Enable VibeChat UTUN service and package the Wintun driver

Add a settings button to open the current config in an external editor. Wait for core, UTUN and chat startup before reporting readiness; verify startup failures and restarts. Include Wintun DLL and license notices in Windows builds and installers.
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evgeny committed 2026-10-19 12:33:35 +02:00
1 parent bdb6bf80a4
commit ffe563bb9f
13 files changed
+253 -26

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+37 -16
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@@ -2,6 +2,7 @@
#include "utun_node.h"
#include "stream_bridge.h"
#include <cinttypes>
#include <utility>
#include <QDir>
#include "../../lib/socket_compat.h"
@@ -47,15 +48,12 @@ bool UtunNode::start(const QString& configPath) {
m_configPath = configPath;
m_stop = false;
m_running = true;
m_thread = std::thread(&UtunNode::runLoop, this);
for (int i = 0; i < 50 && m_running && !m_instance; ++i)
std::this_thread::sleep_for(std::chrono::milliseconds(10));
if (!m_instance) {
m_stop = true;
std::promise<bool> startup;
auto ready = startup.get_future();
m_thread = std::thread(&UtunNode::runLoop, this, std::move(startup));
if (!ready.get()) {
if (m_thread.joinable()) m_thread.join();
m_running = false;
finalize();
return false;
}
emit started();
@@ -125,7 +123,7 @@ bool UtunNode::ntpEnabled() const {
return m_instance ? m_instance->ntp.enabled : false;
}
void UtunNode::runLoop() {
void UtunNode::runLoop(std::promise<bool> startup) {
debug_config_init();
debug_enable_function_name(0);
@@ -180,11 +178,13 @@ void UtunNode::runLoop() {
g_debug_config.thread_marker = 2;
}
utun_instance_set_tun_init_enabled(0);
utun_instance_set_tun_init_enabled(1);
struct UASYNC* ua = uasync_create();
if (!ua) {
DEBUG_ERROR(DEBUG_CATEGORY_SYS, "desktop startup: uasync_create failed");
QMetaObject::invokeMethod(this, [this] { emit error("uasync_create failed"); });
startup.set_value(false);
return;
}
m_ua = ua;
@@ -194,9 +194,11 @@ void UtunNode::runLoop() {
* иначе auto_socket не сможет сохранить/переиспользовать порты (БД ещё не открыта). */
struct utun_config* cfg = parse_config(m_configPath.toUtf8().constData());
if (!cfg) {
DEBUG_ERROR(DEBUG_CATEGORY_CONFIG, "desktop startup: parse_config failed path=%s", qPrintable(m_configPath));
QMetaObject::invokeMethod(this, [this] { emit error("parse_config failed"); });
uasync_destroy(ua, 0);
m_ua = nullptr;
startup.set_value(false);
return;
}
cfg->global.db_sync_enabled = 1;
@@ -207,25 +209,35 @@ void UtunNode::runLoop() {
m_instance = utun_instance_create_from_config(ua, cfg);
if (!m_instance) {
DEBUG_ERROR(DEBUG_CATEGORY_SYS, "desktop startup: instance creation failed");
free_config(cfg);
QMetaObject::invokeMethod(this, [this] { emit error("utun_instance_create_from_config failed"); });
uasync_destroy(ua, 0);
m_ua = nullptr;
startup.set_value(false);
return;
}
m_instance->test_user_ptr = this;
/* set ua for gui_bridge before init, so GUI can post */
gui_bridge_set_uasync(ua);
gui_bridge_set_inst(m_instance);
if (utun_core_start(m_instance) != 0) {
QMetaObject::invokeMethod(this, [this] { emit error("utun_instance_init failed"); });
DEBUG_ERROR(DEBUG_CATEGORY_SYS, "desktop startup: utun_core_start failed");
QMetaObject::invokeMethod(this, [this] { emit error("utun_core_start failed"); });
utun_instance_destroy(m_instance);
m_instance = nullptr;
uasync_destroy(ua, 0);
m_ua = nullptr;
startup.set_value(false);
return;
}
if (utun_service_start(m_instance) != 0) {
DEBUG_ERROR(DEBUG_CATEGORY_TUN, "desktop startup: UTUN service failed tun_enabled=%d interface=%s",
cfg->global.tun_enabled, cfg->global.tun_ifname);
QMetaObject::invokeMethod(this, [this] { emit error("utun_service_start failed; check TUN configuration, driver and permissions"); });
utun_instance_destroy(m_instance); m_instance = nullptr;
uasync_destroy(ua, 0); m_ua = nullptr;
startup.set_value(false);
return;
}
@@ -242,9 +254,12 @@ void UtunNode::runLoop() {
});
if (chat_service_start(m_instance) != 0) {
DEBUG_ERROR(DEBUG_CATEGORY_CHAT_SYNC, "desktop startup: chat_service_start failed");
QMetaObject::invokeMethod(this, [this] { emit error("chat_service_start failed"); });
utun_instance_destroy(m_instance); m_instance = nullptr;
uasync_destroy(ua, 0); m_ua = nullptr; return;
uasync_destroy(ua, 0); m_ua = nullptr;
startup.set_value(false);
return;
}
call_audio_init(m_instance);
call_video_port_attach(m_instance);
@@ -257,7 +272,13 @@ void UtunNode::runLoop() {
DEBUG_DEBUG(DEBUG_CATEGORY_GENERAL, "chat_core + chat_sync initialized");
uasync_mark_running(ua);
gui_bridge_set_uasync(ua);
gui_bridge_set_inst(m_instance);
DEBUG_INFO(DEBUG_CATEGORY_GENERAL, "utun_node: poll started ua=%p running=%d", (void*)ua, uasync_is_running(ua));
DEBUG_INFO(DEBUG_CATEGORY_SYS, "desktop services ready: core=%d utun=%d chat=%d tun=%d interface=%s",
m_instance->core_started, m_instance->utun_started, m_instance->chat_started,
cfg->global.tun_enabled, cfg->global.tun_ifname);
startup.set_value(true);
while (!m_stop) {
uasync_poll(ua, 100);