/* Контракты конфига и ресурсов отдельного CLI-эмулятора, включая реальную UDP-передачу. */ #define _GNU_SOURCE #define main net_emulator_cli_main #include "../net_emulator/net_emulator.c" #undef main #include "test_clock.h" #define CHECK(c) do { if (!(c)) { fprintf(stderr, "FAIL %s:%d: %s\n", __func__, __LINE__, #c); exit(1); } } while (0) static int fail_registration; void* __real_uasync_add_socket(struct UASYNC*, int, socket_callback_t, socket_callback_t, socket_callback_t, const char*, void*); void* __wrap_uasync_add_socket(struct UASYNC* ua, int fd, socket_callback_t r, socket_callback_t w, socket_callback_t e, const char* name, void* arg) { if (fail_registration && name && strcmp(name, "emulator") == 0) return NULL; return __real_uasync_add_socket(ua, fd, r, w, e, name, arg); } static int load_config(net_emulator_t* em, const char* text) { char path[] = "/tmp/utun-netem-config-XXXXXX"; int fd = mkstemp(path); CHECK(fd >= 0); FILE* file = fdopen(fd, "w"); CHECK(file); CHECK(fputs(text, file) >= 0); CHECK(fclose(file) == 0); int result = parse_emulator_config(path, em); CHECK(unlink(path) == 0); return result; } static void test_config(void) { net_emulator_t em = {0}; CHECK(load_config(&em, "[127.0.0.1:20000]\nprob=40,delay=1-3\nprob=200,delay=0\nprob=20,delay=0\n") == 0); CHECK(em.endpoint_count == 1 && em.endpoints[0].rule_count == 2); CHECK(em.endpoints[0].total_probability == 60 && em.endpoints[0].sockfd == -1); CHECK(ntohs(em.endpoints[0].target_addr.sin_port) == 10000); CHECK(em.endpoints[0].rules[0].delay.min_ms == 1 && em.endpoints[0].rules[0].delay.max_ms == 3); CHECK(load_config(&em, "[127.0.0.1:9999]\nprob=100,delay=0\n") == 0); CHECK(em.endpoint_count == 2 && ntohs(em.endpoints[1].target_addr.sin_port) == 9999); net_emulator_cleanup(&em); em = (net_emulator_t){0}; CHECK(load_config(&em, "[127.0.0.1:10000]\n") == 0); CHECK(ntohs(em.endpoints[0].target_addr.sin_port) == 0); em = (net_emulator_t){0}; CHECK(load_config(&em, "[127.0.0.1:20000]\nprob=60,delay=0\nprob=50,delay=0\n") == -1); CHECK(em.endpoint_count == 1 && em.endpoints[0].rule_count == 2); em = (net_emulator_t){0}; CHECK(load_config(&em, "[not-an-ip:20000]\n") == -1); CHECK(parse_emulator_config(NULL, &em) == -1); puts("PASS net_emulator configuration: ports, probabilities, invalid-rule skip, partial result"); } static void test_partial_init(void) { net_emulator_t em = {0}; CHECK(load_config(&em, "[127.0.0.1:20000]\n[127.0.0.1:20001]\n") == 0); em.endpoints[0].listen_addr.sin_port = 0; em.endpoints[1].listen_addr.sin_family = AF_INET6; /* Несовместимое с IPv4-сокетом семейство. */ int sentinel = open("/dev/null", O_RDONLY); CHECK(sentinel >= 0); CHECK(net_emulator_init(&em) == -1 && !em.ua && !em.running); int created = em.endpoints[0].sockfd; CHECK(created >= 0); CHECK(em.endpoints[1].sockfd == -1); net_emulator_cleanup(&em); net_emulator_cleanup(&em); CHECK(em.endpoints[0].sockfd == -1); CHECK(fcntl(created, F_GETFD) == -1 && errno == EBADF); CHECK(fcntl(sentinel, F_GETFD) >= 0); CHECK(close(sentinel) == 0); em = (net_emulator_t){0}; CHECK(load_config(&em, "[127.0.0.1:20000]\n") == 0); em.endpoints[0].listen_addr.sin_port = 0; fail_registration = 1; CHECK(net_emulator_init(&em) == -1 && !em.ua && !em.running && em.endpoints[0].sockfd == -1); fail_registration = 0; net_emulator_cleanup(&em); puts("PASS net_emulator partial init: socket cleanup, untouched descriptors, registration failure"); } static void test_forwarding(void) { net_emulator_t em = {0}; CHECK(load_config(&em, "[127.0.0.1:20000]\nprob=100,delay=3\n") == 0); em.endpoints[0].listen_addr.sin_port = 0; CHECK(net_emulator_init(&em) == 0); struct sockaddr_in listen_addr; socklen_t len = sizeof(listen_addr); CHECK(getsockname(em.endpoints[0].sockfd, (struct sockaddr*)&listen_addr, &len) == 0); socket_t sender = socket_create_udp(AF_INET), receiver = socket_create_udp(AF_INET); CHECK(sender != SOCKET_INVALID && receiver != SOCKET_INVALID); CHECK(socket_set_nonblocking(receiver) == 0); struct sockaddr_in target = {.sin_family = AF_INET, .sin_addr.s_addr = htonl(INADDR_LOOPBACK)}; CHECK(bind(receiver, (struct sockaddr*)&target, sizeof(target)) == 0); len = sizeof(target); CHECK(getsockname(receiver, (struct sockaddr*)&target, &len) == 0); em.endpoints[0].target_addr = target; const uint8_t data[] = {1, 0, 2, 0xff}; CHECK(sendto(sender, data, sizeof(data), 0, (struct sockaddr*)&listen_addr, sizeof(listen_addr)) == sizeof(data)); test_clock_run_for(em.ua, 1000); uint8_t received[16]; CHECK(recv(receiver, received, sizeof(received), 0) == sizeof(data)); CHECK(memcmp(data, received, sizeof(data)) == 0); em.endpoints[0].rule_count = em.endpoints[0].total_probability = 0; CHECK(sendto(sender, data, sizeof(data), 0, (struct sockaddr*)&listen_addr, sizeof(listen_addr)) == sizeof(data)); test_clock_run_for(em.ua, 1000); CHECK(recv(receiver, received, sizeof(received), 0) == -1 && (errno == EAGAIN || errno == EWOULDBLOCK)); uasync_stop(em.ua); net_emulator_run(&em); int wakeup_fd = em.ua->wakeup_pipe[0], endpoint_fd = em.endpoints[0].sockfd; net_emulator_cleanup(&em); net_emulator_cleanup(&em); CHECK(!em.ua && !em.running && em.endpoints[0].sockfd == -1); CHECK(fcntl(wakeup_fd, F_GETFD) == -1 && errno == EBADF); CHECK(fcntl(endpoint_fd, F_GETFD) == -1 && errno == EBADF); CHECK(socket_close_wrapper(sender) == 0 && socket_close_wrapper(receiver) == 0); puts("PASS net_emulator UDP: delayed forwarding, residual drop, stop and cleanup"); } int main(void) { debug_config_init(); debug_set_level(DEBUG_LEVEL_ERROR); size_t baseline = u_get_allocated_count(); test_clock_init(1000); test_config(); test_partial_init(); test_forwarding(); test_clock_finish(); CHECK(u_get_allocated_count() == baseline); puts("PASS net_emulator resource balance"); return 0; }