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Use shared capture subscription for desktop radio

master
evgeny 3 days ago
parent
commit
05ed516cf5
  1. 10
      tools/chatgui/src/audio_capture_lease.h
  2. 67
      tools/chatgui/src/radio_audio_engine.cpp
  3. 10
      tools/chatgui/src/radio_audio_engine.h

10
tools/chatgui/src/audio_capture_lease.h

@ -1,18 +1,19 @@
/* Desktop-микрофон: publisher получает Exclusive, существующие voice-контуры — Shared.
* Сохраняется совместная работа звонка/рации/записи; publisher исключает остальные captures в обе стороны.
/* Publisher исключает звонок и запись. Рация согласует устройство через AudioCapture,
* поэтому может работать с publisher и не участвует в этом запрете.
* Lease берётся до открытия backend, сохраняется при recovery и освобождается после close/join.
* Каждый lease использует управляющий поток, общее atomic состояние доступно из разных потоков. */
#pragma once
#include <atomic>
class AudioCaptureLease {
public:
enum class Mode { Shared, Exclusive };
enum class Mode { Shared, Exclusive, Radio };
explicit AudioCaptureLease(Mode mode = Mode::Shared) : m_mode(mode) {}
~AudioCaptureLease() { release(); }
AudioCaptureLease(const AudioCaptureLease&) = delete;
AudioCaptureLease& operator=(const AudioCaptureLease&) = delete;
bool acquire() {
if (m_held) return true;
if (m_mode == Mode::Radio) return m_held = true;
int expected = 0;
if (m_mode == Mode::Exclusive) m_held = owners.compare_exchange_strong(expected, -1);
else {
@ -23,7 +24,8 @@ public:
}
void release() {
if (!m_held) return;
if (m_mode == Mode::Exclusive) owners.store(0); else owners.fetch_sub(1);
if (m_mode == Mode::Exclusive) owners.store(0);
else if (m_mode == Mode::Shared) owners.fetch_sub(1);
m_held = false;
}
bool held() const { return m_held; }

67
tools/chatgui/src/radio_audio_engine.cpp

@ -48,7 +48,7 @@ RadioAudioEngine::RadioAudioEngine() {
auto* manager = SoundManager::instance();
if (m_captureId != manager->captureDevice()) {
m_captureId = manager->captureDevice();
m_capture.close(); m_voice.stopCapture(); if (m_active) radio_audio_capture_stop(); m_capture.retryNow();
m_capture.close();
}
if (m_playbackId != manager->playbackDevice()) {
m_playbackId = manager->playbackDevice();
@ -60,7 +60,6 @@ RadioAudioEngine::RadioAudioEngine() {
connect(&m_recoveryTimer, &QTimer::timeout, this, &RadioAudioEngine::recoverDevices);
connect(SoundManager::instance(), &SoundManager::contextAboutToReset, this, &RadioAudioEngine::pauseDevices);
connect(SoundManager::instance(), &SoundManager::contextRestored, this, [this]() {
m_capture.retryNow();
recoverDevices();
});
}
@ -192,11 +191,8 @@ void RadioAudioEngine::reconfigureCapture() {
DEBUG_INFO(DEBUG_CATEGORY_RADIO, "RadioAudio: reconfigure capture group=%016llx manual=%d auto=%d",
(unsigned long long)m_groupId.load(), m_talking.load(), autoEnabled());
m_capture.close();
m_voice.stopCapture();
radio_audio_capture_stop();
m_wantStereo = chat_setting_get_int(gui_bridge_get_inst(), "radio_capture_stereo", 0) != 0;
updateState();
m_capture.retryNow();
recoverDevices();
}
@ -216,7 +212,6 @@ int RadioAudioEngine::start(quint64 groupId) {
if (!m_voice.start(VoiceAudioIo::Kind::Radio, groupId)) { radio_audio_stop(); m_groupId = 0; m_microphone.release(); return -1; }
m_wantStereo = chat_setting_get_int(inst, "radio_capture_stereo", 0) != 0;
m_active = true;
m_capture.retryNow();
recoverDevices();
m_recoveryTimer.start();
emit stateChanged();
@ -225,55 +220,36 @@ int RadioAudioEngine::start(quint64 groupId) {
}
void RadioAudioEngine::openCapture() {
auto* context = SoundManager::instance()->context();
if (!context) return;
for (int channels = m_wantStereo ? 2 : 1; channels >= 1; --channels) {
ma_device_config config = ma_device_config_init(ma_device_type_capture);
config.capture.format = ma_format_s16;
config.capture.channels = channels;
config.sampleRate = RADIO_AUDIO_SAMPLE_RATE;
AudioDevice::requestLowLatency(context, config);
auto callback = [this](const void* in, void*, unsigned int frames) { captureCallback(in, frames); };
ma_device_id id;
bool selected = SoundManager::deviceId(m_captureId, &id);
for (int attempt = 0; attempt < (selected ? 2 : 1); ++attempt) {
config.capture.pDeviceID = selected && attempt == 0 ? &id : nullptr;
if (attempt) DEBUG_WARN(DEBUG_CATEGORY_RADIO, "RadioAudio: selected input unavailable, trying default ch=%d", channels);
if (!m_capture.init(context, config, "radio-capture", m_groupId.load(), callback)) continue;
m_captureChannels = channels;
auto* inst = gui_bridge_get_inst();
if (radio_audio_capture_start(m_groupId.load(), channels, autoEnabled() ? autoMode() : RADIO_AUTO_OFF) != 0) {
DEBUG_ERROR(DEBUG_CATEGORY_RADIO, "RadioAudio: core capture start failed ch=%d mode=%d", channels, autoEnabled() ? autoMode() : RADIO_AUTO_OFF);
m_capture.close(); m_capture.retryLater(); return;
}
if (!m_voice.startCapture(channels, chat_setting_get_int(inst, "aec_enabled", 1) != 0)) {
DEBUG_ERROR(DEBUG_CATEGORY_RADIO, "RadioAudio: capture worker start failed ch=%d", channels);
m_capture.close(); radio_audio_capture_stop(); return;
}
if (m_talking) m_voice.setPtt(true);
if (!m_capture.start()) { m_voice.stopCapture(); radio_audio_capture_stop(); continue; }
if (channels == 1 && m_wantStereo) DEBUG_WARN(DEBUG_CATEGORY_RADIO, "RadioAudio: stereo input unavailable, using mono");
return;
if (!SoundManager::instance()->context()) return;
m_capture.open(m_captureId, AudioCapture::Role::Radio, m_wantStereo ? 2 : 1, m_groupId.load(), [this](int channels, int) {
m_captureChannels = channels;
if (radio_audio_capture_start(m_groupId.load(), channels, autoEnabled() ? autoMode() : RADIO_AUTO_OFF) != 0) {
DEBUG_ERROR(DEBUG_CATEGORY_RADIO, "RadioAudio: core capture start failed ch=%d mode=%d", channels, autoMode());
return false;
}
}
if (!m_voice.startCapture(channels, chat_setting_get_int(gui_bridge_get_inst(), "aec_enabled", 1) != 0)) {
DEBUG_ERROR(DEBUG_CATEGORY_RADIO, "RadioAudio: capture worker start failed ch=%d", channels);
radio_audio_capture_stop(); return false;
}
if (m_talking) m_voice.setPtt(true);
return true;
}, [this] { m_voice.stopCapture(); radio_audio_capture_stop(); },
[this](const AudioCapture::Frame& frame) { captureCallback(frame); });
}
void RadioAudioEngine::recoverDevices() {
if (!m_active) return;
auto* manager = SoundManager::instance();
if (!m_outputAttached && manager->context()) m_outputAttached = manager->attachVoice(&m_voice, m_playbackId);
if ((m_capture.initialized() && !m_voice.captureRunning()) || m_capture.needsRecovery()) {
m_capture.close(); m_voice.stopCapture(); radio_audio_capture_stop(); m_capture.retryLater();
}
if (m_capture.retryReady()) openCapture();
if (m_capture.running() && !m_voice.captureRunning()) m_capture.close();
if (!m_capture.subscribed()) openCapture(); else m_capture.recover();
m_voice.setAecEnabled(chat_setting_get_int(gui_bridge_get_inst(), "aec_enabled", 1) != 0);
updateState();
}
/* Снимок фактического TX включает ручной PTT и VAD; уведомляем GUI только при изменении. */
void RadioAudioEngine::updateState() {
bool capture = m_active && m_capture.initialized() && m_voice.captureRunning() && ma_device_is_started(m_capture.device());
bool capture = m_active && m_capture.running() && m_voice.captureRunning();
auto input = radio_audio_get_input_status();
bool valid = capture && input.valid;
bool vadValid = capture && input.vad_valid;
@ -295,9 +271,8 @@ void RadioAudioEngine::updateState() {
}
void RadioAudioEngine::pauseDevices() {
m_capture.close(); m_voice.stopCapture();
m_capture.close();
SoundManager::instance()->detachVoice(&m_voice); m_outputAttached = false;
if (m_active) radio_audio_capture_stop();
m_voice.resetPlayback();
updateState();
}
@ -342,6 +317,6 @@ void RadioAudioEngine::updateTalking() {
emit talkingChanged(talking);
}
void RadioAudioEngine::captureCallback(const void* in, unsigned int frames) {
if (in) m_voice.capture(static_cast<const int16_t*>(in), frames, m_capture.callbackTimeUs(), m_capture.route(), m_capture.captureMissing());
void RadioAudioEngine::captureCallback(const AudioCapture::Frame& frame) {
m_voice.capture(frame.pcm, frame.frames, frame.timeUs, frame.route, frame.missing);
}

10
tools/chatgui/src/radio_audio_engine.h

@ -4,7 +4,7 @@
#include <atomic>
#include <cstdint>
#include <vector>
#include "audio_device.h"
#include "audio_capture.h"
#include "audio_capture_lease.h"
#include "voice_audio_io.h"
#include <QTimer>
@ -13,7 +13,7 @@
struct ma_device;
/* Desktop-контур рации: GUI владеет capture device и жизненным циклом.
/* Desktop-контур рации: GUI владеет подпиской AudioCapture и жизненным циклом.
* Hardware callback копирует PCM в ограниченную очередь VoiceAudioIo.
* Capture worker выполняет AEC и упорядочивает PCM/PTT/mute; независимый RX worker
* получает готовый голос из сервисного слоя. SoundManager смешивает его со всеми
@ -60,7 +60,7 @@ public:
quint64 groupId() const { return m_groupId.load(); }
/* Hardware capture callback: без DSP и растущих буферов. */
void captureCallback(const void* in, unsigned int frames);
void captureCallback(const AudioCapture::Frame& frame);
signals:
void talkingChanged(bool talking); // GUI-поток, суммарное состояние кнопки и хоткея
@ -92,8 +92,8 @@ private:
std::atomic<bool> m_talking{false};
std::atomic<uint64_t> m_groupId{0};
AudioDevice m_capture;
AudioCaptureLease m_microphone;
AudioCapture m_capture;
AudioCaptureLease m_microphone{AudioCaptureLease::Mode::Radio};
VoiceAudioIo m_voice;
bool m_outputAttached = false;
QTimer m_recoveryTimer;

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