/* Регрессии control_server: настоящие очереди/таймеры, управляемые короткие send * и ошибки регистрации. Включение реализации даёт доступ к socket callbacks. */ #include "../src/control_server.c" #include static socket_t pending_accept = -1, capture_fd = -1; static int fail_registration, fail_timer, fail_entry, send_mode; static size_t send_chunk, wire_size; static uint8_t wire[ETCPMON_MAX_MSG_SIZE]; socket_t __real_accept(socket_t, struct sockaddr*, socklen_t*); socket_t __wrap_accept(socket_t fd, struct sockaddr* addr, socklen_t* len) { if (pending_accept < 0) return __real_accept(fd, addr, len); struct sockaddr_in ip = {.sin_family = AF_INET}; ip.sin_addr.s_addr = htonl(INADDR_LOOPBACK); assert(*len >= sizeof(ip)); memcpy(addr, &ip, sizeof(ip)); *len = sizeof(ip); socket_t result = pending_accept; pending_accept = -1; return result; } void* __real_uasync_add_socket_t(struct UASYNC*, socket_t, socket_t_callback_t, socket_t_callback_t, socket_t_callback_t, const char*, void*); void* __wrap_uasync_add_socket_t(struct UASYNC* ua, socket_t fd, socket_t_callback_t read, socket_t_callback_t write, socket_t_callback_t error, const char* name, void* arg) { if (fail_registration && !strcmp(name, "control_client")) { fail_registration = 0; return NULL; } return __real_uasync_add_socket_t(ua, fd, read, write, error, name, arg); } void* __real_uasync_set_timeout(struct UASYNC*, int, void*, timeout_callback_t, const char*); void* __wrap_uasync_set_timeout(struct UASYNC* ua, int tb, void* arg, timeout_callback_t callback, const char* name) { if (fail_timer && !strcmp(name, "ctrl_idle")) { fail_timer = 0; return NULL; } return __real_uasync_set_timeout(ua, tb, arg, callback, name); } void* __real_u_malloc_impl(uint32_t, const char*); void* __wrap_u_malloc_impl(uint32_t size, const char* location) { if (fail_entry && strstr(location, "ll_queue.c:")) { fail_entry = 0; return NULL; } return __real_u_malloc_impl(size, location); } ssize_t __real_send(socket_t, const void*, size_t, int); ssize_t __wrap_send(socket_t fd, const void* data, size_t len, int flags) { if (fd != capture_fd) return __real_send(fd, data, len, flags); if (send_mode == 1) { errno = EAGAIN; return -1; } if (send_mode == 2) { errno = EPIPE; return -1; } if (send_mode == 3) return 0; size_t take = len < send_chunk ? len : send_chunk; assert(take > 0 && wire_size + take <= sizeof(wire)); memcpy(wire + wire_size, data, take); wire_size += take; return (ssize_t)take; } struct fixture { struct UTUN_INSTANCE inst; struct control_server server; struct CFG_CONTROL_ALLOW allow; socket_t peer; size_t allocations; }; static void fixture_init(struct fixture* f) { memset(f, 0, sizeof(*f)); f->allocations = u_get_allocated_count(); f->inst.ua = uasync_create(); assert(f->inst.ua); f->inst.config = u_calloc(1, sizeof(*f->inst.config)); assert(f->inst.config); f->inst.config->global.control_allows = &f->allow; f->inst.config->global.control_allow_count = 1; f->inst.config->global.control_allows[0].network = INADDR_LOOPBACK; f->inst.config->global.control_allows[0].netmask = UINT32_MAX; f->server.ua = f->inst.ua; f->server.instance = &f->inst; f->server.max_clients = 8; f->server.listen_fd = -1; f->peer = -1; } static struct control_client* fixture_accept(struct fixture* f) { socket_t pair[2]; assert(socketpair(AF_UNIX, SOCK_STREAM, 0, pair) == 0); assert(f->peer == -1); f->peer = pair[1]; pending_accept = pair[0]; accept_callback(-1, &f->server); return f->server.clients; } static void fixture_destroy(struct fixture* f) { capture_fd = -1; send_mode = 0; control_server_shutdown(&f->server); if (f->peer >= 0) close(f->peer); TimeoutEntry pending; assert(timeout_heap_peek(f->inst.ua->timeout_heap, &pending) != 0); assert(timeout_heap_get_size(f->inst.ua->timeout_heap) == 0); assert(f->inst.ua->timer_alloc_count == f->inst.ua->timer_free_count); uasync_destroy(f->inst.ua, 0); u_free(f->inst.config); assert(u_get_allocated_count() == f->allocations); } static void enqueue(struct fixture* f, struct control_client* client, const char* text) { uint16_t len = (uint16_t)strlen(text); uint8_t* buffer = u_malloc(len); assert(buffer); memcpy(buffer, text, len); assert(control_client_send(&f->server, client, buffer, len) == 0); } /* Проверяем wire-байты и учёт памяти после нескольких partial send и EAGAIN. */ static void test_partial_send(void) { struct fixture f; fixture_init(&f); struct control_client* client = fixture_accept(&f); assert(client); capture_fd = client->fd; send_chunk = 3; wire_size = 0; enqueue(&f, client, "0123456789"); enqueue(&f, client, "abcdefgh"); uint8_t* base = client->output_queue->head->dgram; client_write_callback(client->fd, client); assert(client->output_offset == 3 && client->output_queue->head->dgram == base); assert(queue_total_bytes(client->output_queue) == 18); send_mode = 1; client_write_callback(client->fd, client); assert(client->output_offset == 3 && wire_size == 3); send_mode = 0; while (client->output_queue->head) client_write_callback(client->fd, client); assert(wire_size == 18 && !memcmp(wire, "0123456789abcdefgh", 18)); assert(!client->output_offset && !client->write_registered && !queue_total_bytes(client->output_queue)); fixture_destroy(&f); puts("PASS partial send: exact wire bytes, EAGAIN, stable buffer and queue accounting"); } static void test_cleanup(void) { for (int mode = 0; mode <= 3; mode++) { struct fixture f; fixture_init(&f); struct control_client* client = fixture_accept(&f); assert(client); enqueue(&f, client, "first message"); enqueue(&f, client, "second message"); capture_fd = client->fd; send_chunk = 2; wire_size = 0; client_write_callback(client->fd, client); assert(client->output_offset == 2); if (mode >= 2) { send_mode = mode; client_write_callback(client->fd, client); } else if (mode == 1) { uasync_cancel_timeout(f.inst.ua, client->idle_timer); control_client_idle_cb(client); } else close_client(&f.server, client); assert(!f.server.clients && !f.server.client_count); fixture_destroy(&f); } for (int fault = 0; fault < 2; fault++) { struct fixture f; fixture_init(&f); fail_registration = fault == 0; fail_timer = fault == 1; assert(!fixture_accept(&f)); assert(!f.server.client_count && !fail_registration && !fail_timer); fixture_destroy(&f); } struct fixture f; fixture_init(&f); struct control_client* client = fixture_accept(&f); assert(client); uint8_t* buffer = u_malloc(8); assert(buffer); size_t before = u_get_allocated_count(); fail_entry = 1; assert(control_client_send(&f.server, client, buffer, 8) == -1 && !fail_entry); assert(u_get_allocated_count() == before - 1 && !client->output_queue->head); fixture_destroy(&f); puts("PASS cleanup: pending/partial sends, idle, send failure, registration/timer failure, allocation failure; no leaks"); } /* Байты после объявленного SET_DEBUG_CONFIG не должны менять настройки. */ static void test_debug_payload(void) { for (int variant = 0; variant < 6; variant++) { struct fixture f; fixture_init(&f); struct control_client* client = fixture_accept(&f); assert(client); debug_config_t saved = g_debug_config; struct etcpmon_msg_header* hdr = (struct etcpmon_msg_header*)client->recv_buffer; uint8_t* payload = client->recv_buffer + sizeof(*hdr); memset(payload, DEBUG_LEVEL_TRACE, 100); payload[0] = DEBUG_LEVEL_ERROR; payload[1] = 3; uint16_t len = variant == 0 ? 1 : variant == 1 ? 2 : variant == 2 ? 4 : variant == 3 ? 6 : 5; if (variant == 4) { payload[1] = ETCPMON_MAX_DEBUG_CATEGORIES + 1; len = 2 + payload[1]; } etcpmon_build_header(hdr, len, ETCPMON_CMD_SET_DEBUG_CONFIG, 17); client->recv_len = hdr->size; if (variant == 5) { client->recv_len--; handle_client_data(&f.server, client); assert(!memcmp(&saved, &g_debug_config, sizeof(saved)) && f.server.clients == client); client->recv_len++; handle_client_data(&f.server, client); assert(g_debug_config.level == DEBUG_LEVEL_ERROR); for (int i = 1; i <= 3; i++) assert(g_debug_config.category_levels[i] == DEBUG_LEVEL_TRACE); } else { handle_client_data(&f.server, client); assert(!f.server.clients && !memcmp(&saved, &g_debug_config, sizeof(saved))); } g_debug_config = saved; fixture_destroy(&f); } puts("PASS SET_DEBUG_CONFIG: short, truncated, extra and excessive payloads rejected; fragmented valid command applied"); } static void test_metrics(void) { struct fixture f; fixture_init(&f); struct control_client* client = fixture_accept(&f); assert(client); struct ll_queue empty = {0}; struct ETCP_CONN conn = {.peer_node_id = 42, .input_queue = &empty, .input_send_q = &empty, .input_wait_ack = &empty, .recv_q = &empty, .output_queue = &empty}; struct ETCP_LINK links[2] = {{.local_link_id = 7}, {.local_link_id = 8}}; links[0].next = &links[1]; conn.links = links; f.inst.connections = queue_new(f.inst.ua, 16, 0, 8, "test connections"); assert(f.inst.connections); struct ll_entry* entry = queue_entry_new(sizeof(struct conn_queue_entry)); assert(entry); struct conn_queue_entry* ce = (struct conn_queue_entry*)entry->data; ce->peer_node_id = conn.peer_node_id; ce->conn = &conn; assert(queue_data_put_with_index(f.inst.connections, entry) == 0); client->selected_peer_id = conn.peer_node_id; for (int count = 1; count <= 2; count++) { links[0].next = count == 1 ? NULL : &links[1]; send_metrics(&f.server, client, 23); struct ll_entry* response = queue_data_get(client->output_queue); assert(response); u_check(response->dgram, "metrics bounds", LOCATION); struct etcpmon_msg_header* hdr = (struct etcpmon_msg_header*)response->dgram; assert(hdr->type == ETCPMON_RSP_METRICS && hdr->seq_id == 23 && hdr->size == ETCPMON_METRICS_SIZE(count)); struct etcpmon_link_metrics* metrics = (void*)(response->dgram + sizeof(*hdr) + sizeof(struct etcpmon_rsp_metrics)); for (int i = 0; i < count; i++) { assert(metrics[i].local_link_id == 7 + i); const uint8_t* start = &metrics[i].bbr_mode; for (size_t j = 0; j < sizeof(*metrics) - offsetof(struct etcpmon_link_metrics, bbr_mode); j++) assert(start[j] == 0); } queue_dgram_free(response); queue_entry_free(response); } queue_entry_free(queue_data_get(f.inst.connections)); queue_free(f.inst.connections); fixture_destroy(&f); puts("PASS metrics: one/two links without BBR, zeroed BBR fields and intact allocation guards"); } static void test_socket_limit(void) { struct fixture f; fixture_init(&f); struct control_client* client = fixture_accept(&f); assert(client); size_t limit = (ETCPMON_MAX_MSG_SIZE - ETCPMON_SOCKET_LIST_SIZE(0)) / sizeof(struct etcpmon_socket_info); struct ETCP_SOCKET* sockets = u_calloc(251, sizeof(*sockets)); assert(sockets); for (size_t i = 0; i < 251; i++) { snprintf(sockets[i].name, sizeof(sockets[i].name), "socket-%zu", i); sockets[i].interface_addr.ss_family = AF_INET; if (i < 250) sockets[i].next = &sockets[i + 1]; } f.inst.etcp_sockets = sockets; const size_t counts[] = {0, limit, limit + 1, 250}; for (size_t n = 0; n < sizeof(counts) / sizeof(counts[0]); n++) { size_t count = counts[n]; for (size_t i = 0; i < 251; i++) sockets[i].probe_only = i >= count; send_socket_list(&f.server, client, 31); struct ll_entry* response = queue_data_get(client->output_queue); assert(response); struct etcpmon_msg_header* hdr = (void*)response->dgram; assert(etcpmon_validate_header(hdr) == 0 && hdr->size == response->len && hdr->seq_id == 31); if (count <= limit) { assert(hdr->type == ETCPMON_RSP_SOCKET_LIST && hdr->size == ETCPMON_SOCKET_LIST_SIZE(count)); assert(response->dgram[sizeof(*hdr)] == count); } else { assert(hdr->type == ETCPMON_RSP_ERROR && response->dgram[sizeof(*hdr)] == ETCPMON_ERR_SERVER_BUSY); } queue_dgram_free(response); queue_entry_free(response); } u_free(sockets); f.inst.etcp_sockets = NULL; fixture_destroy(&f); puts("PASS socket list: zero, maximum fitting, first excessive and 250 sockets; probe-only sockets excluded"); } int main(void) { debug_config_init(); debug_set_level(DEBUG_LEVEL_WARN); debug_set_category_level(DEBUG_CATEGORY_CONTROL, DEBUG_LEVEL_DEBUG); test_partial_send(); test_cleanup(); test_debug_payload(); test_metrics(); test_socket_limit(); return 0; }