#include #include #include #include "../lib/platform_compat.h" #include "test_utils.h" #ifdef _WIN32 #include #include #include #define getpid _getpid #else #include #endif #include #include #include "etcp.h" #include "etcp_connections.h" #include "../src/config_parser.h" #include "../src/utun_instance.h" #include "routing.h" #include "../src/tun_if.h" #include "secure_channel.h" #include "etcp_dump.h" #include "../lib/u_async.h" #include "../lib/ll_queue.h" #include "../lib/debug_config.h" #define TEST_TIMEOUT_MS 120000 #define PACKET_SIZE 100 #define TOTAL_PACKETS 500 #define MAX_QUEUE_SIZE 5 static struct UTUN_INSTANCE* server_instance = NULL; static struct UTUN_INSTANCE* client_instance = NULL; static struct UASYNC* ua = NULL; static char temp_dir[] = "/tmp/utun_test_XXXXXX"; static char server_config_path[256]; static char client_config_path[256]; static int server_port = 0; static int client_port = 0; static int test_completed = 0; static void* packet_timeout_id = NULL; static void* global_timeout_id = NULL; static int phase = 0; static int packets_sent = 0; static int packets_received = 0; static int restart_action_done = 0; static int _dump_interval = 50; static int _dump_timer = 0; static uint8_t packet_buffer[PACKET_SIZE]; static int create_temp_configs(void) { if (test_mkdtemp(temp_dir) != 0) { fprintf(stderr, "Failed to create temp directory\n"); return -1; } int base_port = 40000 + (getpid() % 20000); server_port = base_port; client_port = base_port + 1; snprintf(server_config_path, sizeof(server_config_path), "%s/server.conf", temp_dir); snprintf(client_config_path, sizeof(client_config_path), "%s/client.conf", temp_dir); FILE* f = fopen(server_config_path, "w"); if (!f) { fprintf(stderr, "Failed to create server config file\n"); return -1; } fprintf(f, "[global]\n" "my_node_id=0x1111111111111111\n" "my_private_key=38240cb82199e504686507f11f6eaa4f740fde6f0c425c495e49a523019a5d68\n" "my_public_key=ce8871f07fa056c636d297115f231b08c29cdf94e0d440fce83a07c34416d36a\n" "tun_ip=10.99.0.1/24\n" "tun_ifname=tun99\n" "\n" "[server: test]\n" "addr=127.0.0.1:%d\n" "type=public\n" "\n" "[allowed_keys]\n" "allow_all=1\n", server_port); fclose(f); f = fopen(client_config_path, "w"); if (!f) { fprintf(stderr, "Failed to create client config file\n"); test_unlink(server_config_path); return -1; } fprintf(f, "[global]\n" "my_node_id=0x2222222222222222\n" "my_private_key=704f2e012c8fa8768130cb0f988a997dccb628372bc5ceccacc78dcbfec5916f\n" "my_public_key=b3193173def895bd0fcea6f86af077c7d77216f10395275f627ac18242ec0f01\n" "tun_ip=10.99.0.2/24\n" "tun_ifname=tun98\n" "\n" "[server: test]\n" "addr=127.0.0.1:%d\n" "type=public\n" "\n" "[client: test_client]\n" "keepalive=1\n" "peer_public_key=ce8871f07fa056c636d297115f231b08c29cdf94e0d440fce83a07c34416d36a\n" "link=test:127.0.0.1:%d\n", client_port, server_port); fclose(f); return 0; } static void cleanup_temp_configs(void) { if (server_config_path[0]) test_unlink(server_config_path); if (client_config_path[0]) test_unlink(client_config_path); if (temp_dir[0]) test_rmdir(temp_dir); } static int is_connection_established(struct UTUN_INSTANCE* inst) { if (!inst || !inst->connections) return 0; struct ll_entry* entry = inst->connections->head; while (entry) { struct conn_queue_entry* ce = (struct conn_queue_entry*)entry->data; if (ce->conn->initialized) return 1; entry = entry->next; } return 0; } static void drain_received(int count_flag) { if (!server_instance || !server_instance->connections) return; struct ll_entry* entry = server_instance->connections->head; while (entry) { struct conn_queue_entry* ce = (struct conn_queue_entry*)entry->data; struct ETCP_CONN* conn = ce->conn; if (conn->output_queue) { queue_set_callback(conn->output_queue, NULL, NULL); struct ETCP_FRAGMENT* pkt; while ((pkt = (struct ETCP_FRAGMENT*)queue_data_get(conn->output_queue)) != NULL) { if (count_flag) packets_received++; if (pkt->ll.dgram) memory_pool_free(conn->instance->data_pool, pkt->ll.dgram); queue_entry_free((struct ll_entry*)pkt); } } entry = entry->next; } } static void send_packets(void) { if (!client_instance || packets_sent >= TOTAL_PACKETS) return; struct ETCP_CONN* conn = (client_instance->connections && client_instance->connections->head) ? ((struct conn_queue_entry*)client_instance->connections->head->data)->conn : NULL; if (!conn || !conn->input_queue) return; while (packets_sent < TOTAL_PACKETS) { if (queue_entry_count(conn->input_queue) >= MAX_QUEUE_SIZE) break; packet_buffer[0] = (uint8_t)(packets_sent & 0xFF); for (int i = 1; i < PACKET_SIZE; i++) packet_buffer[i] = (uint8_t)((packets_sent + i) % 256); if (etcp_int_send(conn, packet_buffer, PACKET_SIZE) != 0) break; packets_sent++; } } static void monitor(void* arg) { (void)arg; if (test_completed) { packet_timeout_id = NULL; return; } int conn_ok = is_connection_established(client_instance); static int last_reinit_count = -1; int cur_reinit = 0; struct ETCP_CONN* conn = (client_instance && client_instance->connections && client_instance->connections->head) ? ((struct conn_queue_entry*)client_instance->connections->head->data)->conn : NULL; if (conn) cur_reinit = conn->reinit_count; switch (phase) { case 0: // Wait for initial connection drain_received(0); if (conn_ok) { printf("=== Phase 0: Connection established ===\n"); packets_sent = 0; packets_received = 0; phase = 1; } break; case 1: // Send 500 packets client→server send_packets(); drain_received(1); if (packets_received >= TOTAL_PACKETS) { printf("=== Phase 1 done: sent=%d received=%d ===\n", packets_sent, packets_received); packets_received = 0; phase = 2; } break; case 2: // Drain and prepare for server restart drain_received(0); packets_received = 0; packets_sent = 0; restart_action_done = 0; printf("=== Phase 2: Starting server restart ===\n"); phase = 3; break; case 3: // Server restart + wait for reconnect if (!restart_action_done) { printf("Destroying server instance...\n"); server_instance->running = 0; utun_instance_destroy(server_instance); server_instance = NULL; printf("Recreating server instance...\n"); server_instance = utun_instance_create(ua, server_config_path); if (!server_instance || utun_instance_init(server_instance) < 0) { fprintf(stderr, "Failed to recreate server instance\n"); test_completed = 2; return; } printf("Server recreated (node_id=%llx)\n", (unsigned long long)server_instance->node_id); // Force client to reinit — otherwise conn_ok stays true on old initialized=1 { struct ll_entry* e = client_instance->connections->head; while (e) { struct conn_queue_entry* ce = (struct conn_queue_entry*)e->data; etcp_conn_reinit(ce->conn); e = e->next; } } restart_action_done = 1; } drain_received(0); if (conn_ok) { printf("=== Phase 3: Reconnected after server restart ===\n"); packets_sent = 0; packets_received = 0; last_reinit_count = cur_reinit; phase = 4; } break; case 4: // Send 500 packets after server restart if (cur_reinit != last_reinit_count) { printf("=== Phase 4: Reinit detected (%d -> %d), restarting send ===\n", last_reinit_count, cur_reinit); last_reinit_count = cur_reinit; packets_sent = 0; packets_received = 0; drain_received(0); } if (is_connection_established(client_instance)) send_packets(); drain_received(1); if (packets_received >= TOTAL_PACKETS) { printf("=== Phase 4 done: sent=%d received=%d ===\n", packets_sent, packets_received); packets_received = 0; _dump_interval = 50; phase = 5; } if (packets_received > 0 && packets_received < TOTAL_PACKETS) { if (++_dump_timer >= _dump_interval) { printf("--- DUMP at phase=4 (stuck, recv=%d/%d) ---\n", packets_received, TOTAL_PACKETS); etcp_dump_all_conns(client_instance); etcp_dump_all_conns(server_instance); _dump_timer = 0; if (_dump_interval < 800) _dump_interval *= 2; } } break; case 5: // Drain and prepare for client restart drain_received(0); packets_received = 0; packets_sent = 0; restart_action_done = 0; printf("=== Phase 5: Starting client restart ===\n"); phase = 6; break; case 6: // Client restart + wait for reconnect if (!restart_action_done) { printf("Destroying client instance...\n"); client_instance->running = 0; utun_instance_destroy(client_instance); client_instance = NULL; printf("Recreating client instance...\n"); client_instance = utun_instance_create(ua, client_config_path); if (!client_instance || utun_instance_init(client_instance) < 0) { fprintf(stderr, "Failed to recreate client instance\n"); test_completed = 2; return; } printf("Client recreated (node_id=%llx)\n", (unsigned long long)client_instance->node_id); restart_action_done = 1; } drain_received(0); conn_ok = is_connection_established(client_instance); if (conn_ok) { printf("=== Phase 6: Reconnected after client restart ===\n"); packets_sent = 0; packets_received = 0; phase = 7; } break; case 7: // Send 500 packets after client restart if (cur_reinit != last_reinit_count) { printf("=== Phase 7: Reinit detected (%d -> %d), restarting send ===\n", last_reinit_count, cur_reinit); last_reinit_count = cur_reinit; packets_sent = 0; packets_received = 0; drain_received(0); } if (is_connection_established(client_instance)) send_packets(); drain_received(1); if (packets_received >= TOTAL_PACKETS) { printf("=== Phase 7 done: sent=%d received=%d ===\n", packets_sent, packets_received); test_completed = 1; return; } break; } if (!test_completed) packet_timeout_id = uasync_set_timeout(ua, 10, NULL, monitor, "test_monitor"); } static void test_timeout(void* arg) { (void)arg; if (!test_completed) { printf("\n=== TEST TIMEOUT at phase %d: sent=%d recv=%d ===\n", phase, packets_sent, packets_received); test_completed = 2; if (packet_timeout_id) { uasync_cancel_timeout(ua, packet_timeout_id); packet_timeout_id = NULL; } } } int main(void) { if (create_temp_configs() != 0) return 1; debug_config_init(); printf("=== ETCP Reconnect Test ===\n"); printf("Server port: %d, Client port: %d\n", server_port, client_port); utun_instance_set_tun_init_enabled(0); ua = uasync_create(); server_instance = utun_instance_create(ua, server_config_path); if (!server_instance || utun_instance_init(server_instance) < 0) { fprintf(stderr, "Failed to create server\n"); return 1; } printf("Server ready (node_id=%llx)\n", (unsigned long long)server_instance->node_id); client_instance = utun_instance_create(ua, client_config_path); if (!client_instance || utun_instance_init(client_instance) < 0) { fprintf(stderr, "Failed to create client\n"); utun_instance_destroy(server_instance); return 1; } printf("Client ready (node_id=%llx)\n", (unsigned long long)client_instance->node_id); packet_timeout_id = uasync_set_timeout(ua, 300, NULL, monitor, "test_monitor"); global_timeout_id = uasync_set_timeout(ua, TEST_TIMEOUT_MS * 10, NULL, test_timeout, "test_timeout"); printf("Starting main loop\n"); int elapsed = 0; int poll_interval = 50; int iter = 0; while (!test_completed && elapsed < TEST_TIMEOUT_MS * 10 + 50000) { uasync_poll(ua, poll_interval); elapsed += poll_interval; if (++iter % 200 == 1) printf("main_loop: iter=%d elapsed=%d phase=%d sent=%d recv=%d\n", iter, elapsed, phase, packets_sent, packets_received); } printf("Main loop exit: test_completed=%d phase=%d elapsed=%d iter=%d\n", test_completed, phase, elapsed, iter); if (packet_timeout_id) uasync_cancel_timeout(ua, packet_timeout_id); if (global_timeout_id) uasync_cancel_timeout(ua, global_timeout_id); if (server_instance) { server_instance->running = 0; utun_instance_destroy(server_instance); server_instance = NULL; } if (client_instance) { client_instance->running = 0; utun_instance_destroy(client_instance); client_instance = NULL; } if (ua) { uasync_destroy(ua, 0); ua = NULL; } cleanup_temp_configs(); if (test_completed == 1) { printf("=== TEST PASSED: Reconnect works after server and client restart ===\n"); return 0; } printf("=== TEST FAILED: timeout or error at phase %d ===\n", phase); return 1; }