// stcp_server.h — STCP server: listen, accept, handshake #ifndef STCP_SERVER_H #define STCP_SERVER_H #ifdef __cplusplus extern "C" { #endif #include "stcp.h" typedef void (*stcp_connect_cb)(struct stcp_conn *conn, void *arg); typedef void (*stcp_close_cb)(struct stcp_conn *conn, int err, void *arg); struct stcp_server *stcp_server_create(struct UASYNC *ua, uint16_t port, struct SC_MYKEYS *keys, stcp_connect_cb connect_cb, void *arg, stcp_close_cb close_cb, void *close_arg); void stcp_server_destroy(struct stcp_server *srv); #ifdef __cplusplus } #endif #endif