chatgui: clean up log — remove spam, move messages to proper categories
A-B: Remove gui_bridge_post_uasync_fn log, MainWindow::onMessageReceived, InputBar send text B1: Move lifecycle messages to GENERAL (utun_node, main, mainwindow, animtimer, sound_manager, messagelist, db_manager) B2: Move chat events to CHAT_SYNC (MSG_RECEIVED, CHANNEL_UPDATED, CHANNEL_PEERS_ONLINE, DB_READY) B3: Move peer/connect events to MEMBER_SYNC (CONNECT_RESULT, NEW_PEER, AUTO_CONNECT, NODE_CHANGED) C: Lower level of C-side spam (recalc, send OK, PUSH ACK, connect_channel) INFO->DEBUG D: Fix duplicate PUSH log line in db_sync.c E: Add debounce to CHANNEL_PEERS_ONLINE — log only on change Misc: Remove sort=0 from ChannelList::loadChannels, improve DB_READY message
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@@ -659,9 +659,9 @@ void MessageList::updateReadPosition() {
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void MessageList::cleanupAnimations() {
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size_t n = s_icons.size();
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DEBUG_INFO(DEBUG_CATEGORY_DEBUG, "MessageList: cleanupAnimations clearing %zu icons", n);
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DEBUG_INFO(DEBUG_CATEGORY_GENERAL, "MessageList: cleanupAnimations clearing %zu icons", n);
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s_icons.clear();
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DEBUG_INFO(DEBUG_CATEGORY_DEBUG, "MessageList: cleanupAnimations done");
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DEBUG_INFO(DEBUG_CATEGORY_GENERAL, "MessageList: cleanupAnimations done");
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}
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void MessageList::updateMessageProgress(const QString& chId, int64_t msgId,
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