/* * Copyright 2024 Axel Waggershauser */ // SPDX-License-Identifier: Apache-2.0 #pragma once #include "BarcodeFormat.h" #include "CreateBarcode.h" #include "ReadBarcode.h" #include "WriteBarcode.h" #include "Version.h" namespace ZXing { const std::string& Version(); } // namespace ZXing /** \mainpage Introduction ZXing-C++ ("zebra crossing") is an open-source, multi-format linear/matrix barcode image processing library implemented in C++. The central class in the library is ZXing::Barcode, which represents a decoded or created barcode symbol, providing access to its content, format, position, and other metadata. It serves as the primary interface for working with barcodes in the library. \section reader_sec Reading barcodes 1. Load your image into memory (3rd-party library required). 2. Call ZXing::ReadBarcodes(), the simplest API to get a list of ZXing::Barcode objects. A very simple example looks like this: ```c++ #include "ZXing/ZXingCpp.h" #include int main(int argc, char** argv) { int width, height; unsigned char* data; // load your image data from somewhere. ImageFormat::Lum assumes grey scale image data. auto image = ZXing::ImageView(data, width, height, ZXing::ImageFormat::Lum); auto options = ZXing::ReaderOptions().formats(ZXing::BarcodeFormat::QRCode); auto barcodes = ZXing::ReadBarcodes(image, options); for (const auto& b : barcodes) std::cout << ZXing::ToString(b.format()) << ": " << b.text() << "\n"; return 0; } ``` \section writer_sec Writing barcodes 1. Create a ZXing::Barcode object using either ZXing::CreateBarcodeFromText() or ZXing::CreateBarcodeFromBytes(). 2. Call ZXing::WriteBarcodeToImage() or ZXing::WriteBarcodeToSVG() to get the output. A very simple example looks like this: ```c++ #include "ZXing/ZXingCpp.h" #include int main() { auto barcode = ZXing::CreateBarcodeFromText("Hello, World!", ZXing::BarcodeFormat::QRCode); auto options = ZXing::WriterOptions().scale(4).addQuietZones(false); auto svg = ZXing::WriteBarcodeToSVG(barcode, options); std::cout << svg << std::endl; return 0; } ``` */