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/* Make non-blocking */ |
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int flags = fcntl(sockets[i], F_GETFL, 0); |
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fcntl(sockets[i], F_SETFL, flags | O_NONBLOCK); |
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/* Add to async */ |
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socket_ids[i] = uasync_add_socket(ua, sockets[i], test_socket_callback, NULL, NULL, &ctx); |
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ASSERT_NOT_NULL(socket_ids[i], "Failed to add socket to async"); |
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} |
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/* Poll and verify all sockets are monitored */ |
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uasync_poll(ua, 1); |
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/* Remove some sockets */ |
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for (int i = 0; i < 5; i++) { |
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uasync_remove_socket(ua, socket_ids[i]); |
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close(sockets[i]); |
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} |
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/* Poll again - should handle removal gracefully */ |
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uasync_poll(ua, 1); |
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/* Cleanup remaining */ |
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for (int i = 5; i < 10; i++) { |
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uasync_remove_socket(ua, socket_ids[i]); |
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close(sockets[i]); |
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} |
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uasync_destroy(ua, 0); |
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TEST_PASS(); |
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} |
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/* Test 6: Error injection and handling */ |
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static void test_error_handling(void) { |
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TEST_START("Error injection and handling"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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/* Test invalid parameters */ |
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void* null_timer = uasync_set_timeout(NULL, 10, NULL, NULL, "test_null"); |
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ASSERT_NULL(null_timer, "Should fail with NULL uasync"); |
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err_t cancel_result = uasync_cancel_timeout(NULL, NULL); |
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ASSERT_EQ(cancel_result, ERR_FAIL, "Should fail with NULL parameters"); |
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/* Test with invalid socket */ |
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void* socket_result = uasync_add_socket(ua, -1, NULL, NULL, NULL, NULL); |
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ASSERT_NULL(socket_result, "Should fail with invalid socket"); |
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/* Test callback that simulates errors */ |
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test_context_t ctx = {0}; |
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ctx.callback_arg = -1; /* Error injection flag */ |
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void* error_timer = uasync_set_timeout(ua, 5, &ctx, test_error_callback, "test_err"); |
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ASSERT_NOT_NULL(error_timer, "Failed to set error timer"); |
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uasync_poll(ua, 10); |
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/* Verify error was recorded */ |
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ASSERT_TRUE(test_stats.race_condition_errors > 0, "Error wasn't recorded"); |
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/* Cleanup */ |
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uasync_destroy(ua, 0); |
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TEST_PASS(); |
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} |
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/* Test 7: Concurrent operations stress test */ |
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static void test_concurrent_operations(void) { |
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TEST_START("Concurrent operations stress test"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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test_context_t timer_ctx = {0}; |
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timer_ctx.timeout_ms = 5; // Set non-zero timeout to avoid being counted as immediate |
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test_context_t socket_ctx = {0}; |
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/* Create socket pair for testing */ |
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int sockets[2]; |
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void* socket_ids[2]; |
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#ifdef _WIN32 |
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// Windows doesn't have socketpair, use UDP sockets instead |
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sockets[0] = socket(AF_INET, SOCK_DGRAM, 0); |
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sockets[1] = socket(AF_INET, SOCK_DGRAM, 0); |
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ASSERT_TRUE(sockets[0] >= 0 && sockets[1] >= 0, "Failed to create sockets"); |
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struct sockaddr_in addr1, addr2; |
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memset(&addr1, 0, sizeof(addr1)); |
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addr1.sin_family = AF_INET; |
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addr1.sin_addr.s_addr = inet_addr("127.0.0.1"); |
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addr1.sin_port = htons(0); // Let system choose port |
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memset(&addr2, 0, sizeof(addr2)); |
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addr2.sin_family = AF_INET; |
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addr2.sin_addr.s_addr = inet_addr("127.0.0.1"); |
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addr2.sin_port = htons(0); |
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ASSERT_EQ(bind(sockets[0], (struct sockaddr*)&addr1, sizeof(addr1)), 0, "Failed to bind socket 0"); |
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ASSERT_EQ(bind(sockets[1], (struct sockaddr*)&addr2, sizeof(addr2)), 0, "Failed to bind socket 1"); |
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#else |
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ASSERT_EQ(socketpair(AF_UNIX, SOCK_DGRAM, 0, sockets), 0, "Failed to create socket pair"); |
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#endif |
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/* Make non-blocking */ |
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for (int i = 0; i < 2; i++) { |
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int flags = fcntl(sockets[i], F_GETFL, 0); |
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fcntl(sockets[i], F_SETFL, flags | O_NONBLOCK); |
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socket_ids[i] = uasync_add_socket(ua, sockets[i], test_socket_callback, NULL, NULL, &socket_ctx); |
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ASSERT_NOT_NULL(socket_ids[i], "Failed to add socket to async"); |
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} |
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/* Create multiple timers with different timeouts */ |
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void* timers[10]; |
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test_context_t* contexts[10] = {NULL}; |
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for (int i = 0; i < 10; i++) { |
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test_context_t* individual_ctx = u_malloc(sizeof(test_context_t)); |
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ASSERT_NOT_NULL(individual_ctx, "Failed to allocate timer context"); |
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individual_ctx->callback_count = 0; |
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individual_ctx->expected_count = 0; |
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individual_ctx->timeout_ms = (i + 1) * 5; |
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individual_ctx->callback_arg = 0; |
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contexts[i] = individual_ctx; |
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timers[i] = uasync_set_timeout(ua, (i + 1) * 5, individual_ctx, test_timer_callback, "test_stress"); |
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ASSERT_NOT_NULL(timers[i], "Failed to set timer"); |
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} |
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/* Stress test: poll while operations are happening */ |
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for (int cycle = 0; cycle < 50; cycle++) { |
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/* Cancel some timers randomly */ |
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if (cycle % 7 == 0) { |
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int idx = cycle % 10; |
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if (timers[idx]) { |
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uasync_cancel_timeout(ua, timers[idx]); |
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timers[idx] = NULL; |
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} |
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} |
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/* Write to sockets to generate events */ |
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if (cycle % 3 == 0) { |
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char data = 'x'; |
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ssize_t wret = write(sockets[0], &data, 1); |
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(void)wret; |
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} |
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/* Poll */ |
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uasync_poll(ua, 1); |
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/* Read from sockets */ |
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char buffer[10]; |
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while (read(sockets[1], buffer, sizeof(buffer)) > 0) { |
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/* Drain socket */ |
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} |
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} |
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/* Cleanup */ |
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for (int i = 0; i < 2; i++) { |
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uasync_remove_socket(ua, socket_ids[i]); |
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close(sockets[i]); |
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} |
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for (int i = 0; i < 10; i++) { |
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if (contexts[i] && contexts[i]->callback_count == 0 && timers[i]) { |
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uasync_cancel_timeout(ua, timers[i]); |
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} |
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timers[i] = NULL; |
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if (contexts[i]) { u_free(contexts[i]); contexts[i] = NULL; } |
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} |
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uasync_destroy(ua, 0); |
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TEST_PASS(); |
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} |
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/* Test 8: Dynamic socket read/write monitoring toggle */ |
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static void test_socket_flags_toggle(void) { |
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TEST_START("Dynamic socket read/write monitoring toggle"); |
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uasync_t* ua = uasync_create(); |
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ASSERT_NOT_NULL(ua, "Failed to create uasync instance"); |
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int sockets[2]; |
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#ifdef _WIN32 |
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sockets[0] = socket(AF_INET, SOCK_DGRAM, 0); |
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sockets[1] = socket(AF_INET, SOCK_DGRAM, 0); |
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ASSERT_TRUE(sockets[0] >= 0 && sockets[1] >= 0, "Failed to create sockets"); |
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struct sockaddr_in addr1, addr2; |
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memset(&addr1, 0, sizeof(addr1)); |
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addr1.sin_family = AF_INET; |
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addr1.sin_addr.s_addr = inet_addr("127.0.0.1"); |
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addr1.sin_port = htons(0); |
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memset(&addr2, 0, sizeof(addr2)); |
|
addr2.sin_family = AF_INET; |
|
addr2.sin_addr.s_addr = inet_addr("127.0.0.1"); |
|
addr2.sin_port = htons(0); |
|
ASSERT_EQ(bind(sockets[0], (struct sockaddr*)&addr1, sizeof(addr1)), 0, "Failed to bind socket 0"); |
|
ASSERT_EQ(bind(sockets[1], (struct sockaddr*)&addr2, sizeof(addr2)), 0, "Failed to bind socket 1"); |
|
ASSERT_EQ(connect(sockets[0], (struct sockaddr*)&addr2, sizeof(addr2)), 0, "connect 0->1"); |
|
ASSERT_EQ(connect(sockets[1], (struct sockaddr*)&addr1, sizeof(addr1)), 0, "connect 1->0"); |
|
#else |
|
ASSERT_EQ(socketpair(AF_UNIX, SOCK_STREAM, 0, sockets), 0, "Failed to create socket pair"); |
|
#endif |
|
|
|
for (int i = 0; i < 2; i++) { |
|
int flags = fcntl(sockets[i], F_GETFL, 0); |
|
fcntl(sockets[i], F_SETFL, flags | O_NONBLOCK); |
|
} |
|
|
|
test_context_t read_ctx = {0}; |
|
test_context_t write_ctx = {0}; |
|
|
|
void* s_id = uasync_add_socket(ua, sockets[0], test_socket_callback, NULL, NULL, &read_ctx); |
|
ASSERT_NOT_NULL(s_id, "Failed to add socket"); |
|
|
|
/* Write data — read callback should fire on sockets[0] */ |
|
char data = 'x'; |
|
ssize_t wret = write(sockets[1], &data, 1); |
|
ASSERT_TRUE(wret == 1, "Write should succeed"); |
|
uasync_poll(ua, 1); |
|
ASSERT_TRUE(read_ctx.callback_count > 0, "Read callback should fire after write"); |
|
|
|
/* Disable read monitoring */ |
|
err_t ret = uasync_set_socket_read(ua, s_id, 0); |
|
ASSERT_EQ(ret, ERR_OK, "uasync_set_socket_read(0) should succeed"); |
|
|
|
/* Write again — read callback should NOT fire because read monitoring is disabled */ |
|
int before_count = read_ctx.callback_count; |
|
wret = write(sockets[1], &data, 1); |
|
ASSERT_TRUE(wret == 1, "Write should succeed"); |
|
uasync_poll(ua, 1); |
|
ASSERT_TRUE(read_ctx.callback_count == before_count, "Read callback should NOT fire when disabled"); |
|
|
|
/* Enable read monitoring back */ |
|
ret = uasync_set_socket_read(ua, s_id, 1); |
|
ASSERT_EQ(ret, ERR_OK, "uasync_set_socket_read(1) should succeed"); |
|
uasync_poll(ua, 1); |
|
ASSERT_TRUE(read_ctx.callback_count > before_count, "Read callback should fire after re-enable"); |
|
|
|
/* Test write flag toggle — socket is always writable (newly created), so write callback fires */ |
|
void* s_id2 = uasync_add_socket(ua, sockets[1], NULL, test_socket_callback, NULL, &write_ctx); |
|
ASSERT_NOT_NULL(s_id2, "Failed to add socket for write test"); |
|
|
|
uasync_poll(ua, 1); |
|
ASSERT_TRUE(write_ctx.callback_count > 0, "Write callback should fire for writable socket"); |
|
|
|
/* Disable write monitoring */ |
|
ret = uasync_set_socket_write(ua, s_id2, 0); |
|
ASSERT_EQ(ret, ERR_OK, "uasync_set_socket_write(0) should succeed"); |
|
|
|
int before_write = write_ctx.callback_count; |
|
uasync_poll(ua, 1); |
|
ASSERT_TRUE(write_ctx.callback_count == before_write, "Write callback should NOT fire when disabled"); |
|
|
|
/* Enable write monitoring back */ |
|
ret = uasync_set_socket_write(ua, s_id2, 1); |
|
ASSERT_EQ(ret, ERR_OK, "uasync_set_socket_write(1) should succeed"); |
|
uasync_poll(ua, 1); |
|
ASSERT_TRUE(write_ctx.callback_count > before_write, "Write callback should fire after re-enable"); |
|
|
|
/* Test invalid parameters */ |
|
ret = uasync_set_socket_read(ua, NULL, 1); |
|
ASSERT_EQ(ret, ERR_FAIL, "set_socket_read with NULL s_id should fail"); |
|
ret = uasync_set_socket_write(NULL, s_id, 1); |
|
ASSERT_EQ(ret, ERR_FAIL, "set_socket_write with NULL ua should fail"); |
|
|
|
/* Cleanup */ |
|
uasync_remove_socket(ua, s_id); |
|
uasync_remove_socket(ua, s_id2); |
|
close(sockets[0]); |
|
close(sockets[1]); |
|
uasync_destroy(ua, 0); |
|
TEST_PASS(); |
|
} |
|
|
|
/* Main test runner */ |
|
int main(void) { |
|
debug_config_init(); |
|
debug_set_level(DEBUG_LEVEL_INFO); |
|
debug_set_categories(DEBUG_CATEGORY_ALL); |
|
|
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "=== lib Comprehensive Unit Tests ==="); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Testing race conditions, memory management, and error handling"); |
|
|
|
/* Run all tests */ |
|
test_basic_timers(); |
|
test_timer_cancellation_races(); |
|
test_immediate_timeouts(); |
|
test_timeout_ordering(); |
|
test_memory_leak_detection(); |
|
test_socket_management(); |
|
test_error_handling(); |
|
test_concurrent_operations(); |
|
test_socket_flags_toggle(); |
|
|
|
/* Print statistics */ |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "=== Test Statistics ==="); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Tests run: %d", test_stats.tests_run); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Tests passed: %d", test_stats.tests_passed); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Tests failed: %d", test_stats.tests_failed); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Timer callbacks: %d", test_stats.timer_callbacks); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Timer cancellations: %d", test_stats.timer_cancellations); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Immediate timeouts: %d", test_stats.immediate_timeouts); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Socket events: %d", test_stats.socket_events); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "Race condition errors: %d", test_stats.race_condition_errors); |
|
|
|
/* Memory leak detection */ |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "=== Memory Leak Detection ==="); |
|
DEBUG_INFO(DEBUG_CATEGORY_UASYNC, "No memory leaks detected during testing"); |
|
|
|
return (test_stats.tests_failed > 0) ? 1 : 0; |
|
} |