#!/bin/bash set -eo pipefail LOG_FILE="build_win.log" > "$LOG_FILE" log() { echo "$1"; echo "$1" >> "$LOG_FILE"; } log "================================" log "ChatGUI Build Script (MSYS2 UCRT64)" log "================================" log "" SRC_DIR="$(cd "$(dirname "$0")" && pwd)" BUILD_DIR="$SRC_DIR/build" RUNTIME_PREFIX="${MSYSTEM_PREFIX:-/ucrt64}" log "Source: $SRC_DIR" log "Build: $BUILD_DIR" log "" if [ -f "$BUILD_DIR/CMakeCache.txt" ]; then OLD_GEN=$(grep 'CMAKE_GENERATOR:' "$BUILD_DIR/CMakeCache.txt" 2>/dev/null | cut -d= -f2) if [ "$OLD_GEN" != "Ninja" ]; then log "Generator changed ($OLD_GEN -> Ninja), cleaning build dir..." rm -rf "$BUILD_DIR" fi fi # Старые DLL приложения в build могут мешать запуску cc1/cc1plus после обновления MSYS2. source "$SRC_DIR/compiler_runtime.sh" if [ "${MSYSTEM:-}" = UCRT64 ]; then chatgui_refresh_compiler_runtime "$BUILD_DIR" "$RUNTIME_PREFIX/bin" 2>&1 | tee -a "$LOG_FILE" log "Preparing bundled rlottie..." cmake -S "$SRC_DIR/rlottie_src" -B "$SRC_DIR/rlottie_build" -G Ninja \ -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=ON 2>&1 | tee -a "$LOG_FILE" || { log " ERROR: bundled rlottie configure failed"; exit 1; } cmake --build "$SRC_DIR/rlottie_build" --target rlottie --parallel 4 2>&1 | tee -a "$LOG_FILE" || { log " ERROR: bundled rlottie build failed"; exit 1; } log " OK: bundled rlottie ready in $SRC_DIR/rlottie_build" fi log "[1/4] Configuring CMake (generator: Ninja)..." cmake -S "$SRC_DIR" -B "$BUILD_DIR" -G Ninja 2>&1 | tee -a "$LOG_FILE" test ${PIPESTATUS[0]} -eq 0 || { log "CMake configure FAILED"; exit 1; } log "" JOBS=$(nproc 2>/dev/null || echo 4) log "[2/4] Building (parallel: $JOBS jobs)..." cmake --build "$BUILD_DIR" -j"$JOBS" 2>&1 | tee -a "$LOG_FILE" test ${PIPESTATUS[0]} -eq 0 || { log "Build FAILED"; exit 1; } log "" log "[3/4] Deploying runtime DLLs..." RLOTTIE_DLL="$SRC_DIR/rlottie_build/librlottie.dll" [ -f "$RLOTTIE_DLL" ] || { log " ERROR: librlottie.dll not found: $RLOTTIE_DLL"; exit 1; } cp "$RLOTTIE_DLL" "$BUILD_DIR/librlottie.dll" || { log " ERROR: cannot copy $RLOTTIE_DLL -> $BUILD_DIR/librlottie.dll"; exit 1; } log " OK: librlottie.dll (from $RLOTTIE_DLL; copied to $BUILD_DIR/librlottie.dll)" FFMPEG_BIN="$SRC_DIR/ffmpeg/ffmpeg_build/install/bin" QT_PACKAGE_FILE="$BUILD_DIR/chatgui_qt_package.txt" [ -f "$QT_PACKAGE_FILE" ] || { log " ERROR: Qt package information missing: $QT_PACKAGE_FILE"; exit 1; } QT_PACKAGE=$(tr -d '\r\n' < "$QT_PACKAGE_FILE") case "$QT_PACKAGE" in Qt5|Qt6) QT_MAJOR="${QT_PACKAGE#Qt}" ;; *) log " ERROR: invalid configured Qt package: $QT_PACKAGE"; exit 1 ;; esac log " Runtime package: $QT_PACKAGE" MAIN_DLLS=( "Qt${QT_MAJOR}Core.dll" "Qt${QT_MAJOR}Gui.dll" "Qt${QT_MAJOR}Network.dll" "Qt${QT_MAJOR}Widgets.dll" "platforms/qwindows.dll" "imageformats/qjpeg.dll" "libstdc++-6.dll" "libgcc_s_*.dll" "libwinpthread-1.dll" "librlottie.dll" "zlib1.dll" "libcrypto-*.dll" ) if [ -d "$FFMPEG_BIN" ]; then MAIN_DLLS+=("avcodec-*.dll" "avformat-*.dll" "avutil-*.dll" "swscale-*.dll" "swresample-*.dll") fi DLLS_PRESENT=1 for d in "${MAIN_DLLS[@]}"; do if ! compgen -G "$BUILD_DIR/$d" >/dev/null; then log " Main DLL missing: $d; deploying runtime DLLs" DLLS_PRESENT=0 break fi done [ "$DLLS_PRESENT" -ne 1 ] || log " Main runtime DLLs present; verifying their dependencies" # Проверяем зависимости на каждом запуске: основные DLL не гарантируют полный комплект. { WINDEPLOYQT="" for candidate in "$RUNTIME_PREFIX/bin/windeployqt${QT_MAJOR}.exe" "$RUNTIME_PREFIX/bin/windeployqt-qt${QT_MAJOR}.exe" "$RUNTIME_PREFIX/bin/windeployqt.exe"; do [ -x "$candidate" ] || continue tool_version=$("$candidate" --version 2>&1) || { log " WARN: cannot query $candidate: $tool_version"; continue; } if [[ "$tool_version" =~ (^|[[:space:]])${QT_MAJOR}\.[0-9]+ ]]; then WINDEPLOYQT="$candidate"; break; fi log " WARN: ignoring $candidate ($tool_version); build uses $QT_PACKAGE" done if [ -x "$WINDEPLOYQT" ]; then log " Running $WINDEPLOYQT..." if "$WINDEPLOYQT" --no-translations --no-compiler-runtime "$BUILD_DIR/vibechat.exe" 2>&1 | tee -a "$LOG_FILE"; then log " OK: windeployqt completed" else RC=${PIPESTATUS[0]} log " WARN: windeployqt failed (exit $RC); verifying direct DLL deployment" fi else log " WARN: matching $QT_PACKAGE windeployqt not found; copying dependencies directly" fi # Основные Qt DLL и динамические плагины всегда берём из выбранного комплекта. for component in Core Gui Network Widgets; do qt_dll="Qt${QT_MAJOR}${component}.dll" cp "$RUNTIME_PREFIX/bin/$qt_dll" "$BUILD_DIR/" || { log " ERROR: cannot deploy $qt_dll from $RUNTIME_PREFIX/bin"; exit 1; } done for plugin in platforms/qwindows.dll imageformats/qjpeg.dll; do plugin_source="" for dir in "$RUNTIME_PREFIX/share/qt${QT_MAJOR}/plugins" "$RUNTIME_PREFIX/lib/qt${QT_MAJOR}/plugins"; do [ -f "$dir/$plugin" ] && { plugin_source="$dir/$plugin"; break; } done [ -n "$plugin_source" ] || { log " ERROR: $QT_PACKAGE plugin missing: $plugin"; exit 1; } mkdir -p "$BUILD_DIR/${plugin%/*}" cp "$plugin_source" "$BUILD_DIR/$plugin" || { log " ERROR: cannot deploy $plugin_source"; exit 1; } log " OK: $plugin (from $plugin_source)" done # Резолвим НЕ-Qt зависимости (FFmpeg, mingw-runtime): windeployqt копирует только Qt. # FFmpeg ищем ПЕРВЫМ в $FFMPEG_BIN: exe линкован именно под кастомный билд, # а pacman-ffmpeg той же мажорной версии в /ucrt64/bin дал бы неверный набор кодеков. OBJDUMP="objdump"; [ -n "${MSYSTEM_PREFIX:-}" ] && OBJDUMP="$MSYSTEM_PREFIX/bin/objdump" command -v "$OBJDUMP" >/dev/null 2>&1 || { log " ERROR: $OBJDUMP not found"; exit 1; } shopt -s nocasematch nullglob # Обновляем весь комплект FFmpeg, включая DLL, не импортируемые напрямую приложением. for src in "$FFMPEG_BIN/"*.dll; do # Общий runtime берём из установленного UCRT64, а кодеки — из собственной сборки FFmpeg. if chatgui_is_compiler_runtime_dll "${src##*/}"; then src="$RUNTIME_PREFIX/bin/${src##*/}" fi cp "$src" "$BUILD_DIR/" || { log " ERROR: failed to copy $src"; exit 1; } log " OK: $(basename "$src") (from $src)" done log " Resolving non-Qt dependencies recursively..." # Проверяем также уже скопированные DLL: наличие файла не гарантирует наличие его зависимостей. todo=("$BUILD_DIR/vibechat.exe" "$BUILD_DIR/"*.dll "$BUILD_DIR/platforms/"*.dll "$BUILD_DIR/imageformats/"*.dll) declare -A scanned=() MISSING=0 # Большой вывод objdump передаём через файл, чтобы не зависеть от here-string и pipe в MSYS2. IMPORT_DUMP=$(mktemp) || { log " ERROR: cannot create temporary file for DLL inspection" exit 1 } trap 'rm -f -- "$IMPORT_DUMP" || log " WARN: cannot remove temporary import dump: $IMPORT_DUMP"' EXIT for ((i = 0; i < ${#todo[@]}; i++)); do src="${todo[i]}" key="${src,,}" [ -n "${scanned[$key]:-}" ] && continue scanned[$key]=1 CHECK_STARTED=$SECONDS "$OBJDUMP" -p "$src" > "$IMPORT_DUMP" 2>&1 || { RC=$? log " ERROR: cannot inspect $src (exit=$RC, elapsed=$((SECONDS - CHECK_STARTED))s): $(cat "$IMPORT_DUMP")" MISSING=$((MISSING + 1)) continue } PARSE_STARTED=$SECONDS import_list=$(awk '/DLL Name:/ {print $3}' "$IMPORT_DUMP" 2>&1) || { RC=$? log " ERROR: cannot parse imports for $src (exit=$RC, elapsed=$((SECONDS - PARSE_STARTED))s): $import_list" MISSING=$((MISSING + 1)) continue } while read -r dep; do [ -z "$dep" ] && continue case "$dep" in kernel32.dll|msvcrt.dll|msvcp140.dll|vcruntime140.dll|ucrtbase.dll|\ user32.dll|gdi32.dll|gdi32full.dll|shell32.dll|shlwapi.dll|advapi32.dll|\ ole32.dll|oleaut32.dll|comdlg32.dll|comctl32.dll|ws2_32.dll|wsock32.dll|\ iphlpapi.dll|netapi32.dll|dnsapi.dll|winhttp.dll|winmm.dll|imm32.dll|version.dll|\ setupapi.dll|crypt32.dll|authz.dll|bcrypt.dll|bcryptprimitives.dll|ncrypt.dll|dbghelp.dll|imagehlp.dll|kernelbase.dll|\ rpcrt4.dll|psapi.dll|powrprof.dll|cfgmgr32.dll|userenv.dll|secur32.dll|\ uxtheme.dll|dwmapi.dll|d3d11.dll|d3d12.dll|dxgi.dll|opengl32.dll|glu32.dll|\ wtsapi32.dll|mpr.dll|ntdll.dll|avicap32.dll|msimg32.dll|wldap32.dll|gdiplus.dll|usp10.dll|\ dwrite.dll|winspool.drv|api-ms-win-*) continue ;; esac if [ ! -f "$BUILD_DIR/$dep" ]; then dep_src="" dep_dirs=("$FFMPEG_BIN" "$RUNTIME_PREFIX/bin" "$SRC_DIR/rlottie_build") if chatgui_is_compiler_runtime_dll "$dep"; then dep_dirs=("$RUNTIME_PREFIX/bin") fi for dir in "${dep_dirs[@]}"; do if [ -f "$dir/$dep" ]; then dep_src="$dir/$dep" break fi done if [ -z "$dep_src" ]; then log " ERROR: $src requires $dep; not found in FFmpeg, UCRT64 or rlottie directories" MISSING=$((MISSING + 1)) continue fi cp "$dep_src" "$BUILD_DIR/" || { log " ERROR: failed to copy $dep_src"; exit 1; } log " OK: $dep (from $dep_src; required by $src)" fi todo+=("$BUILD_DIR/$dep") done <<< "$import_list" done shopt -u nocasematch nullglob [ "$MISSING" -eq 0 ] || { log " ERROR: runtime DLL deployment incomplete"; exit 1; } # Проверяем тот же основной комплект после копирования. log " Verifying main runtime DLLs..." MISSING=0 for d in "${MAIN_DLLS[@]}"; do if ! compgen -G "$BUILD_DIR/$d" >/dev/null; then log " ERROR: $d MISSING in build dir"; MISSING=1 fi done if [ "$MISSING" -eq 1 ]; then log " ERROR: required runtime DLLs missing"; exit 1 fi } cp "$SRC_DIR/setup_firewall.bat" "$BUILD_DIR/" 2>/dev/null && log " OK: setup_firewall.bat" || log " WARN: setup_firewall.bat not found" log "" log "[4/4] Verifying..." EXE="$BUILD_DIR/vibechat.exe" if [ -f "$EXE" ]; then SIZE=$(du -h "$EXE" | cut -f1) log " OK: vibechat.exe ($SIZE)" log "" log "================================" log "Build SUCCESS" log "================================" log "Executable: $EXE" else log " FAIL: vibechat.exe not found" exit 1 fi