#include #include "../../lib/debug_config.h" #include "stream_playback_clock.h" /* Новая временная шкала не наследует минутные минимумы прежней позиции. */ void stream_playback_clock_reset(struct stream_playback_clock *c, uint64_t id) { if (!c) { DEBUG_ERROR(DEBUG_CATEGORY_STREAM, "playback clock reset: null clock id=%llu", (unsigned long long)id); return; } memset(c, 0, sizeof(*c)); c->id = id; c->tempo_milli = 1000; for (unsigned i = 0; i < STREAM_PLAYBACK_HISTORY; i++) c->history[i].second = -1; DEBUG_INFO(DEBUG_CATEGORY_STREAM, "playback clock reset id=%llu history=60s tempo=1.0..1.1", (unsigned long long)id); } /* Смещение обновляется по реально воспроизведённому материалу, а не по запрошенному темпу. */ int stream_playback_clock_update(struct stream_playback_clock *c, int64_t now, int64_t position, int64_t ready, int64_t guard, int64_t pending_gain, int starved, struct stream_playback_state *state) { if (!c || !state || now < 0 || position < 0 || ready < 0 || guard < 0 || guard > 60000000 || pending_gain < 0 || pending_gain > 60000000 || (c->initialized && (now < c->last_us || position < c->last_position_us))) { DEBUG_ERROR(DEBUG_CATEGORY_STREAM, "playback clock invalid id=%llu now=%lld pts=%lld ready=%lld guard=%lld pending=%lld", c ? (unsigned long long)c->id : 0, (long long)now, (long long)position, (long long)ready, (long long)guard, (long long)pending_gain); return -1; } int64_t elapsed = c->initialized ? now - c->last_us : 0; if (!c->initialized) { c->initialized = 1; c->first_us = c->last_bad_us = now; } else { int64_t advanced = position - c->last_position_us; if (advanced > elapsed * 2 + 1000000) { DEBUG_ERROR(DEBUG_CATEGORY_STREAM, "playback clock position discontinuity id=%llu wall=%lld media=%lld; reset required", (unsigned long long)c->id, (long long)elapsed, (long long)advanced); return -1; } c->correction_us += elapsed - advanced; if (elapsed > 1000000) { c->last_bad_us = now; DEBUG_WARN(DEBUG_CATEGORY_STREAM, "playback clock sampling gap id=%llu interval_us=%lld; restart healthy minute", (unsigned long long)c->id, (long long)elapsed); } } if (starved || ready < position) { c->last_bad_us = now; if (!c->waiting) { c->pause_us = now; c->pauses++; DEBUG_INFO(DEBUG_CATEGORY_STREAM, "playback waits id=%llu pts=%lld ready=%lld pauses=%llu", (unsigned long long)c->id, (long long)position, (long long)ready, (unsigned long long)c->pauses); } c->waiting = 1; } else if (c->waiting) { c->last_bad_us = now; c->waiting = 0; DEBUG_INFO(DEBUG_CATEGORY_STREAM, "playback resumes id=%llu pause_us=%lld reserve_us=%lld correction_us=%lld", (unsigned long long)c->id, (long long)(now - c->pause_us), (long long)(ready - position), (long long)c->correction_us); } int64_t second = now / 1000000, reserve = ready - position; struct stream_playback_bucket *bucket = &c->history[second % STREAM_PLAYBACK_HISTORY]; int64_t normalized = reserve - c->correction_us; if (bucket->second != second) { bucket->second = second; bucket->minimum_us = normalized; } else if (normalized < bucket->minimum_us) bucket->minimum_us = normalized; int64_t minimum = normalized; unsigned samples = 0; for (unsigned i = 0; i < STREAM_PLAYBACK_HISTORY; i++) { const struct stream_playback_bucket *b = &c->history[i]; if (b->second < 0 || b->second > second || second - b->second >= STREAM_PLAYBACK_HISTORY) continue; if (b->minimum_us < minimum) minimum = b->minimum_us; samples++; } minimum += c->correction_us; int64_t stable = now - c->last_bad_us; int complete = samples == STREAM_PLAYBACK_HISTORY && now - c->first_us >= 60000000; int64_t removable = minimum - guard - pending_gain; if (removable < 0) removable = 0; /* Торможение начинается с учётом будущего расхода при плавном спаде 1.1 -> 1.0. */ int excess = c->tempo_milli - 1000; int64_t braking = (int64_t)excess * excess * STREAM_PLAYBACK_RAMP_US / 200000; int target = 1000; if (complete && stable >= 60000000 && !c->waiting && removable > braking) { int64_t allowance = removable - braking; int increase = allowance >= 50000 ? 100 : (int)(allowance * 100 / 50000); target += increase; } c->ramp_remainder += (elapsed > STREAM_PLAYBACK_RAMP_US ? STREAM_PLAYBACK_RAMP_US : elapsed) * 100; int step = (int)(c->ramp_remainder / STREAM_PLAYBACK_RAMP_US); c->ramp_remainder %= STREAM_PLAYBACK_RAMP_US; if (target > c->tempo_milli) c->tempo_milli += target - c->tempo_milli < step ? target - c->tempo_milli : step; else c->tempo_milli -= c->tempo_milli - target < step ? c->tempo_milli - target : step; if (c->waiting) c->tempo_milli = 1000; struct stream_playback_state result = {.position_us = position, .reserve_us = reserve, .minimum_us = minimum, .correction_us = c->correction_us, .stable_us = stable, .removable_us = removable, .tempo_milli = c->tempo_milli, .waiting = c->waiting, .history_ready = complete}; if (!c->report_us || now - c->report_us >= 1000000) { DEBUG_DEBUG(DEBUG_CATEGORY_STREAM, "playback reserve id=%llu pts=%lld ready=%lld reserve=%lld minimum=%lld correction=%lld " "stable_ms=%lld history=%u tempo=%d pending_gain=%lld waiting=%d", (unsigned long long)c->id, (long long)position, (long long)ready, (long long)reserve, (long long)minimum, (long long)c->correction_us, (long long)(stable / 1000), samples, c->tempo_milli, (long long)pending_gain, c->waiting); c->report_us = now; } c->last_us = now; c->last_position_us = position; *state = result; return 0; }