- topo_node: сокет рекламирует INTERFACE (до NAT) + NAT (после NAT, EIM);
strict/direct отдельным адресом не передаются
- topo_node_sqlite: addr_type_classify различает NAT_VERIFIED_*; добавлен
ADDR_TYPE_NAT (тип неизвестен), fallback больше не даёт DIRECT по IP
- chat_member: бейдж NAT-типа по приоритету (public>nat_eim>nat>nat_strict>local)
вместо MIN(addr_type)
- GUI (desktop+android): адреса мембера с socket_id и ролью (local/public/nat/nat_eim/nat_strict)
- u_async.c: process immediate_queue BEFORE epoll_wait in uasync_poll
- stcp_link.c: defensive NULL etcp_conn/etcp_link in stcp_link_close
- utun_instance.c: move stcp_server_list_destroy_all to Phase J (before ETCP),
add deferred drain in both Phase J and L
- stcp.h/c: STCP_HS_ENC_CLIENT 6→38, STCP_HS_ENC_SERVER 7→39,
exchange ed25519_pubkey in both handshake directions
- etcp_connections.c: copy peer_ed25519 from STCP to ETCP_CONN in
etcp_link_enter_ready_tcp; guard link->etcp in tcp_link_close_cb
- chat_sync.c: fix lk->conn NULL dereference for TCP links
- test_stcp.c: update stcp_server_create/stcp_client_connect callsites
- tools/chat_tcp_test: change transport udp→tcp
- auto_socket.c/h: создание/удаление UDP сокетов автоматически при изменении интерфейсов через netlink/route socket
При auto_sockets=yes пропускает ручные [server] сокеты
Тип сокета: PUBLIC если публичный IP, иначе NAT
Для новых сокетов добавляются линки ко всем активным NCD-соединениям
При удалении интерфейса линки убираются, сокет закрывается
Platform-agnostic API для использования из Android/chatgui
- node_conn_direct.h/c: ncd_add_socket_links / ncd_remove_socket_links — управление линками на конкретном сокете
- socket_monitor.h/c: экспорт socket_monitor_update_if_addr для auto_socket
- config_parser.h/c: опция auto_sockets в [global]
- init_sockets(): пропуск ручных сокетов при auto_sockets=yes
- utun_instance: интеграция auto_socket_init/destroy
- media_delivery: fix stack-buffer-overflow ack[3] → ack[9]
- topo_node: fix heap-use-after-free в topo_group_update_my_nodeinfo — сохранение node_id/ver перед registry_store, использование return value
- Replace instance->stcp_server (single pointer) with stcp_servers linked list
- Add stcp_server_list_add/destroy_all/count API in stcp_link.h/c
- Fix port extraction for both AF_INET and AF_INET6 in init_sockets
- Filter out 0.0.0.0 and [::] addresses in chat_profile.c TCP address sync
- Add type=public to servers in node_config.cpp saveFull()
- etcp_router: SVC_ROUTE_HDR (+8B), ETCP_ROUTER_CONN/TRANSIT_QUEUE хеши расширены под group_id
- Все caller'ы (proxy, routing, conn_mgr, nat, chatgui, tests) обновлены
- topo_group: глобальный реестр TOPO_NODE по node_id, ref_count=0 при создании
- BGP-обмен активируется для всех групп (а не только дефолтной)
- Протокол: group_id добавлен в WITHDRAW/TABLE_REQ/TABLE_COMPLETE/ERR_GROUP_MISMATCH
- Per-connection коллбэки заменены на instance-level conn_status
- msg_transport полностью удалён из проекта
57/57 тестов
- config_updater.{h,cpp}: single implementation — config_update_in_lines
for batch updates + config_update_option for file-level. REPLACE/APPEND
modes, section auto-creation
- node_config.cpp: generateIdentity() now derives node_id via
SHA256(pubkey) (like sc_derive_node_id_from_pubkey) instead of random.
save() uses config_update_in_lines for line-level update when file
exists, saveFull() only for new file and addServer/addClient.
Removed duplicate findSectionBounds/updateOptionInSection/configUpdateOption
- test_config_updater.cpp: Q_ASSERT replaced with VERIFY macro — Q_ASSERT
in Release mode does not evaluate the expression, causing false positives.
Test now works in both Debug and Release
- Sound files loaded from filesystem (sound_dir in INI config, absolute or relative)
- Per-event enable/disable + volume stored in DB (ui_state table)
- SoundManager: setEvent(), effective volume = master * per-event
- SoundSettingsPage UI: 4 event rows (checkbox + slider)
- chat_core_save_ui_state() for async DB writes via uasync thread
- DbManager::getUiStateInt() for reading settings from GUI thread
- Default sounds copied to sounds/ dir next to DB, config entries written
- chat_core_connect_auto: direct ETCP connect from SQLite (no BGP)
- auto_connect: parallel connect to peers with 3s timeout, retry 10s
- RTT saved to node_addresses on disconnect
- vertical status bar + circle badge with online count per channel
- ChannelListView prevents deselection
- Add CreateGroupDialog with group name input
- Generate X25519+Ed25519 keypairs, random uint64 channel_id,
Ed25519 signature, write to DB via uasync thread
- chat_core_create_channel(): create msg table, topo_node_sqlite_channel_put()
- GUI_EVT_CHANNEL_UPDATED notification to reload channel list
- Per-category debug config: debug_level= + debug_categories= in [gui]
- Unified logging via debug_config: all threads write to same file/console
- debug_enable_console(1) to mirror file output to stderr
- DEBUG_LEVEL_DISABLED=-1: truly disable category, NONE=0 fallback to global
- Fix uasync_post under epoll: process_posted_tasks was never called
- Fix MainWindow constructor parameter ordering (dbPath vs debugFile)
- debug_ui.h: append mode ('a' instead of 'w')
- Add NodeConfig: simplified INI config manager for embedded uTun node
- X25519 key generation via OpenSSL EVP
- Random node_id generation
- addServer/removeServer, addClient/removeClient API
- Auto-creates config with default server on first run
- Integrate UtunNode into MainWindow:
- Creates NodeConfig in ~/.config/chatgui/node.conf
- Starts embedded uTun node (no TUN, no msg_transport)
- In separate thread with uasync_poll event loop
- Replace MsgClient (TCP IPC) with UtunNode (direct calls):
- ChatPropagator now uses UtunNode for send/recv
- send(uint64_t, QByteArray) replaces sendTo
- messageReceived signal replaces received signal
- MainWindow cleanup: remove MsgClient, add UtunNode+NodeConfig