# Network emulator configuration for net_debug mode # Format: [ip:port] (listening address) # Rules: prob=percent,delay=min-max (in milliseconds) # If sum of probabilities < 100%, remaining packets are dropped # Endpoint 1: Forward packets from port 20000 to 10000 (port - 10000) [127.0.0.1:20000] prob=40,delay=100-130 (adds 100-130ms delay) prob=30,delay=10-20 (adds 10-20ms delay) # Total probability = 70%, remaining 30% packets are dropped # Endpoint 2: Forward packets from port 20001 to 10001 [127.0.0.1:20001] prob=10,delay=0-0 (no delay, 10% probability) prob=80,delay=10-13 (adds 10-13ms delay, 80% probability) # Total probability = 90%, remaining 10% packets are dropped # Endpoint 3: Server response path (from port 10001 back to client) # Note: In net_debug mode, server responses come to original client port # which is also +10000. This endpoint handles responses from server to client. [127.0.0.1:10001] prob=80,delay=5-10 # Total probability = 80%, 20% dropped