#include #include #include #include "../lib/platform_compat.h" #include "test_utils.h" #ifdef _WIN32 #include #include #else #include #endif #include #include #include "../src/etcp.h" #include "../src/etcp_connections.h" #include "../src/config_parser.h" #include "../src/utun_instance.h" #include "../src/routing.h" #include "../src/tun_if.h" #include "../src/secure_channel.h" #include "../lib/u_async.h" #include "../lib/ll_queue.h" #include "../lib/debug_config.h" #define TEST_TIMEOUT_MS 5000 // 5 seconds for packet transmission #define PACKET_SIZE 100 // Test packet size static struct UTUN_INSTANCE* server_instance = NULL; static struct UTUN_INSTANCE* client_instance = NULL; static struct UASYNC* ua = NULL; // Temp config file paths static char temp_dir[] = "/tmp/utun_test_XXXXXX"; static char server_config_path[256]; static char client_config_path[256]; // Server config content static const char* server_config_content = "[global]\n" "my_node_id=0x1111111111111111\n" "my_private_key=67b705a92b41bcaae105af2d6a17743faa7b26ccebba8b3b9b0af05e9cd1d5fb\n" "my_public_key=1c55e4ccae7c4470707759086738b10681bf88b81f198cc2ab54a647d1556e17c65e6b1833e0c771e5a39382c03067c388915a4c732191bc130480f20f8e00b9\n" "tun_ip=10.99.0.1/24\n" "tun_ifname=tun99\n" "\n" "[server: test]\n" "addr=127.0.0.1:9001\n" "type=public\n"; // Client config content static const char* client_config_content = "[global]\n" "my_node_id=0x2222222222222222\n" "my_private_key=4813d31d28b7e9829247f488c6be7672f2bdf61b2508333128e386d1759afed2\n" "my_public_key=c594f33c91f3a2222795c2c110c527bf214ad1009197ce14556cb13df3c461b3c373bed8f205a8dd1fc0c364f90bf471d7c6f5db49564c33e4235d268569ac71\n" "tun_ip=10.99.0.2/24\n" "tun_ifname=tun98\n" "\n" "[server: test]\n" "addr=127.0.0.1:9002\n" "type=public\n" "\n" "[client: test_client]\n" "keepalive=1\n" "peer_public_key=1c55e4ccae7c4470707759086738b10681bf88b81f198cc2ab54a647d1556e17c65e6b1833e0c771e5a39382c03067c388915a4c732191bc130480f20f8e00b9\n" "link=test:127.0.0.1:9001\n"; // Create temp config files static int create_temp_configs(void) { if (test_mkdtemp(temp_dir) == NULL) { fprintf(stderr, "Failed to create temp directory\n"); return -1; } snprintf(server_config_path, sizeof(server_config_path), "%s/server.conf", temp_dir); snprintf(client_config_path, sizeof(client_config_path), "%s/client.conf", temp_dir); FILE* f = fopen(server_config_path, "w"); if (!f) { fprintf(stderr, "Failed to create server config file\n"); return -1; } fprintf(f, "%s", server_config_content); fclose(f); f = fopen(client_config_path, "w"); if (!f) { fprintf(stderr, "Failed to create client config file\n"); test_unlink(server_config_path); return -1; } fprintf(f, "%s", client_config_content); fclose(f); return 0; } // Cleanup temp config files static void cleanup_temp_configs(void) { if (server_config_path[0]) test_unlink(server_config_path); if (client_config_path[0]) test_unlink(client_config_path); if (temp_dir[0]) test_rmdir(temp_dir); } static int test_completed = 0; // 0 = running, 1 = success, 2 = timeout/failure static void* packet_timeout_id = NULL; // Test packet data static uint8_t test_packet_data[PACKET_SIZE]; static int packet_sent = 0; static int packet_received = 0; // State variables for monitor_and_send (non-static to avoid issues with multiple test runs in same process) static int connection_checked = 0; static int packet_sent_flag = 0; // Function to check if connection is established - UPDATED WITH DEBUG static int is_connection_established(struct UTUN_INSTANCE* inst) { printf("[DEBUG] is_connection_established: Checking instance %p\n", inst); fflush(stdout); DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "is_connection_established: Checking instance %p", inst); if (!inst) { DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "is_connection_established: Instance is NULL"); return 0; } printf("[DEBUG] is_connection_established: Instance has %d connections\n", inst->connections_count); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "is_connection_established: Instance has %d connections", inst->connections_count); struct ETCP_CONN* conn = inst->connections; while (conn) { printf("[DEBUG] is_connection_established: Checking connection %p\n", conn); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "is_connection_established: Checking connection %p", conn); struct ETCP_LINK* link = conn->links; while (link) { printf("[DEBUG] is_connection_established: Link %p - initialized=%d, is_server=%d\n", link, link->initialized, link->is_server); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "is_connection_established: Link %p - initialized=%d, is_server=%d", link, link->initialized, link->is_server); if (link->initialized) { printf("[DEBUG] is_connection_established: FOUND initialized link!\n"); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "is_connection_established: FOUND initialized link!"); return 1; } link = link->next; } conn = conn->next; } DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "is_connection_established: No initialized links found"); return 0; } // Function to send test packet to client's input queue static void send_test_packet(void) { printf("[DEBUG] send_test_packet: ENTERING\n"); fflush(stdout); DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "send_test_packet: ENTERING"); if (!client_instance || packet_sent) { DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "send_test_packet: SKIPPING (client_instance=%p, packet_sent=%d)", client_instance, packet_sent); return; } struct ETCP_CONN* conn = client_instance->connections; if (!conn) { DEBUG_ERROR(DEBUG_CATEGORY_ETCP, "send_test_packet: No ETCP connection found on client"); return; } printf("[DEBUG] send_test_packet: Found connection %p\n", conn); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "send_test_packet: Found connection %p", conn); printf("[DEBUG] send_test_packet: connection input_queue=%p\n", conn->input_queue); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "send_test_packet: connection input_queue=%p", conn->input_queue); printf("[DEBUG] send_test_packet: connection output_queue=%p\n", conn->output_queue); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "send_test_packet: connection output_queue=%p", conn->output_queue); printf("[DEBUG] send_test_packet: connection next_tx_id=%u\n", conn->next_tx_id); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "send_test_packet: connection next_tx_id=%u", conn->next_tx_id); if (!conn->input_queue) { DEBUG_ERROR(DEBUG_CATEGORY_ETCP, "send_test_packet: Client input queue is NULL"); return; } // Create test packet data for (int i = 0; i < PACKET_SIZE; i++) { test_packet_data[i] = (uint8_t)(i % 256); } DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "send_test_packet: Created test data, first byte=%02X, last byte=%02X", test_packet_data[0], test_packet_data[PACKET_SIZE-1]); // Use etcp_int_send function printf("[DEBUG] send_test_packet: Calling etcp_int_send with len=%d\n", PACKET_SIZE); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "send_test_packet: Calling etcp_int_send with len=%d", PACKET_SIZE); int result = etcp_int_send(conn, test_packet_data, PACKET_SIZE); printf("[DEBUG] send_test_packet: etcp_int_send returned %d\n", result); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "send_test_packet: etcp_int_send returned %d", result); if (result != 0) { DEBUG_ERROR(DEBUG_CATEGORY_ETCP, "send_test_packet: Failed to send packet via etcp_int_send"); return; } packet_sent = 1; DEBUG_INFO(DEBUG_CATEGORY_ETCP, "send_test_packet: SUCCESS - Test packet sent via etcp_int_send (%d bytes)", PACKET_SIZE); } // Function to check if packet received in server's output queue static void check_packet_received(void) { DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "check_packet_received: ENTERING"); if (!server_instance || packet_received) { DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "check_packet_received: SKIPPING (server_instance=%p, packet_received=%d)", server_instance, packet_received); return; } struct ETCP_CONN* conn = server_instance->connections; if (!conn) { DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "check_packet_received: No connection on server"); return; } if (!conn->output_queue) { DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "check_packet_received: No output_queue on server connection"); return; } DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "check_packet_received: Checking server connection %p", conn); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "check_packet_received: Server output_queue count: %d", queue_entry_count(conn->output_queue)); // Disable routing callback to keep packets in output_queue for test verification queue_set_callback(conn->output_queue, NULL, NULL); // Check if there's any packet in output queue struct ETCP_FRAGMENT* pkt = (struct ETCP_FRAGMENT*)queue_data_get(conn->output_queue); if (pkt) { DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "check_packet_received: Found packet in output queue"); // ETCP_FRAGMENT содержит ll_entry в начале, данные в pkt_data size_t size = pkt->ll.len; uint8_t* data = pkt->ll.dgram; DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "check_packet_received: Packet size=%zu, expected=%d", size, PACKET_SIZE); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "check_packet_received: First byte received=%02X, expected=%02X", data[0], test_packet_data[0]); // Проверяем только данные (первые PACKET_SIZE байт), размер может включать ETCP заголовки if (size >= PACKET_SIZE && memcmp(data, test_packet_data, PACKET_SIZE) == 0) { packet_received = 1; DEBUG_INFO(DEBUG_CATEGORY_ETCP, "check_packet_received: SUCCESS - Packet received in server output queue (%zu bytes), data matches", size); } else { DEBUG_WARN(DEBUG_CATEGORY_ETCP, "check_packet_received: Packet received but data differs (expected %d bytes, got %zu)", PACKET_SIZE, size); } // Освобождаем ETCP_FRAGMENT и данные if (pkt->ll.dgram) { memory_pool_free(conn->instance->data_pool, pkt->ll.dgram); } queue_entry_free((struct ll_entry*)pkt); } else { DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "check_packet_received: No packet found in output queue"); } } // Monitor connection and send packet when ready static void monitor_and_send(void* arg) { printf("[DEBUG] monitor_and_send: ENTERING (arg=%p)\n", arg); fflush(stdout); DEBUG_TRACE(DEBUG_CATEGORY_ETCP, "monitor_and_send: ENTERING (arg=%p)", arg); (void)arg; if (test_completed) { packet_timeout_id = NULL; return; } // Check connection if (!connection_checked) { int server_ready = is_connection_established(server_instance); int client_ready = is_connection_established(client_instance); printf("[DEBUG] monitor_and_send: Connection check - server=%d, client=%d\n", server_ready, client_ready); fflush(stdout); DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "monitor_and_send: Connection check - server=%d, client=%d", server_ready, client_ready); // We only need client link initialized to send packet // Server will accept packets via its socket if (client_ready) { DEBUG_INFO(DEBUG_CATEGORY_ETCP, "monitor_and_send: Client link initialized, ready to send packet (server=%d, client=%d)", server_ready, client_ready); connection_checked = 1; } else { DEBUG_DEBUG(DEBUG_CATEGORY_ETCP, "monitor_and_send: Waiting for connection... (server=%d, client=%d)", server_ready, client_ready); } } // Send packet once connection is ready if (connection_checked && !packet_sent_flag) { send_test_packet(); packet_sent_flag = 1; } // Check for received packet if (packet_sent_flag) { check_packet_received(); if (packet_received) { test_completed = 1; // Success printf("\n=== SUCCESS: Packet transmitted successfully! ===\n"); if (packet_timeout_id) { uasync_cancel_timeout(server_instance->ua, packet_timeout_id); packet_timeout_id = NULL; } return; } } // Schedule next check if (!test_completed) { void* new_timeout = uasync_set_timeout(server_instance->ua, 100, NULL, monitor_and_send); if (!new_timeout) { DEBUG_ERROR(DEBUG_CATEGORY_ETCP, "monitor_and_send: Failed to set timeout - uasync_set_timeout returned NULL"); printf("[ERROR] Failed to set timeout in monitor_and_send\n"); fflush(stdout); } packet_timeout_id = new_timeout; } } // Timeout handler static void test_timeout(void* arg) { (void)arg; if (!test_completed) { printf("\n=== TIMEOUT: Packet not received within %d seconds ===\n", TEST_TIMEOUT_MS/1000); test_completed = 2; // Timeout/failure if (packet_timeout_id) { uasync_cancel_timeout(server_instance->ua, packet_timeout_id); packet_timeout_id = NULL; } } } int main() { // Create temp config files first if (create_temp_configs() != 0) { fprintf(stderr, "Failed to create temporary config files\n"); return 1; } printf("=== ETCP Simple Traffic Test (Queue-based) ===\n\n"); // Enable debug output - MAXIMUM DEBUGGING debug_config_init(); debug_set_level(DEBUG_LEVEL_TRACE); debug_set_categories(DEBUG_CATEGORY_ALL); debug_enable_function_name(1); DEBUG_TRACE(DEBUG_CATEGORY_MEMORY, "*************1"); printf("Function names enabled: YES\n"); printf("===========================\n\n"); // Explicitly disable TUN initialization for this test utun_instance_set_tun_init_enabled(0); // Create server instance printf("Creating server instance...\n"); ua = uasync_create(); server_instance = utun_instance_create(ua, server_config_path); if (!server_instance) { printf("Failed to create server instance\n"); return 1; } // Initialize connections and register sockets regardless of TUN state if (!server_instance->tun) { printf("ℹ️ Server TUN disabled - initializing connections only\n"); } // Initialize ETCP connections (creates sockets and links) if (init_connections(server_instance) < 0) { printf("Failed to initialize server connections\n"); utun_instance_destroy(server_instance); return 1; } else { printf("Server connections initialized: sockets=%p, connections=%p\n", server_instance->etcp_sockets, server_instance->connections); } printf("✅ Server instance initialized successfully (node_id=%llx)\n", (unsigned long long)server_instance->node_id); printf("Server instance ready (node_id=%llx)\n\n", (unsigned long long)server_instance->node_id); // Create client instance printf("Creating client instance...\n"); client_instance = utun_instance_create(ua, client_config_path); if (!client_instance) { printf("Failed to create client instance\n"); utun_instance_destroy(server_instance); return 1; } // Initialize connections and register sockets regardless of TUN state if (!client_instance->tun) { printf("ℹ️ Client TUN disabled - initializing connections only\n"); } // Initialize ETCP connections (creates sockets and links) printf("About to call init_connections() for client instance\n"); fflush(stdout); int conn_result = init_connections(client_instance); printf("init_connections() returned: %d\n", conn_result); fflush(stdout); if (conn_result < 0) { printf("Failed to initialize client connections (result=%d)\n", conn_result); printf("But continuing test to analyze the issue...\n"); fflush(stdout); // Don't return error - continue to analyze } else { printf("Client connections initialized: sockets=%p, connections=%p, count=%d\n", client_instance->etcp_sockets, client_instance->connections, client_instance ? client_instance->connections_count : -1); fflush(stdout); } printf("✅ Client instance initialized successfully (node_id=%llx)\n", (unsigned long long)client_instance->node_id); printf("Client instance ready (node_id=%llx)\n\n", (unsigned long long)client_instance->node_id); // Debug: print connection and link info printf("\n=== Connection Debug ===\n"); struct ETCP_CONN* conn = client_instance->connections; while (conn) { printf("Client connection %p: peer_node_id=%llx\n", conn, (unsigned long long)conn->peer_node_id); struct ETCP_LINK* link = conn->links; while (link) { printf(" Link %p: initialized=%d, is_server=%d, remote_addr family=%d, conn->fd=%d\n", link, link->initialized, link->is_server, link->remote_addr.ss_family, link->conn ? link->conn->fd : -1); link = link->next; } conn = conn->next; } conn = server_instance->connections; while (conn) { printf("Server connection %p: peer_node_id=%llx\n", conn, (unsigned long long)conn->peer_node_id); struct ETCP_LINK* link = conn->links; while (link) { printf(" Link %p: initialized=%d, is_server=%d\n", link, link->initialized, link->is_server); link = link->next; } conn = conn->next; } printf("=== End Debug ===\n\n"); // Start monitoring and packet transmission printf("Starting packet transmission test...\n"); packet_timeout_id = uasync_set_timeout(ua, 500, NULL, monitor_and_send); void* global_timeout_id = uasync_set_timeout(ua, TEST_TIMEOUT_MS, NULL, test_timeout); // Main event loop printf("Running event loop...\n\n"); // Give instances time to initialize printf("Waiting 0.5 seconds for instances initialization...\n"); for (int i = 0; i < 50; i++) { if (ua) uasync_poll(ua, 10); } printf("Starting connection and packet transmission...\n"); int elapsed = 0; int poll_interval = 5; int check_counter = 0; while (!test_completed && elapsed < TEST_TIMEOUT_MS + 1000) { if (ua) uasync_poll(ua, poll_interval); elapsed += poll_interval; check_counter++; // Check for received packet every 10 iterations (every 50ms) // This ensures we check even if the timeout callback doesn't fire if (packet_sent && !packet_received && (check_counter % 10 == 0)) { check_packet_received(); } // If packet was received via direct check, mark test as completed if (packet_received && !test_completed) { test_completed = 1; } // Quick exit if packet received if (test_completed == 1) { printf("[TEST] Packet received, exiting early after %d ms\n", elapsed); break; } } // Cleanup printf("\nCleaning up...\n"); // Cancel timeouts if (packet_timeout_id) { uasync_cancel_timeout(ua, packet_timeout_id); packet_timeout_id = NULL; } if (global_timeout_id) { uasync_cancel_timeout(ua, global_timeout_id); } // Destroy instances if (server_instance) { server_instance->running = 0; utun_instance_destroy(server_instance); } if (client_instance) { client_instance->running = 0; utun_instance_destroy(client_instance); } // Destroy shared uasync instance after both instances are destroyed if (ua) { uasync_destroy(ua, 0); ua = NULL; } // Cleanup temp config files cleanup_temp_configs(); // Evaluate test result if (test_completed == 1) { printf("\n=== TEST PASSED ===\n"); printf("✅ Packet successfully transmitted from client input queue to server output queue\n"); printf("✅ ETCP connection and queue mechanisms verified\n"); return 0; } else if (test_completed == 2) { printf("\n=== TEST FAILED: Packet not received within timeout ===\n"); printf("❌ Connection may not have been established\n"); printf("❌ Check if UDP sockets were created and bound correctly\n"); return 1; } else { printf("\n=== TEST FAILED: Unknown error ===\n"); return 1; } }