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// bench_timeout_heap.c - Benchmark for timeout_heap operations
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include "timeout_heap.h"
#define NUM_OPERATIONS 100
#define MAX_TIMEOUT_VALUE 1000000ULL
static double timespec_to_ms(struct timespec *ts) {
return ts->tv_sec * 1000.0 + ts->tv_nsec / 1000000.0;
}
static double measure_time_diff(struct timespec *start, struct timespec *end) {
struct timespec diff;
if (end->tv_nsec < start->tv_nsec) {
diff.tv_sec = end->tv_sec - start->tv_sec - 1;
diff.tv_nsec = end->tv_nsec + 1000000000L - start->tv_nsec;
} else {
diff.tv_sec = end->tv_sec - start->tv_sec;
diff.tv_nsec = end->tv_nsec - start->tv_nsec;
}
return timespec_to_ms(&diff);
}
int main(void) {
TimeoutHeap *heap;
struct timespec start, end;
double push_time, cancel_time, pop_time;
TimeoutTime timeouts[NUM_OPERATIONS];
void *data[NUM_OPERATIONS];
int i;
printf("=== timeout_heap benchmark ===\n");
printf("Operations: %d each\n\n", NUM_OPERATIONS);
// Seed random
srand((unsigned int)time(NULL));
// Create heap
heap = timeout_heap_create(16);
if (!heap) {
fprintf(stderr, "Failed to create heap\n");
return 1;
}
// Generate random timeouts and data pointers
for (i = 0; i < NUM_OPERATIONS; i++) {
timeouts[i] = (TimeoutTime)(rand() % MAX_TIMEOUT_VALUE);
data[i] = (void *)(uintptr_t)(i + 1);
}
// Benchmark 1: 100 random pushes
clock_gettime(CLOCK_MONOTONIC, &start);
for (i = 0; i < NUM_OPERATIONS; i++) {
if (timeout_heap_push(heap, timeouts[i], data[i]) != 0) {
fprintf(stderr, "Push failed at iteration %d\n", i);
timeout_heap_destroy(heap);
return 1;
}
}
clock_gettime(CLOCK_MONOTONIC, &end);
push_time = measure_time_diff(&start, &end);
printf("Push %d items:\n", NUM_OPERATIONS);
printf(" Total time: %.3f ms\n", push_time);
printf(" Average per push: %.3f us\n", (push_time * 1000.0) / NUM_OPERATIONS);
printf(" Heap size after: %zu\n\n", heap->size);
// Benchmark 2: 100 random cancels
clock_gettime(CLOCK_MONOTONIC, &start);
for (i = 0; i < NUM_OPERATIONS; i++) {
// Cancel every other item (50% of items)
if (i % 2 == 0) {
timeout_heap_cancel(heap, timeouts[i], data[i]);
}
}
clock_gettime(CLOCK_MONOTONIC, &end);
cancel_time = measure_time_diff(&start, &end);
printf("Cancel %d items:\n", NUM_OPERATIONS / 2);
printf(" Total time: %.3f ms\n", cancel_time);
printf(" Average per cancel: %.3f us\n", (cancel_time * 1000.0) / (NUM_OPERATIONS / 2));
printf(" Heap size: %zu (deleted marked)\n\n", heap->size);
// Benchmark 3: 100 pops (extract all remaining)
int pop_count = 0;
clock_gettime(CLOCK_MONOTONIC, &start);
for (i = 0; i < NUM_OPERATIONS; i++) {
TimeoutEntry entry;
if (timeout_heap_pop(heap, &entry) != 0) {
break; // Heap empty
}
pop_count++;
}
clock_gettime(CLOCK_MONOTONIC, &end);
pop_time = measure_time_diff(&start, &end);
printf("Pop %d items:\n", pop_count);
printf(" Total time: %.3f ms\n", pop_time);
printf(" Average per pop: %.3f us\n", (pop_time * 1000.0) / pop_count);
printf(" Heap size after: %zu\n\n", heap->size);
// Summary
printf("=== Summary ===\n");
printf("Push: %.3f ms total, %.3f us/op\n", push_time, (push_time * 1000.0) / NUM_OPERATIONS);
printf("Cancel: %.3f ms total, %.3f us/op\n", cancel_time, (cancel_time * 1000.0) / (NUM_OPERATIONS / 2));
printf("Pop: %.3f ms total, %.3f us/op\n", pop_time, (pop_time * 1000.0) / pop_count);
printf("\nTotal operations: %d\n", NUM_OPERATIONS * 2 + pop_count);
timeout_heap_destroy(heap);
return 0;
}