// Сохранность FIFO, десятисекундный burst, догон при продолжающемся входе и повторное накопление. #include "call/call_jitter.h" #include "call/call_jitter_window.h" #include "call/call_playout_policy.h" #include "call/call_history_store.h" #include "call/call_audio.h" #include "call/call.h" #include "utun_instance.h" #include "../../../lib/opus_codec.h" #include "../../../lib/debug_config.h" #include #include #include #include static int failures; static UTUN_INSTANCE audio_owner; #define CHECK(c) do { if (!(c)) { std::printf("FAIL line %d: %s\n", __LINE__, #c); failures++; } } while (0) struct decoder { std::vector seen; }; static int decode(void* arg, const uint8_t* enc, int len, int16_t* pcm, int cap) { auto* d = static_cast(arg); int id = -1; if (len == sizeof(id)) std::memcpy(&id, enc, sizeof(id)); d->seen.push_back(id); for (int i = 0; i < cap; i++) pcm[i] = (int16_t)(8000 * std::sin(2 * 3.141592653589793 * 440 * i / 48000)); return cap; } struct broken_decoder { int attempts = 0; }; static int decode_bad(void* arg, const uint8_t*, int, int16_t*, int) { ++static_cast(arg)->attempts; return -1; } static void push(call_jitter* j, int id, int64_t received_ms = -1) { call_jitter_push(j, (const uint8_t*)&id, sizeof(id), (uint32_t)(id * 20), received_ms < 0 ? id * 20 : received_ms, nullptr, 1); } static void test_network_recovery() { for (int block : {240, 480, 777, 960}) { decoder d; auto* j = call_jitter_create(decode, &d, 1000); std::vector output(block); int next = 0, largest_reserve = 0; uint32_t stable_underruns = 0; call_jitter_diagnostics state{}; for (int64_t time = 0; time < 30 * 48000; time += block) { // Один перебой 80мс, затем приходит накопленная пачка и продолжается ровная доставка. bool stalled = time >= 48000 && time < 48000 + 3840; while (!stalled && next * 960ll <= time) push(j, next++, time / 48); int n = call_jitter_pull(j, output.data(), block); if (n < block) call_jitter_silence(j, block - n); call_jitter_get_diagnostics(j, &state, 0); largest_reserve = std::max(largest_reserve, state.reserve_ms); if (time < 3 * 48000) stable_underruns = state.underruns; else CHECK(state.underruns == stable_underruns); } CHECK(largest_reserve >= 60 && state.reserve_ms >= 20 && state.reserve_ms <= 40); CHECK(state.delay_mode == 0 && state.phase_samples == 0 && state.tempo_ppm == 1000000); CHECK(state.underruns <= 2); DEBUG_INFO(DEBUG_CATEGORY_CALL, "recovery block=%d max_reserve=%dms final=%dms phase=%u underruns=%u", block, largest_reserve, state.reserve_ms, state.phase_samples, state.underruns); call_jitter_destroy(j); } } static void test_audio_clock() { const uint64_t id = 987; CHECK(call_audio_start(id) == 0); auto* encoder = opus_codec_encoder_create(48000, 1); CHECK(encoder); int delay = 0; CHECK(opus_codec_encoder_delay(encoder, &delay) == 0); int16_t voice[960], output[480]; uint8_t packet[512]; int sent = 0, valid = 0; uint64_t written = 0; int64_t previous = -1; call_clock_snapshot clock{}; CHECK(call_audio_get_clock(id, 0, &clock) == 0 && !clock.valid); uint64_t epoch = clock.epoch; // Начальный burst заставляет настоящий jitter менять темп; PTS не зависит от send_ts. for (int tick = 0; tick < 4000; tick++) { int count = tick == 0 ? 30 : (tick % 2 == 0 ? 1 : 0); for (int i = 0; i < count; i++, sent++) { for (int s = 0; s < 960; s++) voice[s] = (int16_t)(8000 * std::sin((sent * 960ll + s) * 0.09)); int len = opus_codec_encode(encoder, voice, 960, packet, sizeof(packet)); CHECK(len > 0); call_capture_time timing{1000000 + sent * 20000ll, 9, (uint32_t)delay}; call_audio_on_media(&audio_owner, id, (uint16_t)sent, (uint32_t)(get_time_tb() / 10), packet, len, &timing, 1); } CHECK(call_audio_pull_pcm(id, output, 480) == 480); written += 480; int64_t now = tick * 10000ll; call_audio_playback_progress(id, epoch, written, now, now, 1); CHECK(call_audio_get_clock(id, now, &clock) == 0 && clock.written_samples == written); call_clock_snapshot nonblocking{}; CHECK(call_audio_try_clock(id, now, &nonblocking) == 1); CHECK(nonblocking.valid == clock.valid && nonblocking.pts_us == clock.pts_us && nonblocking.epoch == clock.epoch); CHECK(nonblocking.rate_ppm == clock.rate_ppm && nonblocking.written_samples == clock.written_samples); if (clock.valid) { valid++; CHECK(clock.source_epoch == 9 && clock.pts_us >= previous); CHECK(clock.pts_us <= 1000000 + sent * 20000ll); CHECK(clock.pts_us > 1000000 + sent * 20000ll - 700000); previous = clock.pts_us; } } CHECK(valid > 3900); // Underrun и местные тоны продолжают device-position, но удерживают source-PTS. int64_t held = -1; for (int tick = 4000; tick < 4300; tick++) { CHECK(call_audio_pull_pcm(id, output, 480) == 480); written += 480; call_audio_playback_progress(id, epoch, written, tick * 10000ll, tick * 10000ll, 1); CHECK(call_audio_get_clock(id, tick * 10000ll, &clock) == 0 && clock.valid); if (tick == 4200) held = clock.pts_us; if (tick > 4200) CHECK(clock.pts_us == held); } call_audio_reset_io(id, 1); CHECK(call_audio_get_clock(id, 43000000, &clock) == 0 && clock.epoch != epoch && !clock.valid); call_audio_playback_progress(id, epoch, written, 43000000, 43000000, 1); CHECK(call_audio_get_clock(id, 43000000, &clock) == 0 && !clock.valid); call_audio_stop(); opus_codec_encoder_destroy(encoder); CHECK(call_audio_try_clock(id, 43000000, &clock) == -1 && !clock.valid); std::printf("audio clock: real Opus, burst/tempo, device progress, local tones and reset checked\n"); } static void test_packet_arrival_sampling() { decoder d; auto *j = call_jitter_create(decode, &d, 1000); for (unsigned packet = 0; packet < 4; packet++) { for (int frame = 0; frame < 3; frame++) { int id = packet * 3 + frame; call_jitter_push(j, (const uint8_t*)&id, sizeof(id), packet * 60, 1000 + packet * 60 + frame, nullptr, frame == 0); } } call_jitter_diagnostics diag{}; call_jitter_get_diagnostics(j, &diag, 0); CHECK(diag.arrival_spread_ms == 0); int id = 12; call_jitter_push(j, (const uint8_t*)&id, sizeof(id), 240, 1400, nullptr, 1); call_jitter_get_diagnostics(j, &diag, 0); CHECK(diag.arrival_spread_ms == 160); call_jitter_destroy(j); } static void test_startup_policy() { call_playout_policy p; CHECK(p.reserve_ms == 200); for (int t = 0; t < 10000; t += 80) p.observe(t, 20, 1000, false); CHECK(p.reserve_ms == 200); // Нет проигрывания — нет доказательства устойчивости. p.recover(10000, 1000); CHECK(p.reserve_ms == 220); for (int t = 10000; t < 15000; t += 80) p.observe(t, 20, 1000, true); CHECK(p.reserve_ms == 220); p.observe(15100, 20, 1000, true); CHECK(p.reserve_ms == 200); p.observe(15101, 350, 1000, true); CHECK(p.reserve_ms == 370); p.observe(15102, 20, 1000, true); CHECK(p.reserve_ms == 370); for (bool abrupt : {false, true}) { decoder d; auto* j = call_jitter_create(decode, &d, 1000); int next = 0, packets = 0, batch = 4, nominal = 80, due = nominal; int16_t pcm[480]; bool played = false; uint32_t previous_underruns = 0; for (int now = 0; now < 20000; now += 10) { if (now >= due) { for (int i = 0; i < batch; i++, next++) call_jitter_push(j, (uint8_t*)&next, sizeof(next), nominal, now, nullptr, i == 0); ++packets; if (abrupt && packets == 60) batch = 10; if (!abrupt && packets % 20 == 0 && batch < 10) ++batch; nominal += batch * 20; due = nominal + (packets % 4 == 0 ? 120 : 0); } int n = call_jitter_pull(j, pcm, 480); played |= n > 0; if (n < 480) call_jitter_silence(j, 480 - n); call_jitter_diagnostics state{}; call_jitter_get_diagnostics(j, &state, 0); if (state.underruns != previous_underruns) { printf("startup shortage: now=%d next=%d batch=%d due=%d depth=%d encoded=%d reserve=%d tempo=%d\n", now, next, batch, due, state.depth_ms, state.encoded_ms, state.reserve_ms, state.tempo_x100); CHECK(state.underruns == 0); previous_underruns = state.underruns; } if (now < 5000) CHECK(state.reserve_ms >= 200); } CHECK(played); CHECK(previous_underruns == 0); call_jitter_destroy(j); } puts("startup policy: cold start, held reserve, packet size change and jitter PASS"); } static void test_render_readiness() { const uint64_t id = 990; CHECK(call_audio_start(id) == 0); int16_t pcm[960] = {}; call_audio_render state{}; call_clock_snapshot clock{}; for (int i = 0; i < 10; i++) { CHECK(call_audio_render_pcm(id, pcm, 960, &state) == 0); CHECK(state.phase == CALL_AUDIO_WAITING && state.speech_samples == 0); } CHECK(call_audio_get_clock(id, 0, &clock) == 0 && clock.written_samples == 0); auto* enc = opus_codec_encoder_create(48000, 1); CHECK(enc); uint8_t wire[512]; int len = opus_codec_encode(enc, pcm, 960, wire, sizeof(wire)); CHECK(len > 0); for (int i = 0; i < 12; i++) call_audio_on_media(&audio_owner, id, i, 0, wire, len, nullptr, 1); CHECK(call_audio_render_pcm(id, pcm, 960, &state) == 960); CHECK(state.phase == CALL_AUDIO_SPEECH && state.speech_samples == 960); // Закодированная тишина тоже настоящая речь. CHECK(call_audio_get_clock(id, 0, &clock) == 0 && clock.written_samples == 960); call_audio_release(id); opus_codec_encoder_destroy(enc); } static unsigned buffer_logs; static void capture_buffer_log(int level, const char* category, const char* message) { if (std::strstr(message, "audio buffers call=")) { CHECK(level == DEBUG_LEVEL_DEBUG && !std::strcmp(category, "call")); CHECK(std::strstr(message, "missing_ms=") && std::strstr(message, "wire_Bps=")); CHECK(std::strstr(message, "required_ms=") && std::strstr(message, "headroom_ms=")); CHECK(std::strstr(message, "headroom_min_max_ms=")); CHECK(std::strstr(message, "aec_over_under_total=")); // Конец строки тоже дошёл до выхода. ++buffer_logs; } } static void test_audio_buffer_logs() { CHECK(call_audio_start(900) == 0); uint64_t base = get_time_us() / 1000; auto previous = g_debug_config.category_levels[DEBUG_CATEGORY_CALL]; debug_set_category_level(DEBUG_CATEGORY_CALL, DEBUG_LEVEL_DEBUG); debug_set_log_hook(capture_buffer_log); buffer_logs = 0; for (unsigned offset : {200, 250, 350, 400}) { call_history_tx tx{}; tx.at_ms = base + offset; audio_owner.call_audio_ops->record_tx(900, &tx); } CHECK(buffer_logs == 2); // 50мс тики не превращаются в 20 строк в секунду. debug_set_category_level(DEBUG_CATEGORY_CALL, DEBUG_LEVEL_INFO); call_history_tx tx{}; tx.at_ms = base + 600; audio_owner.call_audio_ops->record_tx(900, &tx); CHECK(buffer_logs == 2); debug_set_log_hook(nullptr); debug_set_category_level(DEBUG_CATEGORY_CALL, previous); call_audio_stop(); } // При накоплении нет доступного звука; после полного pull запас равен реальному остатку, без отрицательных значений. static void test_audio_headroom() { decoder d; auto* j = call_jitter_create(decode, &d, 1000); CHECK(j); int16_t pcm[960]; call_jitter_diagnostics diag{}; for (int i = 0; i < 5; ++i) push(j, i); CHECK(call_jitter_pull(j, pcm, 960) == 0); call_jitter_get_diagnostics(j, &diag, 0); CHECK(diag.depth_ms == 100 && diag.required_ms == 220 && diag.headroom_ms == 0); for (int i = 5; i < 11; ++i) push(j, i); CHECK(call_jitter_pull(j, pcm, 960) == 960); call_jitter_get_diagnostics(j, &diag, 0); CHECK(diag.required_ms == 220 && diag.headroom_ms == 200); CHECK(call_jitter_pull(j, pcm, 960) == 960); call_jitter_get_diagnostics(j, &diag, 0); CHECK(diag.required_ms == 20 && diag.headroom_ms == 180); int n = 960; for (int i = 0; i < 20 && n == 960; ++i) n = call_jitter_pull(j, pcm, 960); CHECK(n >= 0 && n < 960); // При исчерпании возможен короткий последний блок; доступный запас уже нулевой. call_jitter_get_diagnostics(j, &diag, 0); CHECK(diag.headroom_ms == 0); for (int i = 11; i < 16; ++i) push(j, i); CHECK(call_jitter_pull(j, pcm, 960) == 0); call_jitter_get_diagnostics(j, &diag, 0); CHECK(diag.depth_ms == 100 && diag.required_ms == 240 && diag.headroom_ms == 0); for (int i = 16; i < 23; ++i) push(j, i); CHECK(call_jitter_pull(j, pcm, 960) == 960); call_jitter_get_diagnostics(j, &diag, 0); CHECK(diag.headroom_ms == 220); call_jitter_destroy(j); puts("audio headroom: startup/rebuffer pause=0, resumed PCM remainder and depletion PASS"); } static void test_audio_history() { CallHistoryStore history; call_audio_history snapshot; history.receive(0, 100, 200, 100, 0, 0, 0); // Подготовка не получает веса тишины и доступного запаса. history.receive(10, 100, 200, 100, 480, 240, 0); history.receive(20, 200, 200, 100, 480, 0, 190); history.receive(10020, 300, 200, 100, 960, 0, 280); history.transmit({10020, 100, 300, 250}); history.snapshot(10020, snapshot); CHECK(snapshot.rx_count == 2 && snapshot.tx_count == 1); CHECK(snapshot.rx[0].low_ms == 100 && snapshot.rx[0].high_ms == 200); CHECK(snapshot.rx[0].headroom_low_ms == 0 && snapshot.rx[0].headroom_high_ms == 190); CHECK(snapshot.rx[1].headroom_low_ms == 280 && snapshot.rx[1].headroom_high_ms == 280); CHECK(std::abs(snapshot.observed_ms - 30) < .001); CHECK(std::abs(snapshot.missing_ms - 2.5) < .001); CHECK(std::abs(snapshot.histogram[2] - 1.0 / 6) < .001); CHECK(std::abs(snapshot.histogram[6] - 2.0 / 3) < .001); CHECK(snapshot.tx[0].queued_bytes + snapshot.tx[0].inflight_bytes == 400); // Транспорт не складывается повторно. call_history_interval interval; call_history_tx latest; history.take_log(interval, latest); CHECK(interval.pulls == 4 && interval.samples == 1920 && interval.missing_samples == 240); CHECK(interval.low_ms == 100 && interval.high_ms == 300 && interval.last_pull_ms == 10020); CHECK(interval.headroom_low_ms == 0 && interval.headroom_high_ms == 280); CHECK(latest.queued_bytes == 100 && latest.inflight_bytes == 300); history.take_log(interval, latest); CHECK(!interval.pulls && !interval.samples && !interval.missing_samples && interval.last_pull_ms == 10020); history.snapshot(10020, snapshot); CHECK(snapshot.rx_count == 2 && std::abs(snapshot.observed_ms - 30) < .001); // Логгер не потребляет историю UI. history.snapshot(40020, snapshot); CHECK(!snapshot.rx_count && !snapshot.tx_count && snapshot.observed_ms == 0); for (int t = 50000; t < 90000; t += 50) history.receive(t, 4000, 200, 100, 2400, 0, 3950); history.snapshot(89950, snapshot); CHECK(snapshot.rx_count == 600 && snapshot.rx[0].at_ms == 60000); CHECK(snapshot.rx[0].headroom_low_ms == 3950 && snapshot.rx[599].headroom_high_ms == 3950); CHECK(std::abs(snapshot.histogram[60] - 1) < .001); CallHistoryStore traffic; for (unsigned i = 0; i <= 20; ++i) traffic.transmit({1000 + i * 50, 0, 0, 0, 42, 7, i * 100}); traffic.snapshot(2000, snapshot); CHECK(snapshot.tx[0].wire_bytes_per_sec == -1); CHECK(snapshot.tx[20].wire_bytes_per_sec == 2000); traffic.transmit({2050, 0, 0, 0, 43, 8, 900000}); traffic.snapshot(2050, snapshot); CHECK(snapshot.tx[21].wire_bytes_per_sec == -1); // Смена пути не выглядит скачком трафика. traffic.transmit({2100, 0, 0, 0, 43, 8, 900100}); traffic.snapshot(2100, snapshot); CHECK(snapshot.tx[22].wire_bytes_per_sec == 2000); traffic.transmit({2400, 0, 0, 0, 43, 8, 900200}); traffic.snapshot(2400, snapshot); CHECK(snapshot.tx[23].wire_bytes_per_sec == -1); // Пропущенные измерения не интерполируются. traffic.transmit({2450, 0, 0, 0, 43, 8, 10}); traffic.snapshot(2450, snapshot); CHECK(snapshot.tx[24].wire_bytes_per_sec == -1); traffic.transmit({2500, 0, 0, 0, 43, 8, 110}); traffic.snapshot(2500, snapshot); CHECK(snapshot.tx[25].wire_bytes_per_sec == 2000); // После сброса счётчика начинаем новый интервал. CallHistoryStore scrolling; uint64_t sent = 0; for (unsigned i = 0; i <= 700; ++i) { if (i % 7 == 0) sent += 700; scrolling.transmit({i * 50, 0, 0, 0, 42, 7, sent}); } scrolling.snapshot(35000, snapshot); const auto retained = snapshot.tx[40]; // Точка с полным секундным средним, после оборота кольца. CHECK(retained.wire_bytes_per_sec > 0); scrolling.snapshot(retained.at_ms + CALL_HISTORY_MS - 1, snapshot); CHECK(snapshot.tx[0].at_ms == retained.at_ms); CHECK(snapshot.tx[0].wire_bytes_per_sec == retained.wire_bytes_per_sec); // Левый край не переписывает прошлое. puts("audio history: time weights, startup exclusion, gaps, overflow bin and ring expiry PASS"); } int main() { test_audio_history(); test_audio_headroom(); test_startup_policy(); test_packet_arrival_sampling(); CHECK(call_audio_init(&audio_owner) == 0); test_audio_buffer_logs(); test_render_readiness(); { call_jitter_window w; w.observe(0, 100); w.observe(500, 400); CHECK(w.low == 100 && w.high == 400 && w.reserve == 300); w.observe(1000, 2000); CHECK(w.reserve == 1000); w.observe(10000, 2000); CHECK(w.low == 2000 && w.reserve == 20); w.observe(30000, 80); CHECK(w.low == 80 && w.high == 80 && w.reserve == 20); for (int cap : {500, 2000}) { call_jitter_window limited; limited.max_reserve = cap; limited.observe(0, 0); limited.observe(500, 5000); CHECK(limited.reserve == cap); } } { call_jitter_window arrival; // Разные часы и переполнение uint32 не создают джиттер при ровной доставке. uint32_t sent = UINT32_MAX - 39; for (int i = 0; i < 100; i++) arrival.observe_arrival(900000 + i * 20, sent + (uint32_t)(i * 20)); CHECK(arrival.high == 0 && arrival.low == 0 && arrival.reserve == 20); arrival.observe_arrival(902200, sent + 2000); // задержка доставки +200мс CHECK(arrival.reserve == 200); arrival.observe_arrival(902220, sent + 2220); // очередь пришла пачкой CHECK(arrival.reserve == 200); arrival.observe_arrival(920000, sent + 20000); // старый burst ушёл из окна CHECK(arrival.reserve == 20); // Небольшой джиттер больше минимума тоже учитывается, без прежнего порога 60мс. arrival.observe_arrival(920055, sent + 20020); CHECK(arrival.reserve == 35); arrival.observe_arrival(931055, sent + 31020); CHECK(arrival.reserve == 20); } debug_set_level(DEBUG_LEVEL_WARN); debug_enable_console(1); test_audio_clock(); test_network_recovery(); int16_t pcm[480]; int depth, tempo; uint32_t dropped, under; { decoder d; auto* j = call_jitter_create(decode, &d, 1000); CHECK(j); for (int i = 0; i < 9; i++) { push(j, i); CHECK(call_jitter_pull(j, pcm, 480) == 0); CHECK(d.seen.empty()); // До200мс не декодируем и не расходуем накопленный звук. } call_jitter_get_stats(j, &depth, nullptr, nullptr, &under, nullptr); CHECK(depth == 180 && under == 0); push(j, 9); CHECK(call_jitter_pull(j, pcm, 480) == 0); // 200мс защищённого запаса плюс следующий блок. push(j, 10); CHECK(call_jitter_pull(j, pcm, 480) == 480); call_jitter_diagnostics diagnostic{}; call_jitter_get_diagnostics(j, &diagnostic, 0); CHECK(diagnostic.resumed == 1 && diagnostic.pcm_samples == 480 && diagnostic.reserve_ms == 200); CHECK(diagnostic.encoded_ms >= 0 && diagnostic.processing_ms >= 0 && diagnostic.arrival_spread_ms == 0); call_jitter_get_diagnostics(j, &diagnostic, 0); CHECK(diagnostic.resumed == 1); // Снимок playback не потребляет события для uasync. call_jitter_get_diagnostics(j, &diagnostic, 1); CHECK(diagnostic.resumed == 1); call_jitter_get_diagnostics(j, &diagnostic, 0); CHECK(diagnostic.resumed == 0); call_jitter_range range; for (int i = 11; i < 511; i++) push(j, i, 10220); // 10с сетевой задержки, затем пачка call_jitter_get_stats(j, nullptr, nullptr, nullptr, nullptr, &range); CHECK(range.reserve_ms == 1000); int next = 511, highest = 100; for (int tick = 0; tick < 6000; tick++) { if (tick % 2 == 0) push(j, next++, 10220 + tick * 10); // непрерывный live call_jitter_pull(j, pcm, 480); call_jitter_get_stats(j, &depth, &tempo, &dropped, &under, nullptr); if (tempo > highest) highest = tempo; } call_jitter_get_stats(j, nullptr, nullptr, nullptr, nullptr, &range); CHECK(range.reserve_ms == 20 && range.max_ms >= 10000); CHECK(range.min_ms <= range.max_ms); CHECK(highest >= 150); CHECK(depth < 200); CHECK(tempo <= 110); CHECK(dropped == 0); for (size_t i = 0; i < d.seen.size(); i++) CHECK(d.seen[i] == (int)i); for (int i = 0; i < 100; i++) call_jitter_pull(j, pcm, 480); size_t before = d.seen.size(); // После опустошения ждём полный блок сверх сетевого запаса; скрытого накопления DSP больше нет. push(j, next++); CHECK(call_jitter_pull(j, pcm, 480) == 0); CHECK(d.seen.size() == before); for (int i = 0; i < 11; i++) push(j, next++); int refill = call_jitter_pull(j, pcm, 480); if (refill != 480) { call_jitter_get_stats(j, &depth, nullptr, nullptr, nullptr, &range); DEBUG_ERROR(DEBUG_CATEGORY_CALL, "refill check: pcm=%d remaining=%dms reserve=%dms decoded=%zu", refill, depth, range.reserve_ms, d.seen.size() - before); } CHECK(refill == 480); CHECK(d.seen.size() > before && d.seen.size() <= before + 12); // SoundTouch может подготовить несколько кадров. for (size_t i = before; i < d.seen.size(); i++) CHECK(d.seen[i] == (int)i); for (int i = 0; i < 50; i++) push(j, next++); CHECK(call_jitter_pull(j, pcm, 480) > 0); call_jitter_destroy(j); } { decoder d; auto* j = call_jitter_create(decode, &d, 1000); // Устройство готовилось 1.2с, но сеть всё время доставляла кадры равномерно. for (int i = 0; i < 60; i++) push(j, i); call_jitter_range range; call_jitter_get_stats(j, &depth, nullptr, nullptr, nullptr, &range); CHECK(depth == 1200 && range.reserve_ms == 200); CHECK(call_jitter_pull(j, pcm, 480) == 480); // первый pull сразу воспроизводит речь int next = 60, short_pulls = 0; for (int tick = 0; tick < 6000; tick++) { if (tick % 2 == 0) push(j, next++); int produced = call_jitter_pull(j, pcm, 480); if (produced != 480 && ++short_pulls <= 3) { call_jitter_diagnostics state{}; call_jitter_get_diagnostics(j, &state, 0); DEBUG_ERROR(DEBUG_CATEGORY_CALL, "steady delivery short pull tick=%d pcm=%d depth_before=%d encoded=%d processing=%d reserve=%d tempo=%d spread=%lld", tick, produced, state.depth_ms, state.encoded_ms, state.processing_ms, state.reserve_ms, state.tempo_x100, (long long)state.arrival_spread_ms); } call_jitter_get_stats(j, &depth, &tempo, &dropped, &under, &range); CHECK(range.reserve_ms <= 200); // догон не увеличивает сетевой резерв; начальная цель уходит постепенно. } CHECK(short_pulls == 0); CHECK(depth < 150 && tempo <= 110 && dropped == 0 && under == 0); for (size_t i = 0; i < d.seen.size(); i++) CHECK(d.seen[i] == (int)i); call_jitter_destroy(j); } { decoder d; auto* j = call_jitter_create(decode, &d, 1000); for (int i = 0; i < CALL_JITTER_MAX_FRAMES; i++) push(j, i); call_jitter_get_stats(j, &depth, nullptr, &dropped, nullptr, nullptr); CHECK(depth == 15000 && dropped == 0); push(j, CALL_JITTER_MAX_FRAMES); call_jitter_get_stats(j, &depth, nullptr, &dropped, nullptr, nullptr); CHECK(depth == 15000 && dropped == 1); CHECK(call_jitter_pull(j, pcm, 480) > 0); CHECK(d.seen.front() == 1); call_jitter_destroy(j); } for (int samples : {240, 480, 960}) { decoder d; auto* j = call_jitter_create(decode, &d, 1000); for (int i = 0; i < 500; i++) push(j, i); std::vector output(samples); int elapsed = 0, previous = 100; for (; elapsed < 500; ) { CHECK(call_jitter_pull(j, output.data(), samples) == samples); elapsed += samples * 1000 / 48000; call_jitter_get_stats(j, nullptr, &tempo, nullptr, nullptr, nullptr); int expected = (int)std::lround(100 + 60.0 * elapsed / 500); CHECK(std::abs(tempo - expected) <= 1); previous = tempo; } CHECK(tempo == 160); bool slowing = false; for (int tick = 0; tick < 3000 * 960 / samples; tick++) { call_jitter_pull(j, output.data(), samples); call_jitter_get_stats(j, &depth, &tempo, &dropped, nullptr, nullptr); int max_step = (int)std::ceil(120.0 * samples / 48000); CHECK(std::abs(tempo - previous) <= max_step); if (tempo < previous) slowing = true; previous = tempo; } CHECK(slowing && tempo <= 110 && dropped == 0); call_jitter_destroy(j); } { const uint64_t id = 123; CHECK(call_audio_start(id) == 0); auto* encoder = opus_codec_encoder_create(48000, 1); CHECK(encoder); int16_t voice[960]; for (int i = 0; i < 960; i++) voice[i] = (int16_t)(8000 * std::sin(2 * 3.141592653589793 * 440 * i / 48000)); uint8_t encoded[512]; int len = opus_codec_encode(encoder, voice, 960, encoded, sizeof(encoded)); CHECK(len > 0); // Подготовка микрофона дольше 500мс не вызывает ложный сигнал потери звука. for (int tick = 0; tick < 150; tick++) { CHECK(call_audio_pull_pcm(id, pcm, 480) == 480); for (auto value : pcm) CHECK(value == 0); } // Первый пакет ещё не заполнил запас PCM: продолжается тихое ожидание. call_audio_on_media(&audio_owner, id, 0, 0, encoded, len, nullptr, 1); CHECK(call_audio_pull_pcm(id, pcm, 480) == 480); for (auto value : pcm) CHECK(value == 0); for (int i = 1; i < 11; i++) call_audio_on_media(&audio_owner, id, i, 0, encoded, len, nullptr, 1); CHECK(call_audio_pull_pcm(id, pcm, 480) == 480); bool audible = false; for (auto value : pcm) if (value) audible = true; CHECK(audible); // После начала воспроизведения настоящий перебой по-прежнему включает тон. audible = false; for (int tick = 0; tick < 120; tick++) { CHECK(call_audio_pull_pcm(id, pcm, 480) == 480); if (tick >= 60) for (auto value : pcm) if (std::abs((int)value) > 1000) audible = true; } CHECK(audible); // Малого запаса недостаточно для восстановления: сигнал продолжает звучать. call_audio_on_media(&audio_owner, id, 11, 0, encoded, len, nullptr, 1); audible = false; for (int tick = 0; tick < 100; tick++) { CHECK(call_audio_pull_pcm(id, pcm, 480) == 480); for (auto value : pcm) if (std::abs((int)value) > 1000) audible = true; } CHECK(audible); for (int i = 12; i < 35; i++) call_audio_on_media(&audio_owner, id, i, 0, encoded, len, nullptr, 1); CHECK(call_audio_pull_pcm(id, pcm, 480) == 480); call_audio_begin_end(id); // явное завершение прекращает догон и включает финальный тон CHECK(call_audio_pull_pcm(id, pcm, 480) > 0); call_audio_release(id); opus_codec_encoder_destroy(encoder); } { // После PCM порог 500мс работает и для блока, который не делит его нацело. CHECK(call_audio_start(124) == 0); auto* encoder = opus_codec_encoder_create(48000, 1); CHECK(encoder); int16_t silence[960] = {}; uint8_t encoded[512]; int len = opus_codec_encode(encoder, silence, 960, encoded, sizeof(encoded)); CHECK(len > 0); for (int i = 0; i < 11; i++) call_audio_on_media(&audio_owner, 124, i, 0, encoded, len, nullptr, 1); std::vector output(777); under = 0; for (int tick = 0; tick < 30 && !under; tick++) { CHECK(call_audio_pull_pcm(124, output.data(), 777) == 777); CHECK(call_audio_get_stats(124, nullptr, nullptr, nullptr, &under, nullptr) == 0); } CHECK(under > 0); // Первый недобор занимает не более 777 сэмплов; ещё 29 блоков не достигают 500мс. for (int tick = 0; tick < 29; tick++) { CHECK(call_audio_pull_pcm(124, output.data(), 777) == 777); for (auto value : output) CHECK(std::abs((int)value) <= 5); } bool audible = false; for (int tick = 0; tick < 2; tick++) { CHECK(call_audio_pull_pcm(124, output.data(), 777) == 777); for (auto value : output) if (std::abs((int)value) > 1000) audible = true; } CHECK(audible); call_audio_release(124); opus_codec_encoder_destroy(encoder); // Новый звонок не наследует включённый тон и отсчёт предыдущего. CHECK(call_audio_start(125) == 0); CHECK(call_audio_pull_pcm(125, output.data(), 777) == 777); for (auto value : output) CHECK(value == 0); // Завершение звучит даже у звонка, который ещё не получил первого PCM. call_audio_begin_end(125); CHECK(call_audio_pull_pcm(125, output.data(), 777) == 777); audible = false; for (auto value : output) if (value) audible = true; CHECK(audible); call_audio_release(125); } { broken_decoder decoder; auto* jitter = call_jitter_create(decode_bad, &decoder, 1000); for (int i = 0; i < CALL_JITTER_MAX_FRAMES; ++i) push(jitter, i); CHECK(call_jitter_pull(jitter, pcm, 480) == 0); CHECK(decoder.attempts > 0 && decoder.attempts <= 9); call_jitter_reset(jitter); int depth = 0; call_jitter_get_stats(jitter, &depth, nullptr, nullptr, nullptr, nullptr); CHECK(depth <= 1000); call_jitter_destroy(jitter); } call_audio_stop(); call_audio_destroy(&audio_owner); std::printf("call_jitter: %s\n", failures ? "FAILED" : "PASSED"); return failures ? 1 : 0; }