uasync: pass socket name to all add_socket call sites

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evgeny committed 2026-09-20 01:13:38 +03:00
1 parent c36cebe357
commit b33caa56b8
31 files changed
+61 -59

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@@ -172,7 +172,7 @@ int main(void) {
struct sockaddr_in ea = {.sin_family = AF_INET, .sin_addr = {.s_addr = inet_addr("127.0.0.1")}, .sin_port = htons(UDP_ECHO_PORT)};
if (bind(g_echo_sock, (struct sockaddr*)&ea, sizeof(ea)) < 0) { printf("[FAIL] echo bind: %s\n", strerror(errno)); goto done; }
socket_set_nonblocking(g_echo_sock);
g_echo_id = uasync_add_socket_t(ua, g_echo_sock, udp_echo_cb, NULL, NULL, NULL);
g_echo_id = uasync_add_socket_t(ua, g_echo_sock, udp_echo_cb, NULL, NULL, "udp_echo", NULL);
g_to_id = uasync_set_timeout(ua, 100, NULL, monitor, "mon");
void* to_id = uasync_set_timeout(ua, TEST_TIMEOUT_MS * 10, NULL, test_timeout, "to");