Commit Graph
23 Commits
Author SHA1 Message Date
Evgeny 4fde0b0325 feat: integrate Opus codec into lib/libopus + voice messages in chatgui
- Add lib/libopus/ (opus v1.6.1 embedded source: CELT 18 .c, SILK 77 .c, SILK float 28 .c, OPUS core 14 .c)
- Add lib/opus_codec.h/.c (wrapper: encoder, decoder, raw PCM int16)
- Add tests/test_opus_codec.c (7 tests: silence, sine, compression, PLC, null, defaults, multi-frame)
- chatgui: AudioRecorder (miniaudio capture, 48kHz mono)
- chatgui: VoiceEncoder (PCM→Opus file with custom container)
- chatgui: VoicePlayer (Opus→PCM playback via SoundManager)
- chatgui: PTT button in InputBar, voice message send/receive in MessageList
- chatgui: AudioDeviceSettingsPage (device selection, persisted in ui_state)
- chatgui: MessageDelegate voice message rendering (play button + duration)
- Update autotools: configure.ac, Makefile.am, src/Makefile.am, tests/Makefile.am
- Update CMake: chatgui CMakeLists.txt, libutun CMakeLists.txt (link libopus_internal.a)
2026-07-26 20:34:38 +03:00
Evgeny 0e11d858e8 chatgui: fix all animations showing the same TGS (rlottie model cache key collision)
lottie_animation_from_data uses 'key' as a cache key for parsed models.
All LottieIcon instances were created with key="", causing rlottie's
model cache to return the first loaded animation for all subsequent
requests. Only visible on Windows where rlottie cache is enabled by
default.

Fix: pass unique animPath as key to each LottieIcon constructor.
Also replaced fprintf(stderr) diag with GUI_INFO logging via
AnimTimer::logRegisteredIcons() in debug_ui.h.
2026-07-26 15:18:59 +03:00
Evgeny 332df381d1 chatgui: propagate local nick changes to message authors via MsgAuthorNodeIdRole + reloadLocalNicks 2026-07-26 10:11:31 +03:00
Evgeny 85bdc00aaf chatgui: local nicknames per channel member — edit via MemberPropsDialog, override display everywhere 2026-07-26 09:19:31 +03:00
Evgeny fe18c454e2 chatgui: add diagnostic logging for Windows emoji animation bug investigation 2026-07-24 22:11:03 +03:00
Evgeny e8920fe00e chatgui: MsgIsOutgoingRole support for outgoing message alignment 2026-07-24 15:55:34 +03:00
Evgeny 73be79d204 chatgui: fix rlottie thread hang on Windows shutdown
Root cause: librlottie RleTaskScheduler creates 32 worker threads on first
lottie_animation_from_data call. These pthreads wait in WaitForMultipleObjects(INFINITE)
and never exit. On MinGW, exit()/pthread_join blocks forever.

Changes:
- messagelist: s_icons moved to file-static; cleanupAnimations() clears them,
  calling lottie_animation_destroy BEFORE static destruction
- mainwindow: ~MainWindow calls MessageList::cleanupAnimations() after node stop
- main: ShutdownSentinel counts threads at exit; if >4 remaining, calls
  ExitProcess(0) to bypass CRT pthread_join hang
- main: if rlottie properly shuts down (<=4 threads), normal return (no ExitProcess)
2026-07-24 14:54:12 +03:00
Evgeny ce9e58a925 chatgui: add scroll-to-bottom floating button, incremental message refresh via getMessagesSince 2026-07-24 04:07:51 +03:00
Evgeny b6d44bd947 chatgui: don't save scroll position when at bottom — restore to bottom on reopen
When scrollbar is at max, save lastPosMsgId=0 so restoreScrollPosition
falls through to scrollToBottom() instead of restoring a stale mid-scroll pos.
2026-07-24 03:52:05 +03:00
Evgeny 6cafff200b chatgui: add SIGINT/SIGTERM handler (as in utun.c), save scroll pos on every debounce
Signal handler via g_shutdown + uasync_wakeup ensures clean uasync poll exit.
updateReadPosition() now saves both lastReadMsgId and lastPosMsgId on every
scroll stop (300ms debounce), not just when read position changes.
connect(stopped, quit) triggers graceful Qt shutdown after uasync cleanup.
2026-07-24 03:47:15 +03:00
Evgeny fdc30d1a4e chatgui: synchronous DB write in saveChannelState/updateReadPosition, add shutdown debug logs
Replace gui_bridge_post_uasync_fn (async queue lost on shutdown) with direct
chat_core_save_ui_state (sync SQLite write). SQLite WAL handles concurrent access.
Add DEBUG_DEBUG traces in closeEvent, ~MainWindow, aboutToQuit.
2026-07-24 03:29:37 +03:00
Evgeny 6ef21613c8 chatgui: pass author node_id in MSG_RECEIVED event, skip sound for own messages
Add author_node_id:8 to GUI_EVT_MSG_RECEIVED data format.
Callback now includes uint64_t author parameter.
SoundManager::play('msg_incoming') only when author != myNodeId.
2026-07-24 03:22:10 +03:00
Evgeny 37c5fa5607 chatgui: fix scroll jump on refresh, force debounce, add DEBUG logs
- Same-channel refresh: save scroll pos in memory, restore from memory (no DB race)
- Force m_readDebounce->start() after loadChannel (scrollToBottom may not trigger valueChanged)
- DEBUG_DEBUG logs in updateReadPosition, saveChannelState, onMessageReceived, setChannelUnreadCount
2026-07-24 02:59:15 +03:00
Evgeny 0c4862c66a chatgui: track read position via debounced scroll, only fully visible msgs are read
- Debounce timer (300ms) advances lastReadMsgId only when message is fully in viewport
- Unread badge no longer resets on channel select — only when actual scroll reads msgs
- saveChannelState() uses tracked m_lastReadMsgId instead of viewport bottom
- getChannels() reads lastReadMsgId from ui_state (was reading unused channels column)
2026-07-24 00:30:44 +03:00
Evgeny 86d227bffe chatgui: remember last read message, restore scroll position, show unread count badge
Store read/scroll positions per channel via ui_state table (key-value).
Draw red +N badge on channel list items for unread messages.
Fix getMessages() to fetch last N messages (was fetching first N).
2026-07-23 23:47:35 +03:00
Evgeny 0137a1bad4 chatgui: preserve input focus on chat refresh (save/restore focusWidget in loadChannel) 2026-07-16 13:03:23 +03:00
Evgeny d70cdbb040 chatgui: preserve active channel selection on reload, members sync, profile settings, member list model 2026-07-14 08:52:10 +03:00
Evgeny 62954ca0a9 chatgui: replace MsgClient/ChatPropagator/crypto with chat_core, update DB/messaging/layout 2026-07-08 21:15:45 +03:00
Evgeny 19a4505a03 chat_sync: новый протокол синхронизации чата вместо ChatPropagator
- gui_bridge.h/cpp — кросс-поточные асинхронные коллбэки uasync↔GUI
- chat_sync.h/c — протокол синхронизации (INIT_SYNC/RESP, SEND_DATA, PUSH/ACK, SYNC_DONE)
- DbManager полностью переписан: per-channel таблицы msg_<ch> + peers_<ch>,
  4 ключа в channels, signature, protocol/rtt в node_addresses, sync-методы
- ChatPropagator удалён, заменён на chat_sync
- db_sync_stub.c — заглушки для сборки chatgui без LMDB-версии db_sync
- db_schema.md актуализирован под новую схему
2026-07-06 16:25:52 +03:00
Evgeny 22c24d135e chatgui: invite link dialogs, zxing-cpp QR code, crypto transport, channel improvements; msg_transport: chat protocol support 2026-06-25 09:29:44 +03:00
Evgeny 62b3695a77 chatgui: rlottie animated emoji with hover-to-animate, drag-to-select
- Add LottieIcon class (TGS gzip decompress + rlottie C API render)
- Add AnimTimer singleton (33ms tick, activate/deactivate refcount)
- Add EmojiButton (hover-triggered animation in emoji picker)
- Add AnimatedEmoji support to EmojiData (5 TGS mappings)
- MessageDelegate: QTextLayout-based animated emoji overlay (text + reactions)
- ChatView: drag-to-select (click deselects, 5px drag starts selection)
- ChatView: hoveredIndexChanged signal for hover-triggered animations
- MessageList: wire AnimTimer tick to viewport update, hover → activate
- CMake: AUTORCC, rlottie, zlib dependencies
- Add 5 TGS animations as Qt resources
2026-06-24 13:45:25 +03:00
Evgeny e50ca9978e tools/chatgui: input bar with emoji panel, custom tab bar, Ctrl+Enter multiline, scroll fixes 2026-06-23 00:17:07 +03:00
Evgeny b667d6f352 tools/chatgui: Qt5 GUI chat app stub with tray, channel list, message bubbles 2026-06-22 22:48:27 +03:00