Add author_node_id:8 to GUI_EVT_MSG_RECEIVED data format.
Callback now includes uint64_t author parameter.
SoundManager::play('msg_incoming') only when author != myNodeId.
- Same-channel refresh: save scroll pos in memory, restore from memory (no DB race)
- Force m_readDebounce->start() after loadChannel (scrollToBottom may not trigger valueChanged)
- DEBUG_DEBUG logs in updateReadPosition, saveChannelState, onMessageReceived, setChannelUnreadCount
- Debounce timer (300ms) advances lastReadMsgId only when message is fully in viewport
- Unread badge no longer resets on channel select — only when actual scroll reads msgs
- saveChannelState() uses tracked m_lastReadMsgId instead of viewport bottom
- getChannels() reads lastReadMsgId from ui_state (was reading unused channels column)
Store read/scroll positions per channel via ui_state table (key-value).
Draw red +N badge on channel list items for unread messages.
Fix getMessages() to fetch last N messages (was fetching first N).
chat_channel.c: new chat_core_create_channel_auto(name) — generates
X25519/Ed25519 keys, random channel_id, Ed25519 signature, creates channel.
chat_core_create_channel_auto_trampoline for gui_bridge_post_uasync_fn.
mainwindow.cpp: onCreateGroupRequested() reduced from 100 to 15 lines.
Removed openssl/evp.h and openssl/rand.h includes from UI code.
- chat_sync.c: after invite trampoline, check if connection to invite
node is already UP and trigger cs_on_conn_up to send CHANNEL_INFO_REQ.
Fixes invite not completing when connection is reused (Fix 1 side effect).
- mainwindow.cpp: use name.toUtf8().constData() instead of qPrintable()
to preserve UTF-8 encoding on Windows (Russian channel names).
- Remove is_dm column from channels table (dm detection by member count)
- Rename member name column to userinfo — extensible json_flat format
- Add json_flat.c/h library for compact JSON serialization
- Fix join_sig message format: use ch_x25519+ch_ed25519 instead of channel_id string
- Remove name from join_msg body (now in userinfo via json_flat)
- Update chat_core, chat_sync, member_sync, db_manager to new format
- Add topo_strategy.txt — архитектурные заметки по топологии
- Sound files loaded from filesystem (sound_dir in INI config, absolute or relative)
- Per-event enable/disable + volume stored in DB (ui_state table)
- SoundManager: setEvent(), effective volume = master * per-event
- SoundSettingsPage UI: 4 event rows (checkbox + slider)
- chat_core_save_ui_state() for async DB writes via uasync thread
- DbManager::getUiStateInt() for reading settings from GUI thread
- Default sounds copied to sounds/ dir next to DB, config entries written
- showJoinDialog: don't call loadChannels after dialog close — channel already in model via CHANNEL_UPDATED event, online badge via CHANNEL_PEERS_ONLINE. Duplicate loadChannels was resetting the peer online count.
- onConnectResult: remove 800ms QTimer — dialog closes immediately. Channel data arrives independently through the event pipeline.
- Замена контекстного меню 'Пригласить' на кнопку + (18x18) справа снизу каждого канала с hover-эффектом
- InviteDialog: авто-копирование ссылки в буфер (Clipboard + Selection) при открытии
- JoinDialog: параметр autoJoinLink — если в буфере валидная utun:// ссылка, диалог сразу стартует подключение
- mainwindow.cpp: swap setupMessaging() before setupNode() so g_receiver is created first
- gui_bridge_impl.cpp: add DEBUG_WARN when gui_bridge_post drops event due to NULL g_receiver
- chat_core_connect_auto: direct ETCP connect from SQLite (no BGP)
- auto_connect: parallel connect to peers with 3s timeout, retry 10s
- RTT saved to node_addresses on disconnect
- vertical status bar + circle badge with online count per channel
- ChannelListView prevents deselection
- debug_ui.h: remove NDEBUG guard so GUI_ERROR works in Release builds
- invite_link.h/cpp: add error field to InviteData with specific failure reason
- joindialog: show exact decode error in QLabel instead of generic message
- chat_sync: implement invite connect flow (CHANNEL_INFO_REQ/RESP, JOIN, WELCOME)
- topo_node_sqlite: node/address table init and lookup
- utun_node: getInviteAddresses fallback from ETCP sockets
- minor fixes in mainwindow, chat_core, gui_bridge
- Add CreateGroupDialog with group name input
- Generate X25519+Ed25519 keypairs, random uint64 channel_id,
Ed25519 signature, write to DB via uasync thread
- chat_core_create_channel(): create msg table, topo_node_sqlite_channel_put()
- GUI_EVT_CHANNEL_UPDATED notification to reload channel list
- Per-category debug config: debug_level= + debug_categories= in [gui]
- Unified logging via debug_config: all threads write to same file/console
- debug_enable_console(1) to mirror file output to stderr
- DEBUG_LEVEL_DISABLED=-1: truly disable category, NONE=0 fallback to global
- Fix uasync_post under epoll: process_posted_tasks was never called
- Fix MainWindow constructor parameter ordering (dbPath vs debugFile)
- debug_ui.h: append mode ('a' instead of 'w')
- Add NodeConfig: simplified INI config manager for embedded uTun node
- X25519 key generation via OpenSSL EVP
- Random node_id generation
- addServer/removeServer, addClient/removeClient API
- Auto-creates config with default server on first run
- Integrate UtunNode into MainWindow:
- Creates NodeConfig in ~/.config/chatgui/node.conf
- Starts embedded uTun node (no TUN, no msg_transport)
- In separate thread with uasync_poll event loop
- Replace MsgClient (TCP IPC) with UtunNode (direct calls):
- ChatPropagator now uses UtunNode for send/recv
- send(uint64_t, QByteArray) replaces sendTo
- messageReceived signal replaces received signal
- MainWindow cleanup: remove MsgClient, add UtunNode+NodeConfig