/** * Проверка пулов памяти и настройки категорий отладки из строки. */ #include #include #include #include #include "../lib/ll_queue.h" #include "../lib/memory_pool.h" #include "../lib/u_async.h" #include "../lib/debug_config.h" #include "../lib/mem.h" static int test_callback_count = 0; static void test_waiter_callback(struct ll_queue* q, void* arg) { (void)q; (void)arg; test_callback_count++; } static int test_debug_config(void) { const char* configs[] = { "sys=debug,etcp=error,crypto=disabled,discovery=trace", "sys:debug,etcp:error,crypto:disabled,discovery:trace" }; for (size_t i = 0; i < sizeof(configs) / sizeof(configs[0]); i++) { debug_config_init(); debug_set_level(DEBUG_LEVEL_WARN); if (debug_parse_config(configs[i]) != 0) { DEBUG_ERROR(DEBUG_CATEGORY_CONFIG, "Failed to parse configuration '%s'", configs[i]); return 1; } for (int category = 0; category < DEBUG_CATEGORY_COUNT; category++) { debug_level_t expected = DEBUG_LEVEL_NONE; if (category == DEBUG_CATEGORY_SYS) expected = DEBUG_LEVEL_DEBUG; else if (category == DEBUG_CATEGORY_ETCP) expected = DEBUG_LEVEL_ERROR; else if (category == DEBUG_CATEGORY_CRYPTO) expected = DEBUG_LEVEL_DISABLED; else if (category == DEBUG_CATEGORY_DISCOVERY) expected = DEBUG_LEVEL_TRACE; if (g_debug_config.category_levels[category] != expected) { DEBUG_ERROR(DEBUG_CATEGORY_CONFIG, "Category %d: expected level=%d, got=%d for '%s'", category, expected, g_debug_config.category_levels[category], configs[i]); return 1; } debug_level_t effective = expected == DEBUG_LEVEL_NONE ? DEBUG_LEVEL_WARN : expected; for (debug_level_t level = DEBUG_LEVEL_ERROR; level <= DEBUG_LEVEL_TRACE; level++) { int enabled = effective != DEBUG_LEVEL_DISABLED && level <= effective; if (debug_should_output(level, category) != enabled) { DEBUG_ERROR(DEBUG_CATEGORY_CONFIG, "Category %d, level=%d: expected output=%d for '%s'", category, level, enabled, configs[i]); return 1; } } } DEBUG_INFO(DEBUG_CATEGORY_SYS, "Configuration '%s': category indices and output filters PASS", configs[i]); } const char* invalid[] = {"sys", "unknown=debug", "all=debug"}; for (size_t i = 0; i < sizeof(invalid) / sizeof(invalid[0]); i++) { debug_level_t previous[DEBUG_CATEGORY_COUNT]; memcpy(previous, g_debug_config.category_levels, sizeof(previous)); DEBUG_INFO(DEBUG_CATEGORY_SYS, "Expecting rejection of invalid configuration '%s'", invalid[i]); if (debug_parse_config(invalid[i]) != -1 || memcmp(previous, g_debug_config.category_levels, sizeof(previous)) != 0) { DEBUG_ERROR(DEBUG_CATEGORY_CONFIG, "Invalid configuration '%s' was accepted or changed category levels", invalid[i]); return 1; } } DEBUG_INFO(DEBUG_CATEGORY_SYS, "Invalid debug configurations rejected: PASS"); return 0; } int main() { debug_config_init(); debug_set_level(DEBUG_LEVEL_TRACE); DEBUG_INFO(DEBUG_CATEGORY_SYS, "=== Memory Pool and Debug Configuration Test ==="); /* Любой размер блока, включая невыровненный хвост, допустим для malloc/realloc/free. */ for (uint32_t size = 1; size <= 17; size++) { unsigned char* p = u_malloc(size); assert(p); memset(p, 0x5a, size); u_check(p, "odd-size allocation", __FILE__); p = u_realloc(p, size + 3); assert(p); for (uint32_t i = 0; i < size; i++) assert(p[i] == 0x5a); u_free(p); struct memory_pool* pool = memory_pool_init(sizeof(void*) + size, "odd-size pool"); assert(pool); void* obj = memory_pool_alloc(pool); assert(obj); memset(obj, 0x5a, pool->object_size); memory_pool_free(pool, obj); obj = memory_pool_alloc(pool); assert(obj); memory_pool_free(pool, obj); memory_pool_destroy(pool); } DEBUG_INFO(DEBUG_CATEGORY_SYS, "Unaligned tail canary/realloc: PASS"); // Test 1: Memory pool optimization DEBUG_INFO(DEBUG_CATEGORY_SYS, "Test 1: Memory pool optimization..."); uasync_t* ua = uasync_create(); if (!ua) { DEBUG_ERROR(DEBUG_CATEGORY_SYS, "Failed to create uasync"); return 1; } // Create queue with memory pools enabled struct ll_queue* queue = queue_new(ua, 0, 0, 0,"q1"); if (!queue) { DEBUG_ERROR(DEBUG_CATEGORY_SYS, "Failed to create queue with pools"); uasync_destroy(ua, 0); return 1; } queue_set_threshold(queue, 2, 0); // Test multiple waiters with new linked-list backpressure struct queue_waiter_handle handles[10] = {0}; for (int i = 0; i < 10; i++) { queue_waiter_wait(queue, &handles[i], test_waiter_callback, NULL); // queue empty => immediate callback } // Add some entries — waiters already fired, none queued for (int i = 0; i < 5; i++) { void* data = queue_entry_new(10); queue_data_put(queue, data); } // Remove entries for (int i = 0; i < 5; i++) { void* retrieved = queue_data_get(queue); if (retrieved) queue_entry_free(retrieved); } // Cancel (safe call even if not waiting) for (int i = 0; i < 10; i++) { queue_waiter_cancel(queue, &handles[i]); } queue_free(queue); uasync_destroy(ua, 0); DEBUG_INFO(DEBUG_CATEGORY_SYS, "Memory pool test: PASS"); DEBUG_INFO(DEBUG_CATEGORY_CONFIG, "Test 2: Debug configuration strings..."); if (test_debug_config() != 0) return 1; DEBUG_INFO(DEBUG_CATEGORY_SYS, "=== All tests completed successfully ==="); return 0; }