// stcp_client.h — STCP client: connect, handshake #ifndef STCP_CLIENT_H #define STCP_CLIENT_H #ifdef __cplusplus extern "C" { #endif #include "stcp.h" typedef void (*stcp_ready_cb)(struct stcp_conn *conn, void *arg); typedef void (*stcp_close_cb)(struct stcp_conn *conn, int err, void *arg); struct stcp_client *stcp_client_connect(struct UASYNC *ua, const char *addr, uint16_t port, struct SC_MYKEYS *keys, const uint8_t *peer_pubkey, stcp_ready_cb ready_cb, void *arg, stcp_close_cb close_cb, void *close_arg); void stcp_client_destroy(struct stcp_client *cli); struct stcp_conn *stcp_client_get_conn(struct stcp_client *cli); #ifdef __cplusplus } #endif #endif