- Same-channel refresh: save scroll pos in memory, restore from memory (no DB race)
- Force m_readDebounce->start() after loadChannel (scrollToBottom may not trigger valueChanged)
- DEBUG_DEBUG logs in updateReadPosition, saveChannelState, onMessageReceived, setChannelUnreadCount
- Debounce timer (300ms) advances lastReadMsgId only when message is fully in viewport
- Unread badge no longer resets on channel select — only when actual scroll reads msgs
- saveChannelState() uses tracked m_lastReadMsgId instead of viewport bottom
- getChannels() reads lastReadMsgId from ui_state (was reading unused channels column)
file(GLOB) in libutun/CMakeLists.txt picked up mplay.c, mdb_dump.c and other
standalone LMDB tools that are not library code and fail on Windows. Filter them
out, keep only mdb.c + midl.c.
Store read/scroll positions per channel via ui_state table (key-value).
Draw red +N badge on channel list items for unread messages.
Fix getMessages() to fetch last N messages (was fetching first N).
chat_channel.c: new chat_core_create_channel_auto(name) — generates
X25519/Ed25519 keys, random channel_id, Ed25519 signature, creates channel.
chat_core_create_channel_auto_trampoline for gui_bridge_post_uasync_fn.
mainwindow.cpp: onCreateGroupRequested() reduced from 100 to 15 lines.
Removed openssl/evp.h and openssl/rand.h includes from UI code.
- selectionCommand: remove Current flag to avoid redundant
currentChanged emission during mouse press
- loadChannels: wrap clear+repopulate in blockSignals(true/false)
to prevent selectionChanged and currentChanged from firing
on intermediate model states
- selectChannel: use explicit selectionModel()->select() with
ClearAndSelect + setCurrentIndex with NoUpdate
- simplified selection restore: only track selectedCid by ID,
removed fallback-to-row logic
- channellist.cpp: selectionChanged guard now checks currentIndex().row()
is within model->rowCount() to avoid re-selecting stale index after
model clear, which caused both channels to stay blue when switching.
- chat_sync.c: cs_refresh_channels now posts CHANNEL_PEERS_ONLINE
for all channels after loading, fixing online count showing only
on the last connected group.
- chat_sync.c: after invite trampoline, check if connection to invite
node is already UP and trigger cs_on_conn_up to send CHANNEL_INFO_REQ.
Fixes invite not completing when connection is reused (Fix 1 side effect).
- mainwindow.cpp: use name.toUtf8().constData() instead of qPrintable()
to preserve UTF-8 encoding on Windows (Russian channel names).
- chat_sync.c: move pending_invite clear from INFO_RESP to WELCOME,
post GUI_EVT_CONNECT_RESULT on invite success in cs_handle_welcome
- etcp_connections.c: NORM_DECRYPT_TRY/CRYPTO_DECRYPT_OK DEBUG_DEBUG->TRACE
- secure_channel.c: ENCRYPT/DECRYPT DEBUG_DEBUG->TRACE
chat_core_ensure_channel_ready() had a duplicate CREATE TABLE peers_*
with OLD schema (no node_RTT, node_type, connected). Since it was called
from 4 places WITHOUT topo_node_sqlite_channel_put() first, the old
schema was created first, and IF NOT EXISTS in the new DDL was a no-op.
Removed the entire old block. Only topo_node_sqlite_channel_put() now
creates peers_* tables with the full schema.
Also removed ORDER BY p.node_RTT from get_public_peers/get_local_peers —
ordering not needed for sequential connect attempts.
Добавлено:
- conn_mgr_connect_from_invite() — подключение к новому узлу по invite-данным
(INIT → INVITE_INFO_REQ/RESP → проверка членства в группе → сохранение в БД)
- topo_group_connect.c — авто-подключение при старте CHAT-группы:
Phase 1: одновременный connect всех connected=1 пиров, таймаут, отмена незавершённых
Phase 2: последовательный перебор публичных адресов до первого успеха
- Счётчик active_conn_count с проверкой nodeinfo-путей (UP/DOWN)
- restart() при phase=DONE и count==0
БД:
- connected INTEGER NOT NULL DEFAULT 0 в peers_<ch> + ALTER TABLE для существующих
- topo_node_sqlite_set_connected / get_connected_peers / get_public_peers
Chatgui:
- Включён topo_group (убран utun_instance_set_topo_group_enabled(0))
- Создание TOPO_GROUP_TYPE_CHAT при channel_ready и при старте
- Invite connect через conn_mgr_connect_from_invite
- Удалён chat_conn_mgr (из сборки) + весь старый auto-connect код
При разрыве ETCP-соединения модуль собирает каскадно отвалившиеся узлы:
- add_node из hop_list вычисляет next_hop относительно failed_peer,
группирует узлы в отдельные recovery-контексты (direct/indirect списки)
- start запускает асинхронный перебор для каждой группы параллельно
- is_next_hop-узел пробуется первым с приоритетом по мин. RTT
- таймаут 2с на попытку, conn_mgr_cancel_callback при отмене
- отмена: topo_group_new_conn (on_up) находит узел в любом ctx -> ctx целиком
- завершение: оба списка пусты -> освобождение ctx
- etcp_router: SVC_ROUTE_HDR (+8B), ETCP_ROUTER_CONN/TRANSIT_QUEUE хеши расширены под group_id
- Все caller'ы (proxy, routing, conn_mgr, nat, chatgui, tests) обновлены
- topo_group: глобальный реестр TOPO_NODE по node_id, ref_count=0 при создании
- BGP-обмен активируется для всех групп (а не только дефолтной)
- Протокол: group_id добавлен в WITHDRAW/TABLE_REQ/TABLE_COMPLETE/ERR_GROUP_MISMATCH
- Per-connection коллбэки заменены на instance-level conn_status
- msg_transport полностью удалён из проекта
57/57 тестов
- topo_node_sqlite_member_put: remove joined_at column from INSERT (not in server schema, duplicates join_ts)
- chat_core: rename peers table column name→userinfo to match server schema + add ALTER TABLE migration
- chat_sync: remove 3 redundant INSERT INTO nodes that wrote raw JSON userinfo into nodes.name, overwriting correct plain name from topo_node_sqlite_node_update_verified
- config_updater.{h,cpp}: single implementation — config_update_in_lines
for batch updates + config_update_option for file-level. REPLACE/APPEND
modes, section auto-creation
- node_config.cpp: generateIdentity() now derives node_id via
SHA256(pubkey) (like sc_derive_node_id_from_pubkey) instead of random.
save() uses config_update_in_lines for line-level update when file
exists, saveFull() only for new file and addServer/addClient.
Removed duplicate findSectionBounds/updateOptionInSection/configUpdateOption
- test_config_updater.cpp: Q_ASSERT replaced with VERIFY macro — Q_ASSERT
in Release mode does not evaluate the expression, causing false positives.
Test now works in both Debug and Release
- Remove is_dm column from channels table (dm detection by member count)
- Rename member name column to userinfo — extensible json_flat format
- Add json_flat.c/h library for compact JSON serialization
- Fix join_sig message format: use ch_x25519+ch_ed25519 instead of channel_id string
- Remove name from join_msg body (now in userinfo via json_flat)
- Update chat_core, chat_sync, member_sync, db_manager to new format
- Add topo_strategy.txt — архитектурные заметки по топологии
- chat_conn_mgr.c/h: new connection manager (1 per instance, global in g_cc)
- cm_rotation() — single rotation method: random addr pick, INIT, retry
- 10 parallel slots per node (CM_MAX_PARALLEL), evict worst RTT on excess
- DEAD slot reuse before close — close only when replacement ready
- per-connection DOWN callback via etcp_conn_add_down_cbk
- background ping cycle: random node→random addr RTT measurement
- chat_core.c: added g_cc.conn_mgr field, init/destroy/getter
- chat_sync.c: migrate to new API, add_node() at WELCOME/JOIN/PEER_UPSERT
- Removed old ca_state/ca_ctx/ca_* single-flight code
- Sound files loaded from filesystem (sound_dir in INI config, absolute or relative)
- Per-event enable/disable + volume stored in DB (ui_state table)
- SoundManager: setEvent(), effective volume = master * per-event
- SoundSettingsPage UI: 4 event rows (checkbox + slider)
- chat_core_save_ui_state() for async DB writes via uasync thread
- DbManager::getUiStateInt() for reading settings from GUI thread
- Default sounds copied to sounds/ dir next to DB, config entries written
INSERT OR REPLACE deletes the old row and inserts a new one,
resetting unspecified columns (online, update_ts) to DEFAULT 0.
This was wiping online=1 set by cs_on_peer_status_changed/member_sync_set_online.
Replaced 5 INSERT OR REPLACE INTO nodes with INSERT INTO ... ON CONFLICT
DO UPDATE SET — only updates the specified columns, preserving online status.
Files:
- chat_core.c:638 (invite flow)
- chat_sync.c:1045 (CHANNEL_INFO_RESP), 1193 (JOIN), 1449 (PEER_UPSERT)
- topo_node_sqlite.c:121 (BGP node_put)
- showJoinDialog: don't call loadChannels after dialog close — channel already in model via CHANNEL_UPDATED event, online badge via CHANNEL_PEERS_ONLINE. Duplicate loadChannels was resetting the peer online count.
- onConnectResult: remove 800ms QTimer — dialog closes immediately. Channel data arrives independently through the event pipeline.
- cs_handle_channel_join: call cs_post_channel_online immediately after adding joiner
- member_sync_start with _on_invite_sync_done callback: on MT_OK push online=1 via merkle_sync_push_update
- DEBUG per-peer online status in cs_post_channel_online
- Замена контекстного меню 'Пригласить' на кнопку + (18x18) справа снизу каждого канала с hover-эффектом
- InviteDialog: авто-копирование ссылки в буфер (Clipboard + Selection) при открытии
- JoinDialog: параметр autoJoinLink — если в буфере валидная utun:// ссылка, диалог сразу стартует подключение
- cs_on_conn_up: call cs_on_peer_status_changed(peer,1) before return
in invite path (was skipped, leaving inviter at online=0 in DB)
- cs_handle_welcome: remove unconditional set_online(0) — online
status is managed by conn_up/conn_down, not by WELCOME
- cs_handle_welcome: add cs_post_channel_online() after WELCOME
to send PEERS_ONLINE to GUI when channel is fully loaded
- cs_post_channel_online: add DEBUG log for PEERS_ONLINE event
- db_sync peer_check: suppress spam log when no peers connected