Sample thread CPU usage without waking idle loops, expose a one-second moving average, and refresh compact GUI indicators at 3 Hz while visible on Android. Add load and bridge regression coverage, streaming notes, and task list cleanup.
Refresh both AGENTS guides and clarify module purpose, usage, ownership, threading, return values and wire formats in headers. Remove the unused timeout_heap freed_count field and unimplemented getter.
- u_async.c: process immediate_queue BEFORE epoll_wait in uasync_poll
- stcp_link.c: defensive NULL etcp_conn/etcp_link in stcp_link_close
- utun_instance.c: move stcp_server_list_destroy_all to Phase J (before ETCP),
add deferred drain in both Phase J and L
- stcp.h/c: STCP_HS_ENC_CLIENT 6→38, STCP_HS_ENC_SERVER 7→39,
exchange ed25519_pubkey in both handshake directions
- etcp_connections.c: copy peer_ed25519 from STCP to ETCP_CONN in
etcp_link_enter_ready_tcp; guard link->etcp in tcp_link_close_cb
- chat_sync.c: fix lk->conn NULL dereference for TCP links
- test_stcp.c: update stcp_server_create/stcp_client_connect callsites
- tools/chat_tcp_test: change transport udp→tcp
- conn_mgr_core.c: убрана запись node_name из cm_handle_invite_info_resp
- topo_node_sqlite.c: name в nodes не перезаписывается пустой строкой
- android_jni_bridge.c: bridge_get_node_name читает peers_<ch>.userinfo если nodes.name пуст
Added #ifdef __cplusplus / extern "C" { ... } / #endif to ~65 headers
in src/ and lib/, enabling the C library to be linked into C++ code (chatgui).
Fixed packet_dump.h (added missing header guard) and etcp_bbr.h
(#pragma once guard).
lib/u_async: uasync_set_socket_read/write — O(1) EPOLL_CTL_MOD toggle per socket
lib/ll_queue: queue_set_empty_callback — one-shot deferred callback on queue drain
lib/tcp_io: TCP connection management via uasync + ll_queue with pool alloc
- read: direct recv into pool buffer, high/low water flow control
- write: autofetch via ll_queue callback, partial send via write_buf
- on_fin/on_error/on_flushed callbacks, FIN deferred until read_queue drained
- getpeername for pre-connected socket detection
tcp_proxy_server: migrated to tcp_io (22→13 fields, 437→270 lines, -7 functions)
tests: test_tcp_io (5 tests), test_tcp_proxy_server rewritten for tcp_conn
- consumer_ack flag: ACK sent only on consumption, not assembly
- etcp_router_consumer_ack() — called from tcp_proxy_client feed_from_transport
- last_ack_sent_tb: interval-based throttle — send immediately if >=10ms passed,
otherwise timer for remaining time
- timer rules: NULL handle after cancel/fire, NULL check before start
- ROUTER_ACK_INTERVAL_TB 1000→100 (100ms→10ms)
- test_etcp_router_unit: updated test 14 for new immediate-send behavior
- build.sh: added --full flag for full rebuild (autoreconf + configure + make)
- build_direct.sh: incremental compilation (skips unchanged files)
- build_full.bat: new Windows batch for full rebuild
- configure.ac: fixed Windows detection using AC_COMPILE_IFELSE
- lib/u_async.c/h: Windows wakeup socket support, uasync_post for thread-safe callbacks
- src/tun_if.c/h: cross-platform TUN refactoring, Windows read thread support
- src/tun_windows.c: Windows TUN implementation improvements
- src/control_server.c: removed premature return statement
- src/routing.c: include ordering fix
- src/utun.c: windows compat includes
- Deleted obsolete net_emulator/Makefile and tinycrypt/Makefile
- Add platform_compat.h with Windows implementations of:
* gettimeofday() using GetSystemTimeAsFileTime
* poll() using select()
* pipe() using _pipe()
* fcntl() using ioctlsocket for O_NONBLOCK
* pollfd structure and POLL* constants
* strcasecmp/strncasecmp macros
- Update debug_config.c and u_async.c/h to use platform_compat.h
- Remove POSIX-specific headers (arpa/inet.h, sys/time.h, etc.)
- All 22 tests pass on Linux
- Fixes build errors on Windows MSYS2
- Add socket_compat.h/c with platform abstraction for POSIX/Windows
- socket_t typedef: int on POSIX, SOCKET on Windows
- Add socket_platform_init/cleanup for WSAStartup on Windows
- Add socket operations: create_udp, sendto, recvfrom, set_nonblocking
- Add socket options: set_buffers, set_reuseaddr, set_mark (Linux), bind_to_device (Linux)
- Update u_async: add socket_t support with uasync_add_socket_t/remove_socket_t
- Update ETCP: use socket_t and socket_compat functions
- Add DEBUG_CATEGORY_SOCKET for socket debugging
- All 22 tests pass on Linux
- MSYS2 UCRT64 compatible
Complete fix for use-after-free bug in uasync tests:
Library Changes:
- Added uasync_lookup_socket() function for safe socket lookup by FD
- Function returns current pointer even after memory reallocation
- Maintains full backward compatibility with existing API
Test Changes:
- Modified test to store file descriptors instead of raw pointers
- Uses lookup function to get current pointers during removal
- Eliminates stale pointer issues after socket array growth
Results:
- test_u_async_performance: 25/25 sockets successfully removed (was failing)
- test_u_async_comprehensive: PASS
- No memory leaks - clean 25/25 socket statistics
- All uasync tests now pass without corruption
Technical Details:
- Root cause: realloc() moved memory, making stored pointers invalid
- Solution: Store FDs, lookup current pointers when needed
- Minimal changes: only added necessary lookup function
- Backward compatible: existing code continues to work
- Fixed incorrect init_connections() call in test_etcp_simple_traffic.c (was calling server_instance instead of client_instance)
- Fixed double free in timeout_heap_pop() when handling deleted elements
- Enhanced NULL pointer safety in uasync_print_resources() by removing complex heap manipulation
- Added debug logging to timeout_heap_pop() for better error tracking
Test results: test_etcp_simple_traffic now passes without double free errors
✅ Fixed critical segmentation fault (SIGABRT) in test_etcp_two_instances
✅ Added comprehensive timer debug logging with DEBUG_CATEGORY_TIMERS
✅ Created uasync_print_resources() function for resource diagnostics
✅ Created utun_instance_diagnose_leaks() function for leak analysis
✅ Fixed cleanup order - cancel timers before destroying uasync instances
✅ Fixed timer cancellation to properly update counters
✅ Fixed socket cleanup to unregister from uasync before destruction
✅ Added detailed diagnostic output for memory leak tracking
✅ All tests now pass without crashes
Key fixes:
- Fixed use-after-free in test cleanup sequence
- Added proper timer leak detection and cleanup
- Enhanced debug capabilities for future debugging
- Fixed ETCP socket cleanup to prevent resource leaks
The test_etcp_two_instances now runs successfully without segmentation faults.
- Устранена критическая race condition: callback больше не пытается отменить уже удаленный waiter
- Упрощена логика управления waiter'ами: callback просто очищает указатель и отправляет следующий пакет
- Добавлена статистика pacing для анализа производительности
- Оптимизирована производительность: убраны лишние отладочные сообщения в hot path
- Улучшена обработка NULL от queue_wait_threshold: разделены случаи очередь пуста и ошибка
- Добавлена условная компиляция для отладочных сообщений в ll_queue.c
- Pacing теперь работает быстро при нулевых очередях: callback вызывается немедленно при опустошении
- Implement queue_wait_threshold() with automatic waiter checking in ll_queue
- Add pkt_normalizer_flush() to force buffer sending
- Enhance test suite with async wait tests, fragmentation verification, and buffer flush tests
- Fix test edge cases by flushing packer buffer between subtests
- Improve test reliability with increased iteration limits and while loop processing
- Add connection module for secure UDP communication with ECC/AES-CCM cryptography
- Move all test files to tests/ directory
- Update Makefile to build tests in tests/ directory
- Add fragment reassembly timeout mechanism (500ms default)
- Add error count API (pkt_normalizer_get_error_count, pkt_normalizer_reset_error_count)
- Enhance error handling with timeout callbacks
- Add comprehensive stress tests and edge case tests
- Update .gitignore for build artifacts