#include #include #include #include #include #include "../src/etcp.h" #include "../src/etcp_connections.h" #include "../src/config_parser.h" #include "../src/utun_instance.h" #include "../src/routing.h" #include "../src/tun_if.h" #include "../src/secure_channel.h" #include "../lib/u_async.h" #include "../lib/ll_queue.h" #include "../lib/debug_config.h" #define TEST_TIMEOUT_MS 5000 // 5 seconds for packet transmission #define PACKET_SIZE 100 // Test packet size static struct UTUN_INSTANCE* server_instance = NULL; static struct UTUN_INSTANCE* client_instance = NULL; static int test_completed = 0; // 0 = running, 1 = success, 2 = timeout/failure static void* packet_timeout_id = NULL; // Test packet data static uint8_t test_packet_data[PACKET_SIZE]; static int packet_sent = 0; static int packet_received = 0; // Function to check if connection is established static int is_connection_established(struct UTUN_INSTANCE* inst) { if (!inst) return 0; struct ETCP_CONN* conn = inst->connections; while (conn) { struct ETCP_LINK* link = conn->links; while (link) { if (link->initialized) { return 1; } link = link->next; } conn = conn->next; } return 0; } // Function to send test packet to client's input queue static void send_test_packet(void) { if (!client_instance || packet_sent) return; struct ETCP_CONN* conn = client_instance->connections; if (!conn) { printf("No ETCP connection found on client\n"); return; } if (!conn->input_queue) { printf("Client input queue is NULL\n"); return; } // Create test packet data for (int i = 0; i < PACKET_SIZE; i++) { test_packet_data[i] = (uint8_t)(i % 256); } // Create queue data void* data = queue_data_new(PACKET_SIZE); if (!data) { printf("Failed to create queue data\n"); return; } // Copy test data memcpy(data, test_packet_data, PACKET_SIZE); // Put data into input queue if (queue_data_put(conn->input_queue, data, 0) < 0) { printf("Failed to put packet into input queue\n"); queue_data_free(data); return; } packet_sent = 1; printf("Test packet sent to client input queue (%d bytes)\n", PACKET_SIZE); } // Function to check if packet received in server's output queue static void check_packet_received(void) { if (!server_instance || packet_received) return; struct ETCP_CONN* conn = server_instance->connections; if (!conn) return; if (!conn->output_queue) return; // Check if there's any packet in output queue void* data = queue_data_get(conn->output_queue); if (data) { // В новом API размер данных нужно получать из структуры struct ll_entry* entry = (struct ll_entry*)data - 1; size_t size = entry->size; if (size == PACKET_SIZE && memcmp(data, test_packet_data, PACKET_SIZE) == 0) { packet_received = 1; printf("Packet received in server output queue (%zu bytes), data matches\n", size); } else { printf("Packet received but size mismatch or data differs (expected %d, got %zu)\n", PACKET_SIZE, size); } queue_data_free(data); } } // Monitor connection and send packet when ready static void monitor_and_send(void* arg) { (void)arg; if (test_completed) { packet_timeout_id = NULL; return; } static int connection_checked = 0; static int packet_sent_flag = 0; // Check connection if (!connection_checked) { int server_ready = is_connection_established(server_instance); int client_ready = is_connection_established(client_instance); // We only need client link initialized to send packet // Server will accept packets via its socket if (client_ready) { printf("Client link initialized, ready to send packet (server=%d, client=%d)\n", server_ready, client_ready); connection_checked = 1; } else { printf("Waiting for connection... (server=%d, client=%d)\n", server_ready, client_ready); } } // Send packet once connection is ready if (connection_checked && !packet_sent_flag) { send_test_packet(); packet_sent_flag = 1; } // Check for received packet if (packet_sent_flag) { check_packet_received(); if (packet_received) { test_completed = 1; // Success printf("\n=== SUCCESS: Packet transmitted successfully! ===\n"); if (packet_timeout_id) { uasync_cancel_timeout(server_instance->ua, packet_timeout_id); packet_timeout_id = NULL; } return; } } // Schedule next check if (!test_completed) { packet_timeout_id = uasync_set_timeout(server_instance->ua, 100, NULL, monitor_and_send); } } // Timeout handler static void test_timeout(void* arg) { (void)arg; if (!test_completed) { printf("\n=== TIMEOUT: Packet not received within %d seconds ===\n", TEST_TIMEOUT_MS/1000); test_completed = 2; // Timeout/failure if (packet_timeout_id) { uasync_cancel_timeout(server_instance->ua, packet_timeout_id); packet_timeout_id = NULL; } } } int main() { printf("=== ETCP Simple Traffic Test (Queue-based) ===\n\n"); // Enable debug output debug_config_init(); debug_set_level(DEBUG_LEVEL_TRACE); debug_set_categories(DEBUG_CATEGORY_ALL); debug_enable_timestamp(1); debug_enable_function_name(1); // Explicitly disable TUN initialization for this test utun_instance_set_tun_init_enabled(0); // Create server instance printf("Creating server instance...\n"); struct UASYNC* server_ua = uasync_create(); server_instance = utun_instance_create(server_ua, "test_server.conf", NULL); if (!server_instance) { printf("Failed to create server instance\n"); return 1; } // Initialize connections and register sockets regardless of TUN state if (server_instance->tun.fd < 0) { printf("ℹ️ Server TUN disabled - initializing connections only\n"); } // Initialize ETCP connections (creates sockets and links) if (init_connections(server_instance) < 0) { printf("Failed to initialize server connections\n"); utun_instance_destroy(server_instance); return 1; } else { printf("Server connections initialized: sockets=%p, connections=%p\n", server_instance->etcp_sockets, server_instance->connections); } printf("✅ Server instance initialized successfully (node_id=%llx)\n", (unsigned long long)server_instance->node_id); printf("Server instance ready (node_id=%llx)\n\n", (unsigned long long)server_instance->node_id); // Create client instance printf("Creating client instance...\n"); struct UASYNC* client_ua = uasync_create(); client_instance = utun_instance_create(client_ua, "test_client.conf", NULL); if (!client_instance) { printf("Failed to create client instance\n"); utun_instance_destroy(server_instance); return 1; } // Initialize connections and register sockets regardless of TUN state if (client_instance->tun.fd < 0) { printf("ℹ️ Client TUN disabled - initializing connections only\n"); } // Initialize ETCP connections (creates sockets and links) printf("About to call init_connections() for client instance\n"); fflush(stdout); int conn_result = init_connections(client_instance); printf("init_connections() returned: %d\n", conn_result); fflush(stdout); if (conn_result < 0) { printf("Failed to initialize client connections (result=%d)\n", conn_result); printf("But continuing test to analyze the issue...\n"); fflush(stdout); // Don't return error - continue to analyze } else { printf("Client connections initialized: sockets=%p, connections=%p, count=%d\n", client_instance->etcp_sockets, client_instance->connections, client_instance ? client_instance->connections_count : -1); fflush(stdout); } printf("✅ Client instance initialized successfully (node_id=%llx)\n", (unsigned long long)client_instance->node_id); printf("Client instance ready (node_id=%llx)\n\n", (unsigned long long)client_instance->node_id); // Debug: print connection and link info printf("\n=== Connection Debug ===\n"); struct ETCP_CONN* conn = client_instance->connections; while (conn) { printf("Client connection %p: peer_node_id=%llx\n", conn, (unsigned long long)conn->peer_node_id); struct ETCP_LINK* link = conn->links; while (link) { printf(" Link %p: initialized=%d, is_server=%d, remote_addr family=%d, conn->fd=%d\n", link, link->initialized, link->is_server, link->remote_addr.ss_family, link->conn ? link->conn->fd : -1); link = link->next; } conn = conn->next; } conn = server_instance->connections; while (conn) { printf("Server connection %p: peer_node_id=%llx\n", conn, (unsigned long long)conn->peer_node_id); struct ETCP_LINK* link = conn->links; while (link) { printf(" Link %p: initialized=%d, is_server=%d\n", link, link->initialized, link->is_server); link = link->next; } conn = conn->next; } printf("=== End Debug ===\n\n"); // Start monitoring and packet transmission printf("Starting packet transmission test...\n"); packet_timeout_id = uasync_set_timeout(server_ua, 500, NULL, monitor_and_send); void* global_timeout_id = uasync_set_timeout(server_ua, TEST_TIMEOUT_MS, NULL, test_timeout); // Main event loop printf("Running event loop...\n\n"); // Give instances time to initialize printf("Waiting 0.5 seconds for instances initialization...\n"); for (int i = 0; i < 50; i++) { if (server_ua) uasync_poll(server_ua, 10); if (client_ua) uasync_poll(client_ua, 10); usleep(10000); } printf("Starting connection and packet transmission...\n"); int elapsed = 0; int poll_interval = 5; while (!test_completed && elapsed < TEST_TIMEOUT_MS + 1000) { if (server_ua) uasync_poll(server_ua, poll_interval); if (client_ua) uasync_poll(client_ua, poll_interval); usleep(poll_interval * 1000); elapsed += poll_interval; // Quick exit if packet received if (test_completed == 1) { printf("[TEST] Packet received, exiting early after %d ms\n", elapsed); break; } } // Cleanup printf("\nCleaning up...\n"); // Cancel timeouts if (packet_timeout_id) { uasync_cancel_timeout(server_ua, packet_timeout_id); packet_timeout_id = NULL; } if (global_timeout_id) { uasync_cancel_timeout(server_ua, global_timeout_id); } // Destroy instances if (server_instance) { server_instance->running = 0; utun_instance_destroy(server_instance); } if (client_instance) { client_instance->running = 0; utun_instance_destroy(client_instance); } // Evaluate test result if (test_completed == 1) { printf("\n=== TEST PASSED ===\n"); printf("✅ Packet successfully transmitted from client input queue to server output queue\n"); printf("✅ ETCP connection and queue mechanisms verified\n"); return 0; } else if (test_completed == 2) { printf("\n=== TEST FAILED: Packet not received within timeout ===\n"); printf("❌ Connection may not have been established\n"); printf("❌ Check if UDP sockets were created and bound correctly\n"); return 1; } else { printf("\n=== TEST FAILED: Unknown error ===\n"); return 1; } }