@PACKAGE_INIT@ include("${CMAKE_CURRENT_LIST_DIR}/SoundTouchTargets.cmake") check_required_components(SoundTouch) if(@SOUNDTOUCH_DLL@) check_required_components(SoundTouchDLL) get_target_property(SoundTouchDLL_LOCATION SoundTouch::SoundTouchDLL LOCATION) message(STATUS "Found SoundTouchDLL: ${SoundTouchDLL_LOCATION}") endif()