uasync: pass socket name to all add_socket call sites

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evgeny committed 2026-09-20 01:13:38 +03:00
1 parent c36cebe357
commit b33caa56b8
31 files changed
+61 -59

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@@ -736,7 +736,7 @@ struct listen_ctx* socks_proxy_init_listen(struct UASYNC* ua, const char* addr_s
if (listen(sock, 32) < 0) { DEBUG_ERROR(DEBUG_CATEGORY_PROXY, "socks_proxy: listen() failed errno=%d", errno); socket_close_wrapper(sock); u_free(ctx); return NULL; }
ctx->listen_sock = sock;
ctx->socket_id = uasync_add_socket_t(ua, sock, on_accept_cb, NULL, NULL, ctx);
ctx->socket_id = uasync_add_socket_t(ua, sock, on_accept_cb, NULL, NULL, "socks_proxy_listen", ctx);
if (!ctx->socket_id) { DEBUG_ERROR(DEBUG_CATEGORY_PROXY, "socks_proxy: uasync_add_socket_t failed"); socket_close_wrapper(sock); u_free(ctx); return NULL; }
DEBUG_INFO(DEBUG_CATEGORY_PROXY, "socks_proxy: %s listening on %s:%d sock=%d",