#include "emoji.h" QHash g_animatedEmojiMap; EmojiData EmojiData::unicodeEmoji(const QString &u, const QString &s) { EmojiData d; d.type = EmojiType::Unicode; d.unicode = u; d.shortcode = s; return d; } EmojiData EmojiData::animatedEmoji(const QString &u, const QString &s, const QString &animPath) { EmojiData d; d.type = EmojiType::Animation; d.unicode = u; d.shortcode = s; d.animPath = animPath; g_animatedEmojiMap[u] = animPath; return d; } static QVector smileys() { return { EmojiData::unicodeEmoji("\xF0\x9F\x98\x80", ":grinning:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x83", ":smiley:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x84", ":smile:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x81", ":grin:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x86", ":laughing:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x85", ":sweat_smile:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x82", ":joy:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\xA3", ":rofl:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x8A", ":blush:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x87", ":innocent:"), EmojiData::unicodeEmoji("\xF0\x9F\x99\x82", ":slight_smile:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x89", ":wink:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x8D", ":heart_eyes:"), EmojiData::unicodeEmoji("\xF0\x9F\xA5\xB0", ":smiling_face_3_hearts:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x98", ":kissing_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x97", ":kissing:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x99", ":kissing_smiling_eyes:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x9B", ":stuck_out_tongue:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x9D", ":stuck_out_tongue_closed_eyes:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x9C", ":stuck_out_tongue_wink:"), EmojiData::unicodeEmoji("\xF0\x9F\xA5\xB4", ":face_with_tongue:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\xAA", ":zany_face:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x8E", ":sunglasses:"), EmojiData::unicodeEmoji("\xF0\x9F\xA5\xB3", ":star_struck:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\xA9", ":hugging:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x94", ":thinking:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\xAD", ":shushing:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x90", ":zipper_mouth:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x90", ":neutral_face:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\x91", ":expressionless:"), EmojiData::unicodeEmoji("\xF0\x9F\x99\x84", ":rolling_eyes:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\xAF", ":hushed:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\xB3", ":flushed:"), EmojiData::unicodeEmoji("\xF0\x9F\xA5\xB5", ":hot_face:"), EmojiData::unicodeEmoji("\xF0\x9F\xA5\xB6", ":cold_face:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\xA8", ":fearful:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\xB1", ":scream:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\xA2", ":cry:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\xAD", ":sob:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\xA4", ":triumph:"), EmojiData::unicodeEmoji("\xF0\x9F\x98\xA0", ":angry:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\xA9", ":poop:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\xBB", ":ghost:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x80", ":skull:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\xBD", ":alien:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x96", ":robot:"), }; } static QVector gestures() { return { EmojiData::unicodeEmoji("\xF0\x9F\x91\x8D", ":+1:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\x8E", ":-1:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\x8F", ":clap:"), EmojiData::unicodeEmoji("\xF0\x9F\x99\x8C", ":raised_hands:"), EmojiData::unicodeEmoji("\xF0\x9F\x99\x8F", ":pray:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x9D", ":handshake:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\xAA", ":muscle:"), EmojiData::unicodeEmoji("\xE2\x9C\x8A", ":fist:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\x8B", ":wave:"), EmojiData::unicodeEmoji("\xF0\x9F\x96\x90", ":ok_hand:"), EmojiData::unicodeEmoji("\xE2\x98\x9D\xEF\xB8\x8F", ":point_up:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\x86", ":point_up_2:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\x87", ":point_down:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\x88", ":point_left:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\x89", ":point_right:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x98", ":metal:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x9E", ":fingers_crossed:"), EmojiData::unicodeEmoji("\xE2\x9C\x8C\xEF\xB8\x8F", ":v:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x9F", ":love_you_gesture:"), EmojiData::unicodeEmoji("\xF0\x9F\x91\x8C", ":pinched_fingers:"), }; } static QVector hearts() { return { EmojiData::unicodeEmoji("\xE2\x9D\xA4\xEF\xB8\x8F", ":heart:"), EmojiData::unicodeEmoji("\xF0\x9F\xA7\xA1", ":orange_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x9B", ":yellow_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x9A", ":green_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x99", ":blue_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x9C", ":purple_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x8E", ":brown_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\x96\xA4", ":black_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\xA4\x8D", ":white_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x94", ":broken_heart:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x95", ":two_hearts:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x98", ":cupid:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\x97", ":heartbeat:"), EmojiData::unicodeEmoji("\xF0\x9F\x94\xA5", ":fire:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\xAF", ":100:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\xA5", ":boom:"), EmojiData::unicodeEmoji("\xE2\xAD\x90", ":star:"), EmojiData::unicodeEmoji("\xF0\x9F\x8C\x9F", ":glowing_star:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\xAB", ":dizzy:"), EmojiData::unicodeEmoji("\xF0\x9F\x92\xA4", ":zzz:"), }; } static QVector animations() { return { EmojiData::animatedEmoji("\xE2\x9C\xA8", ":sparkles:", ":/animations/sparkles_emoji.tgs"), EmojiData::animatedEmoji("\xF0\x9F\x8F\xB3\xEF\xB8\x8F", ":flag:", ":/animations/white_flag_emoji.tgs"), EmojiData::animatedEmoji("\xF0\x9F\x91\x8B", ":wave:", ":/animations/greeting.tgs"), EmojiData::animatedEmoji("\xE2\x9C\x8B", ":raised_hand:", ":/animations/stop.tgs"), EmojiData::animatedEmoji("\xF0\x9F\xA4\x96", ":robot:", ":/animations/robot.tgs"), }; } QVector builtinEmojiSet() { return { {"Smileys & People", smileys()}, {"Gestures", gestures()}, {"Hearts & Symbols", hearts()}, {"Animations", animations()}, }; } #include static QSet buildAllEmojiSet() { QSet s; for (const auto &cat : builtinEmojiSet()) for (const auto &e : cat.items) s.insert(e.unicode); return s; } int detectEmojiOnly(const QString &text) { static const QSet emojiSet = buildAllEmojiSet(); QString t = text.trimmed(); if (t.isEmpty()) return 0; int pos = 0; int count = 0; while (pos < t.length()) { const QChar *ch = t.constData() + pos; if (ch->isSpace()) { ++pos; continue; } bool matched = false; for (const QString &e : emojiSet) { if (e.length() <= t.length() - pos && QStringView(t).mid(pos, e.length()) == e) { pos += e.length(); ++count; matched = true; break; } } if (!matched) return 0; if (count > 3) return 0; } return (count >= 1 && count <= 3) ? count : 0; }