Store read/scroll positions per channel via ui_state table (key-value).
Draw red +N badge on channel list items for unread messages.
Fix getMessages() to fetch last N messages (was fetching first N).
chat_channel.c: new chat_core_create_channel_auto(name) — generates
X25519/Ed25519 keys, random channel_id, Ed25519 signature, creates channel.
chat_core_create_channel_auto_trampoline for gui_bridge_post_uasync_fn.
mainwindow.cpp: onCreateGroupRequested() reduced from 100 to 15 lines.
Removed openssl/evp.h and openssl/rand.h includes from UI code.
- selectionCommand: remove Current flag to avoid redundant
currentChanged emission during mouse press
- loadChannels: wrap clear+repopulate in blockSignals(true/false)
to prevent selectionChanged and currentChanged from firing
on intermediate model states
- selectChannel: use explicit selectionModel()->select() with
ClearAndSelect + setCurrentIndex with NoUpdate
- simplified selection restore: only track selectedCid by ID,
removed fallback-to-row logic
- channellist.cpp: selectionChanged guard now checks currentIndex().row()
is within model->rowCount() to avoid re-selecting stale index after
model clear, which caused both channels to stay blue when switching.
- chat_sync.c: cs_refresh_channels now posts CHANNEL_PEERS_ONLINE
for all channels after loading, fixing online count showing only
on the last connected group.
- chat_sync.c: after invite trampoline, check if connection to invite
node is already UP and trigger cs_on_conn_up to send CHANNEL_INFO_REQ.
Fixes invite not completing when connection is reused (Fix 1 side effect).
- mainwindow.cpp: use name.toUtf8().constData() instead of qPrintable()
to preserve UTF-8 encoding on Windows (Russian channel names).
- Remove is_dm column from channels table (dm detection by member count)
- Rename member name column to userinfo — extensible json_flat format
- Add json_flat.c/h library for compact JSON serialization
- Fix join_sig message format: use ch_x25519+ch_ed25519 instead of channel_id string
- Remove name from join_msg body (now in userinfo via json_flat)
- Update chat_core, chat_sync, member_sync, db_manager to new format
- Add topo_strategy.txt — архитектурные заметки по топологии
- Sound files loaded from filesystem (sound_dir in INI config, absolute or relative)
- Per-event enable/disable + volume stored in DB (ui_state table)
- SoundManager: setEvent(), effective volume = master * per-event
- SoundSettingsPage UI: 4 event rows (checkbox + slider)
- chat_core_save_ui_state() for async DB writes via uasync thread
- DbManager::getUiStateInt() for reading settings from GUI thread
- Default sounds copied to sounds/ dir next to DB, config entries written
- showJoinDialog: don't call loadChannels after dialog close — channel already in model via CHANNEL_UPDATED event, online badge via CHANNEL_PEERS_ONLINE. Duplicate loadChannels was resetting the peer online count.
- onConnectResult: remove 800ms QTimer — dialog closes immediately. Channel data arrives independently through the event pipeline.
- Замена контекстного меню 'Пригласить' на кнопку + (18x18) справа снизу каждого канала с hover-эффектом
- InviteDialog: авто-копирование ссылки в буфер (Clipboard + Selection) при открытии
- JoinDialog: параметр autoJoinLink — если в буфере валидная utun:// ссылка, диалог сразу стартует подключение
- mainwindow.cpp: swap setupMessaging() before setupNode() so g_receiver is created first
- gui_bridge_impl.cpp: add DEBUG_WARN when gui_bridge_post drops event due to NULL g_receiver
- NodesPage: show full 64-bit Node ID (hex16) instead of truncated 4 hex chars
- NodesPage: show diagnostic when DB handle is NULL (was silent return)
- DatabaseSettingsPage: show 'Database not connected' when DB handle is NULL
- DatabaseSettingsPage: add refreshStatus() called on tab select
- SettingsDialog: refresh Database tab on category change
sc_derive_node_id() hashed the private key, while invite links
(joindialog.cpp) hashed the public key — giving two different
node_ids for the same keypair.
Removed sc_derive_node_id(), kept only sc_derive_node_id_from_pubkey().
All callers updated to use pubkey-based derivation.
- chat_core_connect_auto: direct ETCP connect from SQLite (no BGP)
- auto_connect: parallel connect to peers with 3s timeout, retry 10s
- RTT saved to node_addresses on disconnect
- vertical status bar + circle badge with online count per channel
- ChannelListView prevents deselection
- chat_core_connect_from_invite: add TOPO_SOCKMETA4 (id=0, UNKNOWN, UNKNOWN)
so cm_has_direct_ip/cm_start_phase_direct can match socket_id=0 addr
- conn_mgr: cm_bg_ping_timer_cb reads real addr from nq->node->v4_addrs
instead of NULL; added cm_bg_ping_noop_cb per required etcp_send_ping_to_socket
- invitedialog: set both QClipboard::Clipboard and Selection on Linux/X11
- debug_ui.h: remove NDEBUG guard so GUI_ERROR works in Release builds
- invite_link.h/cpp: add error field to InviteData with specific failure reason
- joindialog: show exact decode error in QLabel instead of generic message
- chat_sync: implement invite connect flow (CHANNEL_INFO_REQ/RESP, JOIN, WELCOME)
- topo_node_sqlite: node/address table init and lookup
- utun_node: getInviteAddresses fallback from ETCP sockets
- minor fixes in mainwindow, chat_core, gui_bridge
- Add CreateGroupDialog with group name input
- Generate X25519+Ed25519 keypairs, random uint64 channel_id,
Ed25519 signature, write to DB via uasync thread
- chat_core_create_channel(): create msg table, topo_node_sqlite_channel_put()
- GUI_EVT_CHANNEL_UPDATED notification to reload channel list
- Per-category debug config: debug_level= + debug_categories= in [gui]
- Unified logging via debug_config: all threads write to same file/console
- debug_enable_console(1) to mirror file output to stderr
- DEBUG_LEVEL_DISABLED=-1: truly disable category, NONE=0 fallback to global
- Fix uasync_post under epoll: process_posted_tasks was never called
- Fix MainWindow constructor parameter ordering (dbPath vs debugFile)
- debug_ui.h: append mode ('a' instead of 'w')